头文件
#include <stdio.h>
#include <time.h>
#define _CRT_SECURE_NO_WARNINGS
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define EASY_COUNT 10
void InitBoard(char mine[ROWS][COLS], int rows, int cols, char ret);
void DisplayBoard(char mine[ROWS][COLS], int rows, int cols);
void SetMine(char mine[ROWS][COLS], int rows, int cols);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int rows, int cols);
int get_mine_count(char mine[ROWS][COLS], int x, int y);
函数定义在game.c中
#include "game.h"
#define _CRT_SECURE_NO_WARNINGS
void InitBoard(char mine[ROWS][COLS], int rows, int cols,char ret)
{
for (int i = 0; i < rows; i++)
{
for (int j = 0; j < cols; j++)
{
mine[i][j] = ret;
}
}
}
void DisplayBoard(char mine[ROWS][COLS], int rows, int cols)
{
for (int x = 0; x < cols; x++)
{
printf("%d ", x);
}
printf("\n");
for (int i = 1; i < rows; i++)
{
printf("%d ", i);
for (int j = 1; j < cols; j++)
{
printf("%c ", mine[i][j]);
}
printf("\n");
}
}
void SetMine(char mine[ROWS][COLS], int rows, int cols)
{
int count = EASY_COUNT;
while (count)
{
int x = rand() % ROW + 1;
int y = rand() % COL + 1;
if (mine[x][y] == '0')
{
mine[x][y] = '1';
count--;
}
}
}
int get_mine_count(char mine[ROWS][COLS], int x, int y)
{
return mine[x - 1][y - 1]
+ mine[x - 1][y] +
mine[x - 1][y + 1]
+ mine[x][y - 1]
+ mine[x][y + 1]
+ mine[x + 1][y - 1]
+ mine[x + 1][y]
+ mine[x + 1][y + 1]
- 8*'0';
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int rows, int cols)
{
int x = 0;
int y = 0;
int win = 0;
while (win<EASY_COUNT)
{
printf("请输入排雷坐标:>");
scanf_s("%d%d",&x,&y);
if (x >= 1 && x <= rows && y >= 1 && y <= cols)
{
if (mine[x][y] == '1')
{
printf("你被炸死了!\n");
DisplayBoard(mine, ROWS-1, COLS-1);
break;
}
else
{
int count = get_mine_count(mine,x,y);
show[x][y] = count + '0';
DisplayBoard(show, ROWS - 1, COLS - 1);
win++;
}
}
else
{
printf("输入的坐标不合法!\n");
}
}
if (win == EASY_COUNT)
{
printf("恭喜你完成游戏!\n");
DisplayBoard(mine, ROWS - 1, COLS - 1);
}
}
主程序定义在test.c中
#include "game.h"
#include <time.h>
#define _CRT_SECURE_NO_WARNINGS
void menu()
{
printf("******************\n");
printf("**** 1.play ****\n");
printf("**** 0.exit ****\n");
printf("******************\n");
}
void game()
{
char mine[ROWS][COLS] = { 0 };
char show[ROWS][COLS] = { 0 };
InitBoard(mine, ROWS, COLS,'0');
InitBoard(show, ROWS, COLS, '*');
//DisplayBoard(mine,ROWS-1,COLS-1);
DisplayBoard(show,ROWS-1,COLS-1);
SetMine(mine, ROWS, COLS);
DisplayBoard(mine, ROWS - 1, COLS - 1);
FindMine(mine, show, ROW, COL);
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do {
menu();
printf("请选择:>\n");
scanf_s("%d",&input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("游戏已退出!\n");
break;
default:
printf("请重新输入!\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}