1.简介
GUL的核心技术:Swing AWT
可以写出自己心中想要的一些小工具
工作时候,也可以需要维护到swing界面,概率极小
了解MVC架构,了解监听
缺点:界面不美观
需要jre环境
2.AWT
2.1AWT介绍
包含了很多类和接口 GUL:图形用户编程
元素:窗口、按钮、文本框
2.2组件和容器
2.2.1Frame
package CSDN;
import java.awt.*;
// GUI第一个界面
public class GUITest1 {
public static void main(String[] args) {
//Frame.JDK //看不到,在内存中
Frame frame = new Frame("我的第一个Java图像界面窗口");
//设置可见性
frame.setVisible(true);
//设置窗口大小
frame.setSize(400,400);
//设置背景颜色
frame.setBackground(new Color(0x222253));
//弹出的初始化位置
frame.setLocation(200,200);
//设置大小固定
frame.setResizable(false);
}
}
运行结果:
2.2.2 面板:
package CSDN;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
// Panel 可以看成是一个空间,但是不能单独存在
public class TestPanel {
public static void main(String[] args) {
Frame frame = new Frame();
//布局概念
Panel panel = new Panel();
//设置布局
frame.setLayout(null);
//坐标
frame.setBounds(300,300,500,500);
frame.setBackground(new Color(0x393984));
//panel设置坐标,相对于frame
panel.setBounds(50,50,400,400);
panel.setBackground(new Color(0xA7A7D5));
//frame.add
frame.add(panel);
//可见性
frame.setVisible(true);
//监听事件,监听窗口关闭事件system.exit()
//适配器模式
frame.addWindowListener(new WindowAdapter() {
//窗口点击关闭的时候需要做的事情
@Override
public void windowClosing(WindowEvent e) {
//结束程序
System.exit(0);
}
});
}
}
运行结果:
按钮:
左右
package CSDN;
import java.awt.*;
public class TestFrame {
public static void main(String[] args) {
//展示多个窗口 new
MyFrame myFrame1 = new MyFrame(100,100,200,200,Color.blue);
MyFrame myFrame2 = new MyFrame(300,100,200,200,Color.yellow);
MyFrame myFrame3 = new MyFrame(100,300,200,200,Color.black);
MyFrame myFrame4 = new MyFrame(300,300,200,200,Color.magenta);
}
}
class MyFrame extends Frame{
static int id = 0;//可能存在多个窗口,我们需要一个计数器
public MyFrame(int x,int y,int w, int h,Color color){
super("Myframe+"+(++id));
setVisible(true);
setBounds(x,y,w,h);
setBackground(color);
}
}
东西南北:
package CSDN;
import java.awt.*;
public class TestBorderLayout {
public static void main(String[] args) {
Frame frame = new Frame();
Button east = new Button("East");
Button west = new Button("West");
Button south = new Button("South");
Button north = new Button("North");
Button center = new Button("Center");
frame.add(east,BorderLayout.EAST);
frame.add(west,BorderLayout.WEST);
frame.add(south,BorderLayout.SOUTH);
frame.add(north,BorderLayout.NORTH);
frame.add(center,BorderLayout.CENTER);
frame.setBounds(200,200,200,200);
frame.setVisible(true);
}
}
运行结果
表格布局;
package CSDN;
import java.awt.*;
public class TestGridLayout {
public static void main(String[] args) {
Frame frame = new Frame();
Button a = new Button("1");
Button b = new Button("2");
Button c = new Button("3");
Button d = new Button("4");
Button e = new Button("5");
Button f = new Button("6");
frame.setLayout(new GridLayout(3,2));
frame.add(a);
frame.add(b);
frame.add(c);
frame.add(d);
frame.add(e);
frame.add(f);
frame.pack();//Java函数,自动调整大小
frame.setVisible(true);
}
}
运行结果;
事件监听:
当某个事件发生时候,干什么?
package CSDN.Monitor;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestActionEvent {
public static void main(String[] args) {
//按下按钮,触发一些事件
Frame frame = new Frame();
Button button = new Button();
//因为addActionListener()需要一个addActionListener,所以我们需要构造一个addActionListener
MyActionListener myActionListener = new MyActionListener();
button.addActionListener(myActionListener);
frame.add(button, BorderLayout.CENTER);
frame.pack();
windowClose(frame);//关闭窗口
frame.setVisible(true);
}
//关闭窗口的事件
public static void windowClose(Frame frame) {
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
//事件监听
class MyActionListener implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
System.out.println("aaa");
}
}
多个按钮,共享一个事件
package CSDN.Monitor;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public abstract class TestActionEvent2 {
public static void main(String[] args) {
//俩个按键,实现同一个监听
//开始 停止
Frame frame = new Frame();
Button start = new Button("start");
Button stop = new Button("stop");
//可以显示定义触发会返回的命令,如果不显示定义,则会走默认的值
//可以多个按钮只写一个监听类
stop.setActionCommand("stop");
MyMonitor myMonitor = new MyMonitor();
start.addActionListener(myMonitor);
stop.addActionListener(myMonitor);
frame.add(start, BorderLayout.NORTH);
frame.add(stop, BorderLayout.SOUTH);
frame.pack();
frame.setVisible(true);
windowClose(frame);
}
//关闭窗口的事件
public static void windowClose(Frame frame) {
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
class MyMonitor implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
//
System.out.println("按钮被点击:msg" + e.getActionCommand());
}
}
输入框TextField监听
package CSDN.Monitor;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Texttest {
public static void main(String[] args) {
//启动
new MyFrame();
}
}
class MyFrame extends Frame {
public MyFrame() {
TextField textField = new TextField();
add(textField);
//监听这个文本框输入的文字
MyactionListener1 myActionListener1 = new MyactionListener1();
//按下回车,就会触发这个输入框事件
textField.addActionListener(myActionListener1);
//设置替换编码
textField.setEchoChar('*');
setVisible(true);
pack();
}
}
class MyactionListener1 implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
TextField field = (TextField) e.getSource();//获取一些资源,返回对象
System.out.println(field.getText());
field.setText("");//null
}
}
简易计算器:
package CSDN.Monitor;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
//简易计算器
public class TestCalc {
public static void main(String[] args) {
new Calculator().loafFrame();
}
}
//计算器类
class Calculator extends Frame {
//属性
TextField num1, num2, num3;
//方法
public void loafFrame() {
//3个文本框
TextField num1 = new TextField(10);
TextField num2 = new TextField(10);
TextField num3 = new TextField(20);
//1个按钮
Button button = new Button("=");
button.addActionListener(new MycalculatorListener(this));
//1个标签
Label label = new Label("+");
//布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
}
//监听器类
class MycalculatorListener implements ActionListener {
//获取计算器对象,在一个类组合另一个类
Calculator calculator = null;
private TextField num1, num2, num3;
public MycalculatorListener(Calculator calculator) {
this.calculator = calculator;
}
@Override
public void actionPerformed(ActionEvent e) {
//获得加数与被加数
// 将这个值+法运算后,放到第三个框
// 消除前两个框
int n1 = Integer.parseInt(calculator.num1.getText());
int n2 = Integer.parseInt(calculator.num2.getText());
calculator.num3.setText(""+(n1+n2));
calculator.num1.setText("");
calculator.num2.setText("");
}
}
画笔:
package CSDN.Paint;
import java.awt.*;
public class TestPaint
{
public static void main(String[] args) {
new MyPaint().loadFrame();
}
}
class MyPaint extends Frame {
public void loadFrame(){
setBounds(200,200,600,600);
setVisible(true);
}
//画笔
@Override
public void paint(Graphics g) {
//画笔,需要有颜色,画笔可以画画
g.setColor(Color.red);
g.drawOval(100,100,100,100);//⚪
g.fillOval(200,200,100,100);//实心⚪
g.setColor(Color.BLUE);
g.fillRect(300,400,100,200);//矩形
//养成习惯,画笔用完,将他还原最初的颜色(黑色)
}
}
运行结果: