刚学了c完全不知道自己学到了什么?那就自己来做一个小游戏呗,比如推箱子,或者学生信息管理系统之类的。
废话不多说,直接上代码:
通俗易懂,直接用上中文(新手容易看懂),如果想改地图直接改里面的数组就行了,各个数代表什么已经标明
#include<stdio.h>
#include<stdlib.h>
#include<conio.h>
#include<string.h>
#include<stdbool.h>
#define 空地 0
#define 墙 1
#define 目的地 2
#define 箱子 3
#define 玩家 4
int guanjia = 0;
int map[3][10][10] =
{
{
{0,0,0,0,0,0,0,0,0,0},
{0,0,1,1,1,0,0,0,0,0},
{0,0,1,2,1,0,0,0,0,0},
{0,1,1,3,1,1,1,1,0,0},
{0,1,2,3,0,3,2,1,0,0},
{0,1,1,0,0,3,2,1,0,0},
{0,0,1,4,3,1,1,1,0,0},
{0,0,1,1,2,1,0,0,0,0},
{0,0,0,1,1,1,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0}
},
{
{0,0,0,0,0,0,0,0,0,0},
{0,0,1,1,0,0,1,1,0,0},
{0,1,2,0,1,1,0,2,1,0},
{1,0,0,3,0,0,3,0,0,1},
{0,1,0,0,0,4,0,0,1,0},
{0,0,1,0,0,3,0,1,0,0},
{0,0,0,1,0,2,1,0,0,0},
{0,0,0,0,1,1,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
},
{
{0,0,0,0,1,0,0,0,0,0},
{0,0,0,1,2,1,0,0,0,0},
{0,0,1,0,0,0,1,0,0,0},
{0,1,0,0,0,0,0,1,0,0},
{1,2,0,3,4,0,3,2,1,0},
{0,1,0,0,0,3,0,1,0,0},
{0,0,1,0,3,0,1,0,0,0},
{0,0,0,1,2,1,0,0,0,0},
{0,0,0,0,1,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
}
};
void show() {
for (int i = 0; i < 10; i++) {
for (int j = 0; j < 10; j++)
{
if (map[guanjia][i][j] == 0)
{
printf(" ");
}
else if (map[guanjia][i][j] == 墙)
{
printf("■");
}
else if (map[guanjia][i][j] == 玩家)
{
printf("♀");
}
else if (map[guanjia][i][j] == 目的地)
{
printf("☆");
}
else if (map[guanjia][i][j] == 箱子)
{
printf("□");
}
else if (map[guanjia][i][j] == 5)
{
printf("★");
}
else if (map[guanjia][i][j] == 6)
{
printf("♂");
}
else {
printf("%d ", map[guanjia][i][j]);
}
}
printf("\n");
}
}
void move()
{
int i = 0;
int j = 0;
for (i = 0; i < 10; i++)
{
for (j = 0; j < 10; j++)
{
if (map[guanjia][i][j] == 玩家)
{
break;
}
}
if (map[guanjia][i][j] == 玩家)
{
break;
}
}
switch (_getch()) {
case 'w':
case 'W':
case 72:
if (map[guanjia][i - 1][j] == 空地 || map[guanjia][i - 1][j] == 目的地)
{
map[guanjia][i][j] -= 玩家;
map[guanjia][i - 1][j] += 玩家;
}
else if (map[guanjia][i - 1][j] == 箱子)
{
if (map[guanjia][i - 2][j] == 空地 || map[guanjia][i - 2][j] == 目的地)
{
map[guanjia][i - 2][j] += 箱子;
map[guanjia][i - 1][j] += 1;
map[guanjia][i][j] -= 玩家;
}
}
break;
case 'z':
case 'Z':
case 80:
if (map[guanjia][i + 1][j] == 空地 || map[guanjia][i + 1][j] == 目的地)
{
map[guanjia][i][j] -= 玩家;
map[guanjia][i + 1][j] += 玩家;
}
else if (map[guanjia][i + 1][j] == 箱子)
{
if (map[guanjia][i + 2][j] == 空地 || map[guanjia][i + 2][j] == 目的地)
{
map[guanjia][i + 2][j] += 箱子;
map[guanjia][i + 1][j] += 1;
map[guanjia][i][j] -= 玩家;
}
}
break;
case 'a':
case 'A':
case 75:
if (map[guanjia][i][j - 1] == 空地 || map[guanjia][i][j - 1] == 目的地)
{
map[guanjia][i][j] -= 玩家;
map[guanjia][i][j - 1] += 玩家;
}
else if (map[guanjia][i][j - 1] == 箱子)
{
if (map[guanjia][i][j - 2] == 空地 || map[guanjia][i][j - 2] == 目的地)
{
map[guanjia][i][j - 2] += 箱子;
map[guanjia][i][j - 1] += 1;
map[guanjia][i][j] -= 玩家;
}
}
break;
case 'd':
case 'D':
case 77:
if (map[guanjia][i][j + 1] == 空地 || map[guanjia][i][j + 1] == 目的地)
{
map[guanjia][i][j] -= 玩家;
map[guanjia][i][j + 1] += 玩家;
}
else if (map[guanjia][i][j + 1] == 箱子)
{
if (map[guanjia][i][j + 2] == 空地 || map[guanjia][i][j + 2] == 目的地)
{
map[guanjia][i][j + 2] += 箱子;
map[guanjia][i][j + 1] += 1;
map[guanjia][i][j] -= 玩家;
}
}
break;
}
}
bool guan()
{
for(int a=0;a<10;a++)
{
for(int b=0;b<10;b++)
{
if(map[guanjia][a][b]==箱子)
{
return false;
}
}
}
return true;
}
int main()
{
while (1)
{
system("cls");
show();
if(guan())
{
guanjia++;
if(guanjia>3){
printf("恭喜您已经通关");
break;
}
}
move();
}
return 0;
}
如果哥几个想耍坏,可以在末尾show()函数与move()函数之间加一个关机的指令,比如通关后会关机,代码如下(!!!!!!!!!!注意:强烈不推荐,被打死别说是我教的)
!!!!!强烈不推荐加哈,兄弟们!!!!!!