#include<stdio.h>
#include<malloc.h>
#define ERROR 0
#define OK 1
#define MAXQSIZE 20
typedef int QElemType;
typedef struct
{
QElemType *base;
int front;
int rear;
}SqQueue;
//
int InitQueue(SqQueue *Q)
{
Q->base=(QElemType*)malloc(MAXQSIZE*sizeof(QElemType));
if(!Q->base)
return 0;
Q->front=Q->rear=0;
return 1;
}
//求队长
int QueueLength(SqQueue *Q)
{
return (Q->rear-Q->front+MAXQSIZE)%MAXQSIZE;
}
//入队
int EnQueue(SqQueue *Q,QElemType e)
{
if((Q->rear+1)%MAXQSIZE==Q->front)
return 0;
Q->base[Q->rear]=e;
Q->rear=(Q->rear+1)%MAXQSIZE;
return 1;
}
//出队
int DeQueue(SqQueue *Q,QElemType *e)
{
if(Q->front==Q->rear)return 0;
*e=Q->base[Q->front];
Q->front=(Q->front+1)%MAXQSIZE;
return 1;
}
//判队空
int QueueEmpty(SqQueue *Q)
{
if(Q->front==Q->rear)
return 1;
else
return 0;
}
//取队头
int GetHead(SqQueue *Q,QElemType *e)
{
if(Q->front==Q->rear)
return ERROR;
*e=Q->base[Q->front];
return OK;
}
//销毁队列
int DestroyQueue(SqQueue *Q)
{
if(Q->base)
{
Q->rear=Q->front=0;
free(Q->base);
}
return OK;
}
int main()
{
SqQueue q;
int e;
InitQueue(&q);
while(scanf("%d",&e)==1)
{
if(e)
{
EnQueue(&q,e);
}else
{
if(QueueEmpty(&q))
{
printf("error");
return 0;
}else
{
DeQueue(&q,&e);
}
}
}
if(QueueLength(&q))
{
while(!QueueEmpty(&q))
{
DeQueue(&q,&e);
printf("%d ",e);
}
}else
{
printf("empty");
}
return 0;
}
顺序队实现
最新推荐文章于 2024-04-13 17:24:53 发布