windows 10 vscode cmake ffplay.c 源码编译 1/2

本文详细介绍了如何在Windows 10上使用Visual Studio Code和CMake编译ffplay.c源码,包括源码的修改,如将ffplay.c改名为main.cpp,以及cmdutils相关文件的调整,如将cmdutils.c转换为cmdutils.cpp。通过调整configure.h和va_copy.h,最终成功完成编译,并进行了测试。
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提示:先参考: ffplay调试环境搭建_FlyerGo的博客-CSDN博客

文章目录

  • 一、ffplay.c 源码修改
  • 二、cmdutils.c 源码修改
    • 1.cmdutils.h
    • 2.cmdutils.c
    • 3.configure.h
    • 4.va_copy.h
  • cmakefiles.txt


一、ffplay.c 源码修改 --> 文件名改为 main.cpp

/*
 * Copyright (c) 2003 Fabrice Bellard
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * simple media player based on the FFmpeg libraries
 */

#include "config.h"
#include <inttypes.h>
#include <math.h>
#include <limits.h>
#include <signal.h>
#include <stdint.h>
#include <stdlib.h>
extern "C" {
#include "libavutil/avstring.h"
#include "libavutil/channel_layout.h"
#include "libavutil/eval.h"
#include "libavutil/mathematics.h"
#include "libavutil/pixdesc.h"
#include "libavutil/imgutils.h"
#include "libavutil/dict.h"
#include "libavutil/fifo.h"
#include "libavutil/parseutils.h"
#include "libavutil/samplefmt.h"
#include "libavutil/time.h"
#include "libavutil/bprint.h"
#include "libavformat/avformat.h"
#include "libavdevice/avdevice.h"
#include "libswscale/swscale.h"
#include "libavutil/opt.h"
#include "libavcodec/avfft.h"
#include "libswresample/swresample.h"
#include <libavcodec/avcodec.h>

#if CONFIG_AVFILTER
# include "libavfilter/avfilter.h"
# include "libavfilter/buffersink.h"
# include "libavfilter/buffersrc.h"
#endif
}
#include <SDL2/SDL.h>
#include <SDL2/SDL_thread.h>

#include "cmdutils\cmdutils.h"

const char program_name[] = "ffplay";
const int program_birth_year = 2003;

#define MAX_QUEUE_SIZE (15 * 1024 * 1024)
#define MIN_FRAMES 25
#define EXTERNAL_CLOCK_MIN_FRAMES 2
#define EXTERNAL_CLOCK_MAX_FRAMES 10

/* Minimum SDL audio buffer size, in samples. */
#define SDL_AUDIO_MIN_BUFFER_SIZE 512
/* Calculate actual buffer size keeping in mind not cause too frequent audio callbacks */
#define SDL_AUDIO_MAX_CALLBACKS_PER_SEC 30

/* Step size for volume control in dB */
#define SDL_VOLUME_STEP (0.75)

/* no AV sync correction is done if below the minimum AV sync threshold */
#define AV_SYNC_THRESHOLD_MIN 0.04
/* AV sync correction is done if above the maximum AV sync threshold */
#define AV_SYNC_THRESHOLD_MAX 0.1
/* If a frame duration is longer than this, it will not be duplicated to compensate AV sync */
#define AV_SYNC_FRAMEDUP_THRESHOLD 0.1
/* no AV correction is done if too big error */
#define AV_NOSYNC_THRESHOLD 10.0

/* maximum audio speed change to get correct sync */
#define SAMPLE_CORRECTION_PERCENT_MAX 10

/* external clock speed adjustment constants for realtime sources based on buffer fullness */
#define EXTERNAL_CLOCK_SPEED_MIN  0.900
#define EXTERNAL_CLOCK_SPEED_MAX  1.010
#define EXTERNAL_CLOCK_SPEED_STEP 0.001

/* we use about AUDIO_DIFF_AVG_NB A-V differences to make the average */
#define AUDIO_DIFF_AVG_NB   20

/* polls for possible required screen refresh at least this often, should be less than 1/fps */
#define REFRESH_RATE 0.01

/* NOTE: the size must be big enough to compensate the hardware audio buffersize size */
/* TODO: We assume that a decoded and resampled frame fits into this buffer */
#define SAMPLE_ARRAY_SIZE (8 * 65536)

#define CURSOR_HIDE_DELAY 1000000

#define USE_ONEPASS_SUBTITLE_RENDER 1

static unsigned sws_flags = SWS_BICUBIC;

typedef struct MyAVPacketList {
    AVPacket *pkt;
    int serial;
} MyAVPacketList;

typedef struct PacketQueue {
    AVFifoBuffer *pkt_list;
    int nb_packets;
    int size;
    int64_t duration;
    int abort_request;
    int serial;
    SDL_mutex *mutex;
    SDL_cond *cond;
} PacketQueue;

#define VIDEO_PICTURE_QUEUE_SIZE 3
#define SUBPICTURE_QUEUE_SIZE 16
#define SAMPLE_QUEUE_SIZE 9
#define FRAME_QUEUE_SIZE FFMAX(SAMPLE_QUEUE_SIZE, FFMAX(VIDEO_PICTURE_QUEUE_SIZE, SUBPICTURE_QUEUE_SIZE))

typedef struct AudioParams {
    int freq;
    int channels;
    int64_t channel_layout;
    enum AVSampleFormat fmt;
    int frame_size;
    int bytes_per_sec;
} AudioParams;

typedef struct Clock {
    double pts;           /* clock base */
    double pts_drift;     /* clock base minus time at which we updated the clock */
    double last_updated;
    double speed;
    int serial;           /* clock is based on a packet with this serial */
    int paused;
    int *queue_serial;    /* pointer to the current packet queue serial, used for obsolete clock detection */
} Clock;

/* Common struct for handling all types of decoded data and allocated render buffers. */
typedef struct Frame {
    AVFrame *frame;
    AVSubtitle sub;
    int serial;
    double pts;           /* presentation timestamp for the frame */
    double duration;      /* estimated duration of the frame */
    int64_t pos;          /* byte position of the frame in the input file */
    int width;
    int height;
    int format;
    AVRational sar;
    int uploaded;
    int flip_v;
} Frame;

typedef struct FrameQueue {
    Frame queue[FRAME_QUEUE_SIZE];
    int rindex;
    int windex;
    int size;
    int max_size;
    int keep_last;
    int rindex_shown;
    SDL_mutex *mutex;
    SDL_cond *cond;
    PacketQueue *pktq;
} FrameQueue;

enum {
    AV_SYNC_AUDIO_MASTER, /* default choice */
    AV_SYNC_VIDEO_MASTER,
    AV_SYNC_EXTERNAL_CLOCK, /* synchronize to an external clock */
};

typedef struct Decoder {
    AVPacket *pkt;
    PacketQueue *queue;
    AVCodecContext *avctx;
    int pkt_serial;
    int finished;
    int packet_pending;
    SDL_cond *empty_queue_cond;
    int64_t start_pts;
    AVRational start_pts_tb;
    int64_t next_pts;
    AVRational next_pts_tb;
    SDL_Thread *decoder_tid;
} Decoder;

typedef struct VideoState {
    SDL_Thread *read_tid;
    const AVInputFormat *iformat;
    int abort_request;
    int force_refresh;
    int paused;
    int last_paused;
    int queue_attachments_req;
    int seek_req;
    int seek_flags;
    int64_t seek_pos;
    int64_t seek_rel;
    int read_pause_return;
    AVFormatContext *ic;
    int realtime;

    Clock audclk;
    Clock vidclk;
    Clock extclk;

    FrameQueue pictq;
    FrameQueue subpq;
    FrameQueue sampq;

    Decoder auddec;
    Decoder viddec;
    Decoder subdec;

    int audio_stream;

    int av_sync_type;

    double audio_clock;
    int audio_clock_serial;
    double audio_diff_cum; /* used for AV difference average computation */
    double audio_diff_avg_coef;
    double audio_diff_threshold;
    int audio_diff_avg_count;
    AVStream *audio_st;
    PacketQueue audioq;
    int audio_hw_buf_size;
    uint8_t *audio_buf;
    uint8_t *audio_buf1;
    unsigned int audio_buf_size; /* in bytes */
    unsigned int audio_buf1_size;
    int audio_buf_index; /* in bytes */
    int audio_write_buf_size;
    int audio_volume;
    int muted;
    struct AudioParams audio_src;
#if CONFIG_AVFILTER
    struct AudioParams audio_filter_src;
#endif
    struct AudioParams audio_tgt;
    struct SwrContext *swr_ctx;
    int frame_drops_early;
    int frame_drops_late;

    enum ShowMode {
        SHOW_MODE_NONE = -1, SHOW_MODE_VIDEO = 0, SHOW_MODE_WAVES, SHOW_MODE_RDFT, SHOW_MODE_NB
    } show_mode;
    int16_t sample_array[SAMPLE_ARRAY_SIZE];
    int sample_array_index;
    int last_i_start;
    RDFTContext *rdft;
    int rdft_bits;
    FFTSample *rdft_data;
    int xpos;
    double last_vis_time;
    SDL_Texture *vis_texture;
    SDL_Texture *sub_texture;
    SDL_Texture *vid_texture;

    int subtitle_stream;
    AVStream *subtitle_st;
    PacketQueue subtitleq;

    double frame_timer;
    double frame_last_returned_time;
    double frame_last_filter_delay;
    int video_stream;
    AVStream *video_st;
    PacketQueue videoq;
    double max_frame_duration;      // maximum duration of a frame - above this, we consider the jump a timestamp discontinuity
    struct SwsContext *img_convert_ctx;
    struct SwsContext *sub_convert_ctx;
    int eof;

    char *filename;
    int width, height, xleft, ytop;
    int step;

#if CONFIG_AVFILTER
    int vfilter_idx;
    AVFilterContext *in_video_filter;   // the first filter in the video chain
    AVFilterContext *out_video_filter;  // the last filter in the video chain
    AVFilterContext *in_audio_filter;   // the first filter in the audio chain
    AVFilterContext *out_audio_filter;  // the last filter in the audio chain
    AVFilterGraph *agraph;              // audio filter graph
#endif

    int last_video_stream, last_audio_stream, last_subtitle_stream;

    SDL_cond *continue_read_thread;
} VideoState;

/* options specified by the user */
static const AVInputFormat *file_iformat;
static const char *input_filename;
static const char *window_title;
static int default_width  = 640;
static int default_height = 480;
static int screen_width  = 0;
static int screen_height = 0;
static int screen_left = SDL_WINDOWPOS_CENTERED;
static int screen_top = SDL_WINDOWPOS_CENTERED;
static int audio_disable;
static int video_disable;
static int subtitle_disable;
static const char* wanted_stream_spec[AVMEDIA_TYPE_NB] = {0};
static int seek_by_bytes = -1;
static float seek_interval = 10;
static int display_disable;
static int borderless;
static int alwaysontop;
static int startup_volume = 100;
static int show_status = -1;
static int av_sync_type = AV_SYNC_AUDIO_MASTER;
static int64_t start_time = AV_NOPTS_VALUE;
static int64_t duration = AV_NOPTS_VALUE;
static int fast = 0;
static int genpts = 0;
static int lowres = 0;
static int decoder_reorder_pts = -1;
static int autoexit;
static int exit_on_keydown;
static int exit_on_mousedown;
static int loop = 1;
static int framedrop = -1;
static int infinite_buffer = -1;
static enum VideoState::ShowMode show_mode = VideoState::SHOW_MODE_NONE;
static const char *audio_codec_name;
static const char *subtitle_codec_name;
static const char *video_codec_name;
double rdftspeed = 0.02;
static int64_t cursor_last_shown;
static int cursor_hidden = 0;
#if CONFIG_AVFILTER
static const char **vfilters_list = NULL;
static int nb_vfilters = 0;
static char *afilters = NULL;
#endif
static int autorotate = 1;
static int find_stream_info = 1;
static int filter_nbthreads = 0;

/* current context */
static int is_full_screen;
static int64_t audio_callback_time;

#define FF_QUIT_EVENT    (SDL_USEREVENT + 2)

static SDL_Window *window;
static SDL_Renderer *renderer;
static SDL_RendererInfo renderer_info = {0};
static SDL_AudioDeviceID audio_dev;

static const struct TextureFormatEntry {
    enum AVPixelFormat format;
    int texture_fmt;
} sdl_texture_format_map[] = {
    { AV_PIX_FMT_RGB8,           SDL_PIXELFORMAT_RGB332 },
    { AV_PIX_FMT_RGB444,         SDL_PIXELFORMAT_RGB444 },
    { AV_PIX_FMT_RGB555,         SDL_PIXELFORMAT_RGB555 },
    { AV_PIX_FMT_BGR555,         SDL_PIXELFORMAT_BGR555 },
    { AV_PIX_FMT_RGB565,         SDL_PIXELFORMAT_RGB565 },
    { AV_PIX_FMT_BGR565,         SDL_PIXELFORMAT_BGR565 },
    { AV_PIX_FMT_RGB24,          SDL_PIXELFORMAT_RGB24 },
    { AV_PIX_FMT_BGR24,          SDL_PIXELFORMAT_BGR24 },
    { AV_PIX_FMT_0RGB32,         SDL_PIXELFORMAT_RGB888 },
    { AV_PIX_FMT_0BGR32,         SDL_PIXELFORMAT_BGR888 },
    { AV_PIX_FMT_NE(RGB0, 0BGR), SDL_PIXELFORMAT_RGBX8888 },
    { AV_PIX_FMT_NE(BGR0, 0RGB), SDL_PIXELFORMAT_BGRX8888 },
    { AV_PIX_FMT_RGB32,          SDL_PIXELFORMAT_ARGB8888 },
    { AV_PIX_FMT_RGB32_1,        SDL_PIXELFORMAT_RGBA8888 },
    { AV_PIX_FMT_BGR32,          SDL_PIXELFORMAT_ABGR8888 },
    { AV_PIX_FMT_BGR32_1,        SDL_PIXELFORMAT_BGRA8888 },
    { AV_PIX_FMT_YUV420P,        SDL_PIXELFORMAT_IYUV },
    { AV_PIX_FMT_YUYV422,        SDL_PIXELFORMAT_YUY2 },
    { AV_PIX_FMT_UYVY422,        SDL_PIXELFORMAT_UYVY },
    { AV_PIX_FMT_NONE,           SDL_PIXELFORMAT_UNKNOWN },
};

#if CONFIG_AVFILTER
static int opt_add_vfilter(void *optctx, const char *opt, const char *arg)
{
    //GROW_ARRAY(vfilters_list, nb_vfilters);
    vfilters_list = (const char **) grow_array(vfilters_list, sizeof(**vfilters_list), &nb_vfilters, nb_vfilters + 1);
    vfilters_list[nb_vfilters - 1] = arg;
    return 0;
}
#endif

static inline
int cmp_audio_fmts(enum AVSampleFormat fmt1, int64_t channel_count1,
                   enum AVSampleFormat fmt2, int64_t channel_count2)
{
    /* If channel count == 1, planar and non-planar formats are the same */
    if (channel_count1 == 1 && channel_count2 == 1)
        return av_get_packed_sample_fmt(fmt1) != av_get_packed_sample_fmt(fmt2);
    else
        return channel_count1 != channel_count2 || fmt1 != fmt2;
}

static inline
int64_t get_valid_channel_layout(int64_t channel_layout, int channels)
{
    if (channel_layout && av_get_channel_layout_nb_channels(channel_layout) == channels)
        return channel_layout;
    else
        return 0;
}

static int packet_queue_put_private(PacketQueue *q, AVPacket *pkt)
{
    MyAVPacketList pkt1;

    if (q->abort_request)
       return -1;

    if (av_fifo_space(q->pkt_list) < sizeof(pkt1)) {
        if (av_fifo_grow(q->pkt_list, sizeof(pkt1)) < 0)
            return -1;
    }

    pkt1.pkt = pkt;
    pkt1.serial = q->serial;

    av_fifo_generic_write(q->pkt_list, &pkt1, sizeof(pkt1), NULL);
    q->nb_packets++;
    q->size += pkt1.pkt->size + sizeof(pkt1);
    q->duration += pkt1.pkt->duration;
    /* XXX: should duplicate packet data in DV case */
    SDL_CondSignal(q->cond);
    return 0;
}

static int packet_queue_put(PacketQueue *q, AVPacket *pkt)
{
    AVPacket *pkt1;
    int ret;

    pkt1 = av_packet_alloc();
    if (!pkt1) {
        av_packet_unref(pkt);
        return -1;
    }
    av_packet_move_ref(pkt1, pkt);

    SDL_LockMutex(q->mutex);
    ret = packet_queue_put_private(q, pkt1);
    SDL_UnlockMutex(q->mutex);

    if (ret < 0)
        av_packet_free(&pkt1);

    return ret;
}

static int packet_queue_put_nullpacket(PacketQueue *q, AVPacket *pkt, int stream_index)
{
    pkt->stream_index = stream_index;
    return packet_queue_put(q, pkt);
}

/* packet queue handling */
static int packet_queue_init(PacketQueue *q)
{
    memset(q, 0, sizeof(PacketQueue));
    q->pkt_list = av_fifo_alloc(sizeof(MyAVPacketList));
    if (!q->pkt_list)
        return AVERROR(ENOMEM);
    q->mutex = SDL_CreateMutex();
    if (!q->mutex) {
        av_log(NULL, AV_LOG_FATAL, "SDL_CreateMutex(): %s\n", SDL_GetError());
        return AVERROR(ENOMEM);
    }
    q->cond = SDL_CreateCond();
    if (!q->cond) {
        av_log(NULL, AV_LOG_FATAL, "SDL_CreateCond(): %s\n", SDL_GetError());
        return AVERROR(ENOMEM);
    }
    q->abort_request = 1;
    return 0;
}

static void packet_queue_flush(PacketQueue *q)
{
    MyAVPacketList pkt1;

    SDL_LockMutex(q->mutex);
    while (av_fifo_size(q->pkt_list) >= sizeof(pkt1)) {
        av_fifo_generic_read(q->pkt_list, &pkt1, sizeof(pkt1), NULL);
        av_packet_free(&pkt1.pkt);
    }
    q->nb_packets = 0;
    q->size = 0;
    q->duration = 0;
    q->serial++;
    SDL_UnlockMutex(q->mutex);
}

static void packet_queue_destroy(PacketQueue *q)
{
    packet_queue_flush(q);
    av_fifo_freep(&q->pkt_list);
    SDL_DestroyMutex(q->mutex);
    SDL_DestroyCond(q->cond);
}

static void packet_queue_abort(PacketQueue *q)
{
    SDL_LockMutex(q->mutex);

    q->abort_request = 1;

    SDL_CondSignal(q->cond);

    SDL_UnlockMutex(q->mutex);
}

static void packet_queue_start(PacketQueue *q)
{
    SDL_LockMutex(q->mutex);
    q->abort_request = 0;
    q->serial++;
    SDL_UnlockMutex(q->mutex);
}

/* return < 0 if aborted, 0 if no packet and > 0 if packet.  */
static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block, int *serial)
{
    MyAVPacketList pkt1;
    int ret;

    SDL_LockMutex(q->mutex);

    for (;;) {
        if (q->abort_request) {
            ret = -1;
            break;
        }

        if (av_fifo_size(q->pkt_list) >= sizeof(pkt1)) {
            av_fifo_generic_read(q->pkt_list, &pkt1, sizeof(pkt1), NULL);
            q->nb_packets--;
            q->size -= pkt1.pkt->size + sizeof(pkt1);
            q->duration -= pkt1.pkt->duration;
            av_packet_move_ref(pkt, pkt1.pkt);
            if (serial)
                *serial = pkt1.serial;
            av_packet_free(&pkt1.pkt);
            ret = 1;
            break;
        } else if (!block) {
            ret = 0;
            break;
        } else {
            SDL_CondWait(q->cond, q->mutex);
        }
    }
    SDL_UnlockMutex(q->mutex);
    return ret;
}

static int decoder_init(Decoder *d, AVCodecContext *avctx, PacketQueue *queue, SDL_cond *empty_queue_cond) {
    memset(d, 0, sizeof(Decoder));
    d->pkt = av_packet_alloc();
    if (!d->pkt)
        return AVERROR(ENOMEM);
    d->avctx = avctx;
    d->queue = queue;
    d->empty_queue_cond = empty_queue_cond;
    d->start_pts = AV_NOPTS_VALUE;
    d->pkt_serial = -1;
    return 0;
}

static int decoder_decode_frame(Decoder *d, AVFrame *frame, AVSubtitle *sub) {
    int ret = AVERROR(EAGAIN);

    for (;;) {
        if (d->queue->serial == d->pkt_serial) {
            do {
                if (d->queue->abort_request)
                    return -1;

                switch (d->avctx->codec_type) {
                    case AVMEDIA_TYPE_VIDEO:
                        ret = avcodec_receive_frame(d->avctx, frame);
                        if (ret >= 0) {
                            if (decoder_reorder_pts == -1) {
                                frame->pts = frame->best_effort_timestamp;
                            } else if (!decoder_reorder_pts) {
                                frame->pts = frame->pkt_dts;
                            }
                        }
                        break;
                    case AVMEDIA_TYPE_AUDIO:
                        ret = avcodec_receive_frame(d->avctx, frame);
                        if (ret >= 0) {
                            AVRational tb = (AVRational){1, frame->sample_rate};
                            if (frame->pts != AV_NOPTS_VALUE)
                                frame->pts = av_rescale_q(frame->pts, d->avctx->pkt_timebase, tb);
                            else if (d->next_pts != AV_NOPTS_VALUE)
                                frame->pts = av_rescale_q(d->next_pts, d->next_pts_tb, tb);
                            if (frame->pts != AV_NOPTS_VALUE) {
                                d->next_pts = frame->pts + frame->nb_samples;
                                d->next_pts_tb = tb;
                            }
                        }
                        break;
                }
                if (ret == AVERROR_EOF) {
                    d->finished = d->pkt_serial;
                    avcodec_flush_buffers(d->avctx);
                    return 0;
                }
                if (ret >= 0)
                    return 1;
            } while (ret != AVERROR(EAGAIN));
        }

        do {
            if (d->queue->nb_packets == 0)
                SDL_CondSignal(d->empty_queue_cond);
            if (d->packet_pending) {
                d->packet_pending = 0;
            } else {
                int old_serial = d->pkt_serial;
                if (packet_queue_get(d->queue, d->pkt, 1, &d->pkt_serial) < 0)
                    return -1;
                if (old_serial != d->pkt_serial) {
                    avcodec_flush_buffers(d->avctx);
                    d->finished = 0;
                    d->next_pts = d->start_pts;
                    d->next_pts_tb = d->start_pts_tb;
                }
            }
            if (d->queue->serial == d->pkt_serial)
                break;
            av_packet_unref(d->pkt);
        } while (1);

        if (d->avctx->codec_type == AVMEDIA_TYPE_SUBTITLE) {
            int got_frame = 0;
            ret = avcodec_decode_subtitle2(d->avctx, sub, &got_frame, d->pkt);
            if (ret < 0) {
                ret = AVERROR(EAGAIN);
            } else {
                if (got_frame && !d->pkt->data) {
                    d->packet_pending = 1;
                }
                ret = got_frame ? 0 : (d->pkt->data ? AVERROR(EAGAIN) : AVERROR_EOF);
            }
            av_packet_unref(d->pkt);
        } else {
            if (avcodec_send_packet(d->avctx, d->pkt) == AVERROR(EAGAIN)) {
                av_log(d->avctx, AV_LOG_ERROR, "Receive_frame and send_packet both returned EAGAIN, which is an API violation.\n");
                d->packet_pending = 1;
            } else {
                av_packet_unref(d->pkt);
            }
        }
    }
}

static void decoder_destroy(Decoder *d) {
    av_packet_free(&d->pkt);
    avcodec_free_context(&d->avctx);
}

static void frame_queue_unref_item(Frame *vp)
{
    av_frame_unref(vp->frame);
    avsubtitle_free(&vp->sub);
}

static int frame_queue_init(FrameQueue *f, PacketQueue *pktq, int max_size, int keep_last)
{
    int i;
    memset(f, 0, sizeof(FrameQueue));
    if (!(f->mutex = SDL_CreateMutex())) {
        av_log(NULL, AV_LOG_FATAL, "SDL_CreateMutex(): %s\n", SDL_GetError());
        return AVERROR(ENOMEM);
    }
    if (!(f->cond = SDL_CreateCond())) {
        av_log(NULL, AV_LOG_FATAL, "SDL_CreateCond(): %s\n", SDL_GetError());
        return AVERROR(ENOMEM);
    }
    f->pktq = pktq;
    f->max_size = FFMIN(max_size, FRAME_QUEUE_SIZE);
    f->keep_last = !!keep_last;
    for (i = 0; i < f->max_size; i++)
        if (!(f->queue[i].frame = av_frame_alloc()))
            return AVERROR(ENOMEM);
    return 0;
}

static void frame_queue_destory(FrameQueue *f)
{
    int i;
    for (i = 0; i < f->max_size; i++) {
        Frame *vp = &f->queue[i];
        frame_queue_unref_item(vp);
        av_frame_free(&vp->frame);
    }
    SDL_DestroyMutex(f->mutex);
    SDL_DestroyCond(f->cond);
}

static void frame_queue_signal(FrameQueue *f)
{
    SDL_LockMutex(f->mutex);
    SDL_CondSignal(f->cond);
    SDL_UnlockMutex(f->mutex);
}

static Frame *frame_queue_peek(FrameQueue *f)
{
    return &f->queue[(f->rindex + f->rindex_shown) % f->max_size];
}

static Frame *frame_queue_peek_next(FrameQueue *f)
{
    return &f->queue[(f->rindex + f->rindex_shown + 1) % f->max_size];
}

static Frame *frame_queue_peek_last(FrameQueue *f)
{
    return &f->queue[f->rindex];
}

static Frame *frame_queue_peek_writable(FrameQueue *f)
{
    /* wait until we have space to put a new frame */
    SDL_LockMutex(f->mutex);
    while (f->size >= f->max_size &&
           !f->pktq->abort_request) {
        SDL_CondWait(f->cond, f->mutex);
    }
    SDL_UnlockMutex(f->mutex);

    if (f->pktq->abort_request)
        return NULL;

    return &f->queue[f->windex];
}

static Frame *frame_queue_peek_readable(FrameQueue *f)
{
    /* wait until we have a readable a new frame */
    SDL_LockMutex(f->mutex);
    while (f->size - f->rindex_shown <= 0 &&
           !f->pktq->abort_request) {
        SDL_CondWait(f->cond, f->mutex);
    }
    SDL_UnlockMutex(f->mutex);

    if (f->pktq->abort_request)
        return NULL;

    return &f->queue[(f->rindex + f->rindex_shown) % f->max_size];
}

static void frame_queue_push(FrameQueue *f)
{
    if (++f->windex == f->max_size)
        f->windex = 0;
    SDL_LockMutex(f->mutex);
    f->size++;
    SDL_CondSignal(f->cond);
    SDL_UnlockMutex(f->mutex);
}

static void frame_queue_next(FrameQueue *f)
{
    if (f->keep_last && !f->rindex_shown) {
        f->rindex_shown = 1;
        return;
    }
    frame_queue_unref_item(&f->queue[f->rindex]);
    if (++f->rindex == f->max_size)
        f->rindex = 0;
    SDL_LockMutex(f->mutex);
    f->size--;
    SDL_CondSignal(f->cond);
    SDL_UnlockMutex(f->mutex);
}

/* return the number of undisplayed frames in the queue */
static int frame_queue_nb_remaining(FrameQueue *f)
{
    return f->size - f->rindex_shown;
}

/* return last shown position */
static int64_t frame_queue_last_pos(FrameQueue *f)
{
    Frame *fp = &f->queue[f->rindex];
    if (f->rindex_shown && fp->serial == f->pktq->serial)
        return fp->pos;
    else
        return -1;
}

static void decoder_abort(Decoder *d, FrameQueue *fq)
{
    packet_queue_abort(d->queue);
    frame_queue_signal(fq);
    SDL_WaitThread(d->decoder_tid, NULL);
    d->decoder_tid = NULL;
    packet_queue_flush(d->queue);
}

static inline void fill_rectangle(int x, int y, int w, int h)
{
    SDL_Rect rect;
    rect.x = x;
    rect.y = y;
    rect.w = w;
    rect.h = h;
    if (w && h)
        SDL_RenderFillRect(renderer, &rect);
}

static int realloc_texture(SDL_Texture **texture, Uint32 new_format, int new_width, int new_height, SDL_BlendMode blendmode, int init_texture)
{
    Uint32 format;
    int access, w, h;
    if (!*texture || SDL_QueryTexture(*texture, &format, &access, &w, &h) < 0 || new_width != w || new_height != h || new_format != format) {
        void *pixels;
        int pitch;
        if (*texture)
            SDL_DestroyTexture(*texture);
        if (!(*texture = SDL_CreateTexture(renderer, new_format, SDL_TEXTUREACCESS_STREAMING, new_width, new_height)))
            return -1;
        if (SDL_SetTextureBlendMode(*texture, blendmode) < 0)
            return -1;
        if (init_texture) {
            if (SDL_LockTexture(*texture, NULL, &pixels, &pitch) < 0)
                return -1;
            memset(pixels, 0, pitch * new_height);
            SDL_UnlockTexture(*texture);
        }
        av_log(NULL, AV_LOG_VERBOSE, "Created %dx%d texture with %s.\n", new_width, new_height, SDL_GetPixelFormatName(new_format));
    }
    return 0;
}

static void calculate_display_rect(SDL_Rect *rect,
                                   int scr_xleft, int scr_ytop, int scr_width, int scr_height,
                                   int pic_width, int pic_height, AVRational pic_sar)
{
    AVRational aspect_ratio = pic_sar;
    int64_t width, height, x, y;

    if (av_cmp_q(aspect_ratio, av_make_q(0, 1)) <= 0)
        aspect_ratio = av_make_q(1, 1);

    aspect_ratio = av_mul_q(aspect_ratio, av_make_q(pic_width, pic_height));

    /* XXX: we suppose the screen has a 1.0 pixel ratio */
    height = scr_height;
    width = av_rescale(height, aspect_ratio.num, aspect_ratio.den) & ~1;
    if (width > scr_width) {
        width = scr_width;
        height = av_rescale(width, aspect_ratio.den, aspect_ratio.num) & ~1;
    }
    x = (scr_width - width) / 2;
    y = (scr_height - height) / 2;
    rect->x = scr_xleft + x;
    rect->y = scr_ytop  + y;
    rect->w = FFMAX((int)width,  1);
    rect->h = FFMAX((int)height, 1);
}

static void get_sdl_pix_fmt_and_blendmode(int format, Uint32 *sdl_pix_fmt, SDL_BlendMode *sdl_blendmode)
{
    int i;
    *sdl_blendmode = SDL_BLENDMODE_NONE;
    *sdl_pix_fmt = SDL_PIXELFORMAT_UNKNOWN;
    if (format == AV_PIX_FMT_RGB32   ||
        format == AV_PIX_FMT_RGB32_1 ||
        format == AV_PIX_FMT_BGR32   ||
        format == AV_PIX_FMT_BGR32_1)
        *sdl_blendmode = SDL_BLENDMODE_BLEND;
    for (i = 0; i < FF_ARRAY_ELEMS(sdl_texture_format_map) - 1; i++) {
        if (format == sdl_texture_format_map[i].format) {
            *sdl_pix_fmt = sdl_texture_format_map[i].texture_fmt;
            return;
        }
    }
}

static int upload_texture(SDL_Texture **tex, AVFrame *frame, struct SwsContext **img_convert_ctx) {
    int ret = 0;
    Uint32 sdl_pix_fmt;
    SDL_BlendMode sdl_blendmode;
    get_sdl_pix_fmt_and_blendmode(frame->format, &sdl_pix_fmt, &sdl_blendmode);
    if (realloc_texture(tex, sdl_pix_fmt == SDL_PIXELFORMAT_UNKNOWN ? SDL_PIXELFORMAT_ARGB8888 : sdl_pix_fmt, frame->width, frame->height, sdl_blendmode, 0) < 0)
        return -1;
    switch (sdl_pix_fmt) {
        case SDL_PIXELFORMAT_UNKNOWN:
            /* This should only happen if we are not using avfilter... */
            *img_convert_ctx = sws_getCachedContext(*img_convert_ctx,
                frame->width, frame->height, (AVPixelFormat) frame->format, frame->width, frame->height,
                AV_PIX_FMT_BGRA, sws_flags, NULL, NULL, NULL);
            if (*img_convert_ctx != NULL) {
                uint8_t *pixels[4];
                int pitch[4];
                if (!SDL_LockTexture(*tex, NULL, (void **)pixels, pitch)) {
                    sws_scale(*img_convert_ctx, (const uint8_t * const *)frame->data, frame->linesize,
                              0, frame->height, pixels, pitch);
                    SDL_UnlockTexture(*tex);
                }
            } else {
                av_log(NULL, AV_LOG_FATAL, "Cannot initialize the conversion context\n");
                ret = -1;
            }
            break;
        case SDL_PIXELFORMAT_IYUV:
            if (frame->linesize[0] > 0 && frame->linesize[1] > 0 && frame->linesize[2] > 0) {
                ret = SDL_UpdateYUVTexture(*tex, NULL, frame->data[0], frame->linesize[0],
                                                       frame->data[1], frame->linesize[1],
                                                       frame->data[2], frame->linesize[2]);
            } else if (frame->linesize[0] < 0 && frame->linesize[1] < 0 && frame->linesize[2] < 0) {
                ret = SDL_UpdateYUVTexture(*tex, NULL, frame->data[0] + frame->linesize[0] * (frame->height                    - 1), -frame->linesize[0],
                                                       frame->data[1] + frame->linesize[1] * (AV_CEIL_RSHIFT(frame->height, 1) - 1), -frame->linesize[1],
                                                       frame->data[2] + frame->linesize[2] * (AV_CEIL_RSHIFT(frame->height, 1) - 1), -frame->linesize[2]);
            } else {
                av_log(NULL, AV_LOG_ERROR, "Mixed negative and positive linesizes are not supported.\n");
                return -1;
            }
            break;
        default:
            if (frame->linesize[0] < 0) {
                ret = SDL_UpdateTexture(*tex, NULL, frame->data[0] + frame->linesize[0] * (frame->height - 1), -frame->linesize[0]);
            } else {
                ret = SDL_UpdateTexture(*tex, NULL, frame->data[0], frame->linesize[0]);
            }
            break;
    }
    return ret;
}

static void set_sdl_yuv_conversion_mode(AVFrame *frame)
{
#if SDL_VERSION_ATLEAST(2,0,8)
    SDL_YUV_CONVERSION_MODE mode = SDL_YUV_CONVERSION_AUTOMATIC;
    if (frame && (frame->format == AV_PIX_FMT_YUV420P || frame->format == AV_PIX_FMT_YUYV422 || frame->format == AV_PIX_FMT_UYVY422)) {
        if (frame->color_range == AVCOL_RANGE_JPEG)
            mode = SDL_YUV_CONVERSION_JPEG;
        else if (frame->colorspace == AVCOL_SPC_BT709)
            mode = SDL_YUV_CONVERSION_BT709;
        else if (frame->colorspace == AVCOL_SPC_BT470BG || frame->colorspace == AVCOL_SPC_SMPTE170M)
            mode = SDL_YUV_CONVERSION_BT601;
    }
    SDL_SetYUVConversionMode(mode); /* FIXME: no support for linear transfer */
#endif
}

static void video_image_display(VideoState *is)
{
    Frame *vp;
    Frame *sp = NULL;
    SDL_Rect rect;

    vp = frame_queue_peek_last(&is->pictq);
    if (is->subtitle_st) {
        if (frame_queue_nb_remaining(&is->subpq) > 0) {
            sp = frame_queue_peek(&is->subpq);

            if (vp->pts >= sp->pts + ((float) sp->sub.start_display_time / 1000)) {
                if (!sp->uploaded) {
                    uint8_t* pixels[4];
                    int pitch[4];
                    int i;
                    if (!sp->width || !sp->height) {
                        sp->width = vp->width;
                        sp->height = vp->height;
                    }
                    if (realloc_texture(&is->sub_texture, SDL_PIXELFORMAT_ARGB8888, sp->width, sp->height, SDL_BLENDMODE_BLEND, 1) < 0)
                        return;

                    for (i = 0; i < sp->sub.num_rects; i++) {
                        AVSubtitleRect *sub_rect = sp->sub.rects[i];

                        sub_rect->x = av_clip(sub_rect->x, 0, sp->width );
                        sub_rect->y = av_clip(sub_rect->y, 0, sp->height);
                        sub_rect->w = av_clip(sub_rect->w, 0, sp->width  - sub_rect->x);
                        sub_rect->h = av_clip(sub_rect->h, 0, sp->height - sub_rect->y);

                        is->sub_convert_ctx = sws_getCachedContext(is->sub_convert_ctx,
                            sub_rect->w, sub_rect->h, AV_PIX_FMT_PAL8,
                            sub_rect->w, sub_rect->h, AV_PIX_FMT_BGRA,
                            0, NULL, NULL, NULL);
                        if (!is->sub_convert_ctx) {
                            av_log(NULL, AV_LOG_FATAL, "Cannot initialize the conversion context\n");
                            return;
                        }
                        if (!SDL_LockTexture(is->sub_texture, (SDL_Rect *)sub_rect, (void **)pixels, pitch)) {
                            sws_scale(is->sub_convert_ctx, (const uint8_t * const *)sub_rect->data, sub_rect->linesize,
                                      0, sub_rect->h, pixels, pitch);
                            SDL_UnlockTexture(is->sub_texture);
                        }
                    }
                    sp->uploaded = 1;
                }
            } else
                sp = NULL;
        }
    }

    calculate_display_rect(&rect, is->xleft, is->ytop, is->width, is->height, vp->width, vp->height, vp->sar);

    if (!vp->uploaded) {
        if (upload_texture(&is->vid_texture, vp->frame, &is->img_convert_ctx) < 0)
            return;
        vp->uploaded = 1;
        vp->flip_v = vp->frame->linesize[0] < 0;
    }

    set_sdl_yuv_conversion_mode(vp->frame);
    SDL_RenderCopyEx(renderer, is->vid_texture, NULL, &rect, 0, NULL, (SDL_RendererFlip) (vp->flip_v ? SDL_FLIP_VERTICAL : 0));
    set_sdl_yuv_conversion_mode(NULL);
    if (sp) {
#if USE_ONEPASS_SUBTITLE_RENDER
        SDL_RenderCopy(renderer, is->sub_texture, NULL, &rect);
#else
        int i;
        double xratio = (double)rect.w / (double)sp->width;
        double yratio = (double)rect.h / (double)sp->height;
        for (i = 0; i < sp->sub.num_rects; i++) {
            SDL_Rect *sub_rect = (SDL_Rect*)sp->sub.rects[i];
            SDL_Rect target = {.x = rect.x + sub_rect->x * xratio,
                               .y = rect.y + sub_rect->y * yratio,
                               .w = sub_rect->w * xratio,
                               .h = sub_rect->h * yratio};
            SDL_RenderCopy(renderer, is->sub_texture, sub_rect, &target);
        }
#endif
    }
}

static inline int compute_mod(int a, int b)
{
    return a < 0 ? a%b + b : a%b;
}

static void video_audio_display(VideoState *s)
{
    int i, i_start, x, y1, y, ys, delay, n, nb_display_channels;
    int ch, channels, h, h2;
    int64_t time_diff;
    int rdft_bits, nb_freq;

    for (rdft_bits = 1; (1 << rdft_bits) < 2 * s->height; rdft_bits++)
        ;
    nb_freq = 1 << (rdft_bits - 1);

    /* compute display index : center on currently output samples */
    channels = s->audio_tgt.channels;
    nb_display_channels = channels;
    if (!s->paused) {
        int data_used= s->show_mode == VideoState::SHOW_MODE_WAVES ? s->width : (2*nb_freq);
        n = 2 * channels;
        delay = s->audio_write_buf_size;
        delay /= n;

        /* to be more precise, we take into account the time spent since
           the last buffer computation */
        if (audio_callback_time) {
            time_diff = av_gettime_relative() - audio_callback_time;
            delay -= (time_diff * s->audio_tgt.freq) / 1000000;
        }

        delay += 2 * data_used;
        if (delay < data_used)
            delay = data_used;

        i_start= x = compute_mod(s->sample_array_index - delay * channels, SAMPLE_ARRAY_SIZE);
        if (s->show_mode == VideoState::SHOW_MODE_WAVES) {
            h = INT_MIN;
            for (i = 0; i < 1000; i += channels) {
                int idx = (SAMPLE_ARRAY_SIZE + x - i) % SAMPLE_ARRAY_SIZE;
                int a = s->sample_array[idx];
                int b = s->sample_array[(idx + 4 * channels) % SAMPLE_ARRAY_SIZE];
                int c = s->sample_array[(idx + 5 * channels) % SAMPLE_ARRAY_SIZE];
                int d = s->sample_array[(idx + 9 * channels) % SAMPLE_ARRAY_SIZE];
                int score = a - d;
                if (h < score && (b ^ c) < 0) {
                    h = score;
                    i_start = idx;
                }
            }
        }

        s->last_i_start = i_start;
    } else {
        i_start = s->last_i_start;
    }

    if (s->show_mode == VideoState::SHOW_MODE_WAVES) {
        SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);

        /* total height for one channel */
        h = s->height / nb_display_channels;
        /* graph height / 2 */
        h2 = (h * 9) / 20;
        for (ch = 0; ch < nb_display_channels; ch++) {
            i = i_start + ch;
            y1 = s->ytop + ch * h + (h / 2); /* position of center line */
            for (x = 0; x < s->width; x++) {
                y = (s->sample_array[i] * h2) >> 15;
                if (y < 0) {
                    y = -y;
                    ys = y1 - y;
                } else {
                    ys = y1;
                }
                fill_rectangle(s->xleft + x, ys, 1, y);
                i += channels;
                if (i >= SAMPLE_ARRAY_SIZE)
                    i -= SAMPLE_ARRAY_SIZE;
            }
        }

        SDL_SetRenderDrawColor(renderer, 0, 0, 255, 255);

        for (ch = 1; ch < nb_display_channels; ch++) {
            y = s->ytop + ch * h;
            fill_rectangle(s->xleft, y, s->width, 1);
        }
    } else {
        if (realloc_texture(&s->vis_texture, SDL_PIXELFORMAT_ARGB8888, s->width, s->height, SDL_BLENDMODE_NONE, 1) < 0)
            return;

        if (s->xpos >= s->width)
            s->xpos = 0;
        nb_display_channels= FFMIN(nb_display_channels, 2);
        if (rdft_bits != s->rdft_bits) {
            av_rdft_end(s->rdft);
            av_free(s->rdft_data);
            s->rdft = av_rdft_init(rdft_bits, DFT_R2C);
            s->rdft_bits = rdft_bits;
            s->rdft_data = (FFTSample *) av_malloc_array(nb_freq, 4 *sizeof(*s->rdft_data));
        }
        if (!s->rdft || !s->rdft_data){
            av_log(NULL, AV_LOG_ERROR, "Failed to allocate buffers for RDFT, switching to waves display\n");
            s->show_mode = VideoState::SHOW_MODE_WAVES;
        } else {
            FFTSample *data[2];
            SDL_Rect rect = {.x = s->xpos, .y = 0, .w = 1, .h = s->height};
            uint32_t *pixels;
            int pitch;
            for (ch = 0; ch < nb_display_channels; ch++) {
                data[ch] = s->rdft_data + 2 * nb_freq * ch;
                i = i_start + ch;
                for (x = 0; x < 2 * nb_freq; x++) {
                    double w = (x-nb_freq) * (1.0 / nb_freq);
                    data[ch][x] = s->sample_array[i] * (1.0 - w * w);
                    i += channels;
                    if (i >= SAMPLE_ARRAY_SIZE)
                        i -= SAMPLE_ARRAY_SIZE;
                }
                av_rdft_calc(s->rdft, data[ch]);
            }
            /* Least efficient way to do this, we should of course
             * directly access it but it is more than fast enough. */
            if (!SDL_LockTexture(s->vis_texture, &rect, (void **)&pixels, &pitch)) {
                pitch >>= 2;
                pixels += pitch * s->height;
                for (y = 0; y < s->height; y++) {
                    double w = 1 / sqrt(nb_freq);
                    int a = sqrt(w * sqrt(data[0][2 * y + 0] * data[0][2 * y + 0] + data[0][2 * y + 1] * data[0][2 * y + 1]));
                    int b = (nb_display_channels == 2 ) ? sqrt(w * hypot(data[1][2 * y + 0], data[1][2 * y + 1]))
                                                        : a;
                    a = FFMIN(a, 255);
                    b = FFMIN(b, 255);
                    pixels -= pitch;
                    *pixels = (a << 16) + (b << 8) + ((a+b) >> 1);
                }
                SDL_UnlockTexture(s->vis_texture);
            }
            SDL_RenderCopy(renderer, s->vis_texture, NULL, NULL);
        }
        if (!s->paused)
            s->xpos++;
    }
}

static void stream_component_close(VideoState *is, int stream_index)
{
    AVFormatContext *ic = is->ic;
    AVCodecParameters *codecpar;

    if (stream_index < 0 || stream_index >= ic->nb_streams)
        return;
    codecpar = ic->streams[stream_index]->codecpar;

    switch (codecpar->codec_type) {
    case AVMEDIA_TYPE_AUDIO:
        decoder_abort(&is->auddec, &is->sampq);
        SDL_CloseAudioDevice(audio_dev);
        decoder_destroy(&is->auddec);
        swr_free(&is->swr_ctx);
        av_freep(&is->audio_buf1);
        is->audio_buf1_size = 0;
        is->audio_buf = NULL;

        if (is->rdft) {
            av_rdft_end(is->rdft);
            av_freep(&is->rdft_data);
            is->rdft = NULL;
            is->rdft_bits = 0;
        }
        break;
    case AVMEDIA_TYPE_VIDEO:
        decoder_abort(&is->viddec, &is->pictq);
        decoder_destroy(&is->viddec);
        break;
    case AVMEDIA_TYPE_SUBTITLE:
        decoder_abort(&is->subdec, &is->subpq);
        decoder_destroy(&is->subdec);
        break;
    default:
        break;
    }

    ic->streams[stream_index]->discard = AVDISCARD_ALL;
    switch (codecpar->codec_type) {
    case AVMEDIA_TYPE_AUDIO:
        is->audio_st = NULL;
        is->audio_stream = -1;
        break;
    case AVMEDIA_TYPE_VIDEO:
        is->video_st = NULL;
        is->video_stream = -1;
        break;
    case AVMEDIA_TYPE_SUBTITLE:
        is->subtitle_st = NULL;
        is->subtitle_stream = -1;
        break;
    default:
        break;
    }
}

static void stream_close(VideoState *is)
{
    /* XXX: use a special url_shutdown call to abort parse cleanly */
    is->abort_request = 1;
    SDL_WaitThread(is->read_tid, NULL);

    /* close each stream */
    if (is->audio_stream >= 0)
        stream_component_close(is, is->audio_stream);
    if (is->video_stream >= 0)
        stream_component_close(is, is->video_stream);
    if (is->subtitle_stream >= 0)
        stream_component_close(is, is->subtitle_stream);

    avformat_close_input(&is->ic);

    packet_queue_destroy(&is->videoq);
    packet_queue_destroy(&is->audioq);
    packet_queue_destroy(&is->subtitleq);

    /* free all pictures */
    frame_queue_destory(&is->pictq);
    frame_queue_destory(&is->sampq);
    frame_queue_destory(&is->subpq);
    SDL_DestroyCond(is->continue_read_thread);
    sws_freeContext(is->img_convert_ctx);
    sws_freeContext(is->sub_convert_ctx);
    av_free(is->filename);
    if (is->vis_texture)
        SDL_DestroyTexture(is->vis_texture);
    if (is->vid_texture)
        SDL_DestroyTexture(is->vid_texture);
    if (is->sub_texture)
        SDL_DestroyTexture(is->sub_texture);
    av_free(is);
}

static void do_exit(VideoState *is)
{
    if (is) {
        stream_close(is);
    }
    if (renderer)
        SDL_DestroyRenderer(renderer);
    if (window)
        SDL_DestroyWindow(window);
    uninit_opts();
#if CONFIG_AVFILTER
    av_freep(&vfilters_list);
#endif
    avformat_network_deinit();
    if (show_status)
        printf("\n");
    SDL_Quit();
    av_log(NULL, AV_LOG_QUIET, "%s", "");
    exit(0);
}

static void sigterm_handler(int sig)
{
    exit(123);
}

static void set_default_window_size(int width, int height, AVRational sar)
{
    SDL_Rect rect;
    int max_width  = screen_width  ? screen_width  : INT_MAX;
    int max_height = screen_height ? screen_height : INT_MAX;
    if (max_width == INT_MAX && max_height == INT_MAX)
        max_height = height;
    calculate_display_rect(&rect, 0, 0, max_width, max_height, width, height, sar);
    default_width  = rect.w;
    default_height = rect.h;
}

static int video_open(VideoState *is)
{
    int w,h;

    w = screen_width ? screen_width : default_width;
    h = screen_height ? screen_height : default_height;

    if (!window_title)
        window_title = input_filename;
    SDL_SetWindowTitle(window, window_title);

    SDL_SetWindowSize(window, w, h);
    SDL_SetWindowPosition(window, screen_left, screen_top);
    if (is_full_screen)
        SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
    SDL_ShowWindow(window);

    is->width  = w;
    is->height = h;

    return 0;
}

/* display the current picture, if any */
static void video_display(VideoState *is)
{
    if (!is->width)
        video_open(is);

    SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
    SDL_RenderClear(renderer);
    if (is->audio_st && is->show_mode != VideoState::SHOW_MODE_VIDEO)
        video_audio_display(is);
    else if (is->video_st)
        video_image_display(is);
    SDL_RenderPresent(renderer);
}

static double get_clock(Clock *c)
{
    if (*c->queue_serial != c->serial)
        return NAN;
    if (c->paused) {
        return c->pts;
    } else {
        double time = av_gettime_relative() / 1000000.0;
        return c->pts_drift + time - (time - c->last_updated) * (1.0 - c->speed);
    }
}

static void set_clock_at(Clock *c, double pts, int serial, double time)
{
    c->pts = pts;
    c->last_updated = time;
    c->pts_drift = c->pts - time;
    c->serial = serial;
}

static void set_clock(Clock *c, double pts, int serial)
{
    double time = av_gettime_relative() / 1000000.0;
    set_clock_at(c, pts, serial, time);
}

static void set_clock_speed(Clock *c, double speed)
{
    set_clock(c, get_clock(c), c->serial);
    c->speed = speed;
}

static void init_clock(Clock *c, int *queue_serial)
{
    c->speed = 1.0;
    c->paused = 0;
    c->queue_serial = queue_serial;
    set_clock(c, NAN, -1);
}

static void sync_clock_to_slave(Clock *c, Clock *slave)
{
    double clock = get_clock(c);
    double slave_clock = get_clock(slave);
    if (!isnan(slave_clock) && (isnan(clock) || fabs(clock - slave_clock) > AV_NOSYNC_THRESHOLD))
        set_clock(c, slave_clock, slave->serial);
}

static int get_master_sync_type(VideoState *is) {
    if (is->av_sync_type == AV_SYNC_VIDEO_MASTER) {
        if (is->video_st)
            return AV_SYNC_VIDEO_MASTER;
        else
            return AV_SYNC_AUDIO_MASTER;
    } else if (is->av_sync_type == AV_SYNC_AUDIO_MASTER) {
        if (is->audio_st)
            return AV_SYNC_AUDIO_MASTER;
        else
            return AV_SYNC_EXTERNAL_CLOCK;
    } else {
        return AV_SYNC_EXTERNAL_CLOCK;
    }
}

/* get the current master clock value */
static double get_master_clock(VideoState *is)
{
    double val;

    switch (get_master_sync_type(is)) {
        case AV_SYNC_VIDEO_MASTER:
            val = get_clock(&is->vidclk);
            break;
        case AV_SYNC_AUDIO_MASTER:
            val = get_clock(&is->audclk);
            break;
        default:
            val = get_clock(&is->extclk);
            break;
    }
    return val;
}

static void check_external_clock_speed(VideoState *is) {
   if (is->video_stream >= 0 && is->videoq.nb_packets <= EXTERNAL_CLOCK_MIN_FRAMES ||
       is->audio_stream >= 0 && is->audioq.nb_packets <= EXTERNAL_CLOCK_MIN_FRAMES) {
       set_clock_speed(&is->extclk, FFMAX(EXTERNAL_CLOCK_SPEED_MIN, is->extclk.speed - EXTERNAL_CLOCK_SPEED_STEP));
   } else if ((is->video_stream < 0 || is->videoq.nb_packets > EXTERNAL_CLOCK_MAX_FRAMES) &&
              (is->audio_stream < 0 || is->audioq.nb_packets > EXTERNAL_CLOCK_MAX_FRAMES)) {
       set_clock_speed(&is->extclk, FFMIN(EXTERNAL_CLOCK_SPEED_MAX, is->extclk.speed + EXTERNAL_CLOCK_SPEED_STEP));
   } else {
       double speed = is->extclk.speed;
       if (speed != 1.0)
           set_clock_speed(&is->extclk, speed + EXTERNAL_CLOCK_SPEED_STEP * (1.0 - speed) / fabs(1.0 - speed));
   }
}

/* seek in the stream */
static void stream_seek(VideoState *is, int64_t pos, int64_t rel, int seek_by_bytes)
{
    if (!is->seek_req) {
        is->seek_pos = pos;
        is->seek_rel = rel;
        is->seek_flags &= ~AVSEEK_FLAG_BYTE;
        if (seek_by_bytes)
            is->seek_flags |= AVSEEK_FLAG_BYTE;
        is->seek_req = 1;
        SDL_CondSignal(is->continue_read_thread);
    }
}

/* pause or resume the video */
static void stream_toggle_pause(VideoState *is)
{
    if (is->paused) {
        is->frame_timer += av_gettime_relative() / 1000000.0 - is->vidclk.last_updated;
        if (is->read_pause_return != AVERROR(ENOSYS)) {
            is->vidclk.paused = 0;
        }
        set_clock(&is->vidclk, get_clock(&is->vidclk), is->vidclk.serial);
    }
    set_clock(&is->extclk, get_clock(&is->extclk), is->extclk.serial);
    is->paused = is->audclk.paused = is->vidclk.paused = is->extclk.paused = !is->paused;
}

static void toggle_pause(VideoState *is)
{
    stream_toggle_pause(is);
    is->step = 0;
}

static void toggle_mute(VideoSta
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