Cocos2d-x 3,2021年展望Android原生开发的现状

这篇博客详细记录了在使用Cocos2d-x进行Android原生开发时遇到的NDK警告,以及从项目配置到编译成库的完整过程。内容包括NDK编译警告的解析,Android.mk文件中LOCAL_LDLIBS的忽略问题,以及Cocos2d-x静态库的编译步骤,涉及多个源文件的编译和链接。此外,还提到了Cocos2d-x与Android平台交互的相关源代码编译,如CCApplication、CCGLView等。
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Android NDK: WARNING:D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./Android.mk:cocos2dx_static: LOCAL_LDLIBS is always ignored for static libraries

Android NDK: WARNING:D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/platform/android/Android.mk:cocos2dxandroid_static: LOCAL_LDLIBS is always ignored for static libraries

make.exe: Entering directory `D:/Cocos2d-x/projects/HelloCC/proj.android’

[armeabi] Compile++ thumb: cocos2dcpp_shared <= main.cpp

[armeabi] Compile++ thumb: cocos2dcpp_shared <= AppDelegate.cpp

[armeabi] Compile++ thumb: cocos2dcpp_shared <= HelloWorldScene.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= cocos2d.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCAction.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionCamera.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionCatmullRom.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionEase.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionGrid.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionGrid3D.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionInstant.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionInterval.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionManager.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionPageTurn3D.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionProgressTimer.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionTiledGrid.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCActionTween.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCAnimation.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCAnimationCache.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCAtlasNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCClippingNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCComponent.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCComponentContainer.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCDrawNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCDrawingPrimitives.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFont.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFontAtlas.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFontAtlasCache.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFontCharMap.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFontFNT.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCFontFreeType.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGLBufferedNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGrabber.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCGrid.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLabel.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelAtlas.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelBMFont.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelTTF.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLabelTextFormatter.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCLayer.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCMenu.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCMenuItem.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCMotionStreak.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCNodeGrid.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCParallaxNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleBatchNode.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleExamples.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleSystem.cpp

[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleSystemQuad.cpp

[armeabi] Compile+

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