//链队列
#include <iostream>
using namespace std;
#define ERROR 0
#define OK 1
typedef int QElemType;
typedef bool Status;
typedef struct QNode
{
QElemType data;
QNode* next;
} *QueuePtr; //QueuePtr是一个指针,指向QNode
typedef struct
{
QueuePtr front; //队头指针 --> 一直指向头结点
QueuePtr rear; //队尾指针 --> 一直指向尾结点
} LinkQueue;
//打印链队
void printQ(LinkQueue& Q)
{
QueuePtr p = Q.front->next; //从首元节点开始打印
while (p)
{
cout << p->data << " ";
p = p->next;
}
cout << endl;
}
//初始化
void init(LinkQueue &Q)
{
Q.front = Q.rear = new QNode; //初始状态下队头指针和队指针都指向头结点
Q.front->next = nullptr;
}
//入队
void push(LinkQueue &Q, QElemType e)
{
QueuePtr p = new QNode;
p->data = e;
p->next = nullptr;
Q.rear->next = p;
Q.rear = p; //更新尾指针的指向
}
//出队
Status pop(LinkQueue &Q, QElemType &e)
{
if (Q.front == Q.rear) return ERROR; //队空
QueuePtr p = Q.front->next; //p存储要出队的元素
e = p->data;
Q.front->next = p->next;
if (p == Q.rear) Q.rear = Q.front;
delete p;
}
//取队头元素
QueuePtr getFront(LinkQueue& Q)
{
return Q.front->next; //若队列为空,返回空指针
}
//建立链栈,取队头,入队,出队操作测试
void test()
{
LinkQueue Q;
init(Q);
cout << "入队和取队头操作测试:" << endl;
cout << "将1-10入队:";
for (int i = 1; i <= 10; i ++ ) push(Q, i);
printQ(Q);
cout << "此时队头为:" << getFront(Q)->data << endl;
cout << endl;
cout << "出队和取队头操作测试:" << endl;
cout << "出队一次:";
int e;
pop(Q, e);
printQ(Q);
cout << "此时队头为:" << getFront(Q)->data << ",原来的队头为:" << e << endl;
cout << "将剩余元素全部出队后再出队一次:";
for (int i = 0; i < 9; i ++ ) pop(Q, e);
if (!pop(Q, e)) cout << "此时队列已空,无法再出队,也无法取得队头元素!" << endl;
}
int main()
{
//建立链栈,取队头,入队,出队操作测试
test();
return 0;
}
(C语言 C++) 数据结构:链队列的实现
于 2023-03-31 15:52:51 首次发布