1.全局函数做友元
#include<iostream>
using namespace std;
#include<string>
class Building
{
friend void goodGay(Building *building);
public:
Building()
{
m_SittingRoom = "客厅";
m_RedRoom = "卧室";
}
public:
string m_SittingRoom;
private:
string m_RedRoom;
};
void goodGay(Building *building)
{
cout << "好基友全局函数 正在访问:" << building->m_SittingRoom << endl;
cout << "好基友全局函数 正在访问:" << building->m_RedRoom << endl;
}
void test01()
{
Building building;
goodGay(&building);
}
int main()
{
test01();
system("pause");
return 0;
}
2.类做友元
#include<iostream>
using namespace std;
#include<string>
class Building;
class GoodGay
{
public:
GoodGay();
public:
void visit(); //参观函数,访问Building中的属性
public:
Building *building;
};
class Building
{
friend class GoodGay;
public:
Building();
public:
string m_SittingRoom; //客厅
private:
string m_BedRoom; //卧室
};
//类外写成员函数
Building::Building()
{
m_SittingRoom = "客厅";
m_BedRoom = "卧室";
}
GoodGay::GoodGay()
{
//创建建筑物对象
building = new Building;
}
void GoodGay::visit()
{
cout << "好基友正在访问: " << building->m_SittingRoom << endl;
cout << "好基友正在访问: " << building->m_BedRoom << endl;
}
void test01()
{
GoodGay goodGay;
goodGay.visit();
}
int main()
{
test01();
system("pause");
return 0;
}
3.成员函数做友元
#include<iostream>
using namespace std;
#include<string>
class Building;
class GoodGay
{
public:
GoodGay();
void visit(); //让visit函数可以访问Building 中私有成员
void visit2(); //让visit2函数不可以访问Building中私有成员
Building *building;
};
class Building
{
friend void GoodGay::visit();
public:
Building();
public:
string m_SittingRoom; //客厅
private:
string m_BedRoom; //卧室
};
//类外实现成员函数
Building::Building()
{
m_SittingRoom = "客厅";
m_BedRoom = "卧室";
}
GoodGay::GoodGay()
{
building = new Building;
}
void GoodGay::visit()
{
cout << "visit函数正在访问:" << building->m_SittingRoom << endl;
cout << "visit函数正在访问:" << building->m_BedRoom << endl;
}
void GoodGay::visit2()
{
cout << "visit2函数正在访问:" << building->m_SittingRoom << endl;
}
void test01()
{
GoodGay gg;
gg.visit();
gg.visit2();
}
int main()
{
test01();
system("pause");
return 0;
}