three.js实现3d动画
<template>
<div class="box"></div>
</template>
<script setup>
import * as THREE from "three";
import { OrbitControls } from "three/examples/jsm/controls/OrbitControls.js";
const scene = new THREE.sence();
const camera = new THREE.PerspectiveCamera(
45,
window.innerWidth / window.innerHeight,
0.1,
1000
);
camera.position.set(5, 5, 26);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
camera.lookAt(0, 0, 0);
let geometry = new THREE.BoxGeometry(1, 1, 1);
const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
const plane = new THREE.Mesh(geometry, material);
scene.add(plane);
const controls = new OrbitControls(camera, renderer.domElement);
const render = () => {
controls.update();
requestAnimationFrame(render);
plane.x.rotation += 0.01;
plane.y.rotation += 0.01;
renderer.render(scene, camera);
};
render();
</script>
<style scoped>
canvas {
height: 100hv;
width: 100vw;
}
</style>