提示:先参考: ffplay调试环境搭建_FlyerGo的博客-CSDN博客
文章目录
一、ffplay.c 源码修改 --> 文件名改为 main.cpp
/*
* Copyright (c) 2003 Fabrice Bellard
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* simple media player based on the FFmpeg libraries
*/
#include "config.h"
#include <inttypes.h>
#include <math.h>
#include <limits.h>
#include <signal.h>
#include <stdint.h>
#include <stdlib.h>
extern "C" {
#include "libavutil/avstring.h"
#include "libavutil/channel_layout.h"
#include "libavutil/eval.h"
#include "libavutil/mathematics.h"
#include "libavutil/pixdesc.h"
#include "libavutil/imgutils.h"
#include "libavutil/dict.h"
#include "libavutil/fifo.h"
#include "libavutil/parseutils.h"
#include "libavutil/samplefmt.h"
#include "libavutil/time.h"
#include "libavutil/bprint.h"
#include "libavformat/avformat.h"
#include "libavdevice/avdevice.h"
#include "libswscale/swscale.h"
#include "libavutil/opt.h"
#include "libavcodec/avfft.h"
#include "libswresample/swresample.h"
#include <libavcodec/avcodec.h>
#if CONFIG_AVFILTER
# include "libavfilter/avfilter.h"
# include "libavfilter/buffersink.h"
# include "libavfilter/buffersrc.h"
#endif
}
#include <SDL2/SDL.h>
#include <SDL2/SDL_thread.h>
#include "cmdutils\cmdutils.h"
const char program_name[] = "ffplay";
const int program_birth_year = 2003;
#define MAX_QUEUE_SIZE (15 * 1024 * 1024)
#define MIN_FRAMES 25
#define EXTERNAL_CLOCK_MIN_FRAMES 2
#define EXTERNAL_CLOCK_MAX_FRAMES 10
/* Minimum SDL audio buffer size, in samples. */
#define SDL_AUDIO_MIN_BUFFER_SIZE 512
/* Calculate actual buffer size keeping in mind not cause too frequent audio callbacks */
#define SDL_AUDIO_MAX_CALLBACKS_PER_SEC 30
/* Step size for volume control in dB */
#define SDL_VOLUME_STEP (0.75)
/* no AV sync correction is done if below the minimum AV sync threshold */
#define AV_SYNC_THRESHOLD_MIN 0.04
/* AV sync correction is done if above the maximum AV sync threshold */
#define AV_SYNC_THRESHOLD_MAX 0.1
/* If a frame duration is longer than this, it will not be duplicated to compensate AV sync */
#define AV_SYNC_FRAMEDUP_THRESHOLD 0.1
/* no AV correction is done if too big error */
#define AV_NOSYNC_THRESHOLD 10.0
/* maximum audio speed change to get correct sync */
#define SAMPLE_CORRECTION_PERCENT_MAX 10
/* external clock speed adjustment constants for realtime sources based on buffer fullness */
#define EXTERNAL_CLOCK_SPEED_MIN 0.900
#define EXTERNAL_CLOCK_SPEED_MAX 1.010
#define EXTERNAL_CLOCK_SPEED_STEP 0.001
/* we use about AUDIO_DIFF_AVG_NB A-V differences to make the average */
#define AUDIO_DIFF_AVG_NB 20
/* polls for possible required screen refresh at least this often, should be less than 1/fps */
#define REFRESH_RATE 0.01
/* NOTE: the size must be big enough to compensate the hardware audio buffersize size */
/* TODO: We assume that a decoded and resampled frame fits into this buffer */
#define SAMPLE_ARRAY_SIZE (8 * 65536)
#define CURSOR_HIDE_DELAY 1000000
#define USE_ONEPASS_SUBTITLE_RENDER 1
static unsigned sws_flags = SWS_BICUBIC;
typedef struct MyAVPacketList {
AVPacket *pkt;
int serial;
} MyAVPacketList;
typedef struct PacketQueue {
AVFifoBuffer *pkt_list;
int nb_packets;
int size;
int64_t duration;
int abort_request;
int serial;
SDL_mutex *mutex;
SDL_cond *cond;
} PacketQueue;
#define VIDEO_PICTURE_QUEUE_SIZE 3
#define SUBPICTURE_QUEUE_SIZE 16
#define SAMPLE_QUEUE_SIZE 9
#define FRAME_QUEUE_SIZE FFMAX(SAMPLE_QUEUE_SIZE, FFMAX(VIDEO_PICTURE_QUEUE_SIZE, SUBPICTURE_QUEUE_SIZE))
typedef struct AudioParams {
int freq;
int channels;
int64_t channel_layout;
enum AVSampleFormat fmt;
int frame_size;
int bytes_per_sec;
} AudioParams;
typedef struct Clock {
double pts; /* clock base */
double pts_drift; /* clock base minus time at which we updated the clock */
double last_updated;
double speed;
int serial; /* clock is based on a packet with this serial */
int paused;
int *queue_serial; /* pointer to the current packet queue serial, used for obsolete clock detection */
} Clock;
/* Common struct for handling all types of decoded data and allocated render buffers. */
typedef struct Frame {
AVFrame *frame;
AVSubtitle sub;
int serial;
double pts; /* presentation timestamp for the frame */
double duration; /* estimated duration of the frame */
int64_t pos; /* byte position of the frame in the input file */
int width;
int height;
int format;
AVRational sar;
int uploaded;
int flip_v;
} Frame;
typedef struct FrameQueue {
Frame queue[FRAME_QUEUE_SIZE];
int rindex;
int windex;
int size;
int max_size;
int keep_last;
int rindex_shown;
SDL_mutex *mutex;
SDL_cond *cond;
PacketQueue *pktq;
} FrameQueue;
enum {
AV_SYNC_AUDIO_MASTER, /* default choice */
AV_SYNC_VIDEO_MASTER,
AV_SYNC_EXTERNAL_CLOCK, /* synchronize to an external clock */
};
typedef struct Decoder {
AVPacket *pkt;
PacketQueue *queue;
AVCodecContext *avctx;
int pkt_serial;
int finished;
int packet_pending;
SDL_cond *empty_queue_cond;
int64_t start_pts;
AVRational start_pts_tb;
int64_t next_pts;
AVRational next_pts_tb;
SDL_Thread *decoder_tid;
} Decoder;
typedef struct VideoState {
SDL_Thread *read_tid;
const AVInputFormat *iformat;
int abort_request;
int force_refresh;
int paused;
int last_paused;
int queue_attachments_req;
int seek_req;
int seek_flags;
int64_t seek_pos;
int64_t seek_rel;
int read_pause_return;
AVFormatContext *ic;
int realtime;
Clock audclk;
Clock vidclk;
Clock extclk;
FrameQueue pictq;
FrameQueue subpq;
FrameQueue sampq;
Decoder auddec;
Decoder viddec;
Decoder subdec;
int audio_stream;
int av_sync_type;
double audio_clock;
int audio_clock_serial;
double audio_diff_cum; /* used for AV difference average computation */
double audio_diff_avg_coef;
double audio_diff_threshold;
int audio_diff_avg_count;
AVStream *audio_st;
PacketQueue audioq;
int audio_hw_buf_size;
uint8_t *audio_buf;
uint8_t *audio_buf1;
unsigned int audio_buf_size; /* in bytes */
unsigned int audio_buf1_size;
int audio_buf_index; /* in bytes */
int audio_write_buf_size;
int audio_volume;
int muted;
struct AudioParams audio_src;
#if CONFIG_AVFILTER
struct AudioParams audio_filter_src;
#endif
struct AudioParams audio_tgt;
struct SwrContext *swr_ctx;
int frame_drops_early;
int frame_drops_late;
enum ShowMode {
SHOW_MODE_NONE = -1, SHOW_MODE_VIDEO = 0, SHOW_MODE_WAVES, SHOW_MODE_RDFT, SHOW_MODE_NB
} show_mode;
int16_t sample_array[SAMPLE_ARRAY_SIZE];
int sample_array_index;
int last_i_start;
RDFTContext *rdft;
int rdft_bits;
FFTSample *rdft_data;
int xpos;
double last_vis_time;
SDL_Texture *vis_texture;
SDL_Texture *sub_texture;
SDL_Texture *vid_texture;
int subtitle_stream;
AVStream *subtitle_st;
PacketQueue subtitleq;
double frame_timer;
double frame_last_returned_time;
double frame_last_filter_delay;
int video_stream;
AVStream *video_st;
PacketQueue videoq;
double max_frame_duration; // maximum duration of a frame - above this, we consider the jump a timestamp discontinuity
struct SwsContext *img_convert_ctx;
struct SwsContext *sub_convert_ctx;
int eof;
char *filename;
int width, height, xleft, ytop;
int step;
#if CONFIG_AVFILTER
int vfilter_idx;
AVFilterContext *in_video_filter; // the first filter in the video chain
AVFilterContext *out_video_filter; // the last filter in the video chain
AVFilterContext *in_audio_filter; // the first filter in the audio chain
AVFilterContext *out_audio_filter; // the last filter in the audio chain
AVFilterGraph *agraph; // audio filter graph
#endif
int last_video_stream, last_audio_stream, last_subtitle_stream;
SDL_cond *continue_read_thread;
} VideoState;
/* options specified by the user */
static const AVInputFormat *file_iformat;
static const char *input_filename;
static const char *window_title;
static int default_width = 640;
static int default_height = 480;
static int screen_width = 0;
static int screen_height = 0;
static int screen_left = SDL_WINDOWPOS_CENTERED;
static int screen_top = SDL_WINDOWPOS_CENTERED;
static int audio_disable;
static int video_disable;
static int subtitle_disable;
static const char* wanted_stream_spec[AVMEDIA_TYPE_NB] = {0};
static int seek_by_bytes = -1;
static float seek_interval = 10;
static int display_disable;
static int borderless;
static int alwaysontop;
static int startup_volume = 100;
static int show_status = -1;
static int av_sync_type = AV_SYNC_AUDIO_MASTER;
static int64_t start_time = AV_NOPTS_VALUE;
static int64_t duration = AV_NOPTS_VALUE;
static int fast = 0;
static int genpts = 0;
static int lowres = 0;
static int decoder_reorder_pts = -1;
static int autoexit;
static int exit_on_keydown;
static int exit_on_mousedown;
static int loop = 1;
static int framedrop = -1;
static int infinite_buffer = -1;
static enum VideoState::ShowMode show_mode = VideoState::SHOW_MODE_NONE;
static const char *audio_codec_name;
static const char *subtitle_codec_name;
static const char *video_codec_name;
double rdftspeed = 0.02;
static int64_t cursor_last_shown;
static int cursor_hidden = 0;
#if CONFIG_AVFILTER
static const char **vfilters_list = NULL;
static int nb_vfilters = 0;
static char *afilters = NULL;
#endif
static int autorotate = 1;
static int find_stream_info = 1;
static int filter_nbthreads = 0;
/* current context */
static int is_full_screen;
static int64_t audio_callback_time;
#define FF_QUIT_EVENT (SDL_USEREVENT + 2)
static SDL_Window *window;
static SDL_Renderer *renderer;
static SDL_RendererInfo renderer_info = {0};
static SDL_AudioDeviceID audio_dev;
static const struct TextureFormatEntry {
enum AVPixelFormat format;
int texture_fmt;
} sdl_texture_format_map[] = {
{ AV_PIX_FMT_RGB8, SDL_PIXELFORMAT_RGB332 },
{ AV_PIX_FMT_RGB444, SDL_PIXELFORMAT_RGB444 },
{ AV_PIX_FMT_RGB555, SDL_PIXELFORMAT_RGB555 },
{ AV_PIX_FMT_BGR555, SDL_PIXELFORMAT_BGR555 },
{ AV_PIX_FMT_RGB565, SDL_PIXELFORMAT_RGB565 },
{ AV_PIX_FMT_BGR565, SDL_PIXELFORMAT_BGR565 },
{ AV_PIX_FMT_RGB24, SDL_PIXELFORMAT_RGB24 },
{ AV_PIX_FMT_BGR24, SDL_PIXELFORMAT_BGR24 },
{ AV_PIX_FMT_0RGB32, SDL_PIXELFORMAT_RGB888 },
{ AV_PIX_FMT_0BGR32, SDL_PIXELFORMAT_BGR888 },
{ AV_PIX_FMT_NE(RGB0, 0BGR), SDL_PIXELFORMAT_RGBX8888 },
{ AV_PIX_FMT_NE(BGR0, 0RGB), SDL_PIXELFORMAT_BGRX8888 },
{ AV_PIX_FMT_RGB32, SDL_PIXELFORMAT_ARGB8888 },
{ AV_PIX_FMT_RGB32_1, SDL_PIXELFORMAT_RGBA8888 },
{ AV_PIX_FMT_BGR32, SDL_PIXELFORMAT_ABGR8888 },
{ AV_PIX_FMT_BGR32_1, SDL_PIXELFORMAT_BGRA8888 },
{ AV_PIX_FMT_YUV420P, SDL_PIXELFORMAT_IYUV },
{ AV_PIX_FMT_YUYV422, SDL_PIXELFORMAT_YUY2 },
{ AV_PIX_FMT_UYVY422, SDL_PIXELFORMAT_UYVY },
{ AV_PIX_FMT_NONE, SDL_PIXELFORMAT_UNKNOWN },
};
#if CONFIG_AVFILTER
static int opt_add_vfilter(void *optctx, const char *opt, const char *arg)
{
//GROW_ARRAY(vfilters_list, nb_vfilters);
vfilters_list = (const char **) grow_array(vfilters_list, sizeof(**vfilters_list), &nb_vfilters, nb_vfilters + 1);
vfilters_list[nb_vfilters - 1] = arg;
return 0;
}
#endif
static inline
int cmp_audio_fmts(enum AVSampleFormat fmt1, int64_t channel_count1,
enum AVSampleFormat fmt2, int64_t channel_count2)
{
/* If channel count == 1, planar and non-planar formats are the same */
if (channel_count1 == 1 && channel_count2 == 1)
return av_get_packed_sample_fmt(fmt1) != av_get_packed_sample_fmt(fmt2);
else
return channel_count1 != channel_count2 || fmt1 != fmt2;
}
static inline
int64_t get_valid_channel_layout(int64_t channel_layout, int channels)
{
if (channel_layout && av_get_channel_layout_nb_channels(channel_layout) == channels)
return channel_layout;
else
return 0;
}
static int packet_queue_put_private(PacketQueue *q, AVPacket *pkt)
{
MyAVPacketList pkt1;
if (q->abort_request)
return -1;
if (av_fifo_space(q->pkt_list) < sizeof(pkt1)) {
if (av_fifo_grow(q->pkt_list, sizeof(pkt1)) < 0)
return -1;
}
pkt1.pkt = pkt;
pkt1.serial = q->serial;
av_fifo_generic_write(q->pkt_list, &pkt1, sizeof(pkt1), NULL);
q->nb_packets++;
q->size += pkt1.pkt->size + sizeof(pkt1);
q->duration += pkt1.pkt->duration;
/* XXX: should duplicate packet data in DV case */
SDL_CondSignal(q->cond);
return 0;
}
static int packet_queue_put(PacketQueue *q, AVPacket *pkt)
{
AVPacket *pkt1;
int ret;
pkt1 = av_packet_alloc();
if (!pkt1) {
av_packet_unref(pkt);
return -1;
}
av_packet_move_ref(pkt1, pkt);
SDL_LockMutex(q->mutex);
ret = packet_queue_put_private(q, pkt1);
SDL_UnlockMutex(q->mutex);
if (ret < 0)
av_packet_free(&pkt1);
return ret;
}
static int packet_queue_put_nullpacket(PacketQueue *q, AVPacket *pkt, int stream_index)
{
pkt->stream_index = stream_index;
return packet_queue_put(q, pkt);
}
/* packet queue handling */
static int packet_queue_init(PacketQueue *q)
{
memset(q, 0, sizeof(PacketQueue));
q->pkt_list = av_fifo_alloc(sizeof(MyAVPacketList));
if (!q->pkt_list)
return AVERROR(ENOMEM);
q->mutex = SDL_CreateMutex();
if (!q->mutex) {
av_log(NULL, AV_LOG_FATAL, "SDL_CreateMutex(): %s\n", SDL_GetError());
return AVERROR(ENOMEM);
}
q->cond = SDL_CreateCond();
if (!q->cond) {
av_log(NULL, AV_LOG_FATAL, "SDL_CreateCond(): %s\n", SDL_GetError());
return AVERROR(ENOMEM);
}
q->abort_request = 1;
return 0;
}
static void packet_queue_flush(PacketQueue *q)
{
MyAVPacketList pkt1;
SDL_LockMutex(q->mutex);
while (av_fifo_size(q->pkt_list) >= sizeof(pkt1)) {
av_fifo_generic_read(q->pkt_list, &pkt1, sizeof(pkt1), NULL);
av_packet_free(&pkt1.pkt);
}
q->nb_packets = 0;
q->size = 0;
q->duration = 0;
q->serial++;
SDL_UnlockMutex(q->mutex);
}
static void packet_queue_destroy(PacketQueue *q)
{
packet_queue_flush(q);
av_fifo_freep(&q->pkt_list);
SDL_DestroyMutex(q->mutex);
SDL_DestroyCond(q->cond);
}
static void packet_queue_abort(PacketQueue *q)
{
SDL_LockMutex(q->mutex);
q->abort_request = 1;
SDL_CondSignal(q->cond);
SDL_UnlockMutex(q->mutex);
}
static void packet_queue_start(PacketQueue *q)
{
SDL_LockMutex(q->mutex);
q->abort_request = 0;
q->serial++;
SDL_UnlockMutex(q->mutex);
}
/* return < 0 if aborted, 0 if no packet and > 0 if packet. */
static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block, int *serial)
{
MyAVPacketList pkt1;
int ret;
SDL_LockMutex(q->mutex);
for (;;) {
if (q->abort_request) {
ret = -1;
break;
}
if (av_fifo_size(q->pkt_list) >= sizeof(pkt1)) {
av_fifo_generic_read(q->pkt_list, &pkt1, sizeof(pkt1), NULL);
q->nb_packets--;
q->size -= pkt1.pkt->size + sizeof(pkt1);
q->duration -= pkt1.pkt->duration;
av_packet_move_ref(pkt, pkt1.pkt);
if (serial)
*serial = pkt1.serial;
av_packet_free(&pkt1.pkt);
ret = 1;
break;
} else if (!block) {
ret = 0;
break;
} else {
SDL_CondWait(q->cond, q->mutex);
}
}
SDL_UnlockMutex(q->mutex);
return ret;
}
static int decoder_init(Decoder *d, AVCodecContext *avctx, PacketQueue *queue, SDL_cond *empty_queue_cond) {
memset(d, 0, sizeof(Decoder));
d->pkt = av_packet_alloc();
if (!d->pkt)
return AVERROR(ENOMEM);
d->avctx = avctx;
d->queue = queue;
d->empty_queue_cond = empty_queue_cond;
d->start_pts = AV_NOPTS_VALUE;
d->pkt_serial = -1;
return 0;
}
static int decoder_decode_frame(Decoder *d, AVFrame *frame, AVSubtitle *sub) {
int ret = AVERROR(EAGAIN);
for (;;) {
if (d->queue->serial == d->pkt_serial) {
do {
if (d->queue->abort_request)
return -1;
switch (d->avctx->codec_type) {
case AVMEDIA_TYPE_VIDEO:
ret = avcodec_receive_frame(d->avctx, frame);
if (ret >= 0) {
if (decoder_reorder_pts == -1) {
frame->pts = frame->best_effort_timestamp;
} else if (!decoder_reorder_pts) {
frame->pts = frame->pkt_dts;
}
}
break;
case AVMEDIA_TYPE_AUDIO:
ret = avcodec_receive_frame(d->avctx, frame);
if (ret >= 0) {
AVRational tb = (AVRational){1, frame->sample_rate};
if (frame->pts != AV_NOPTS_VALUE)
frame->pts = av_rescale_q(frame->pts, d->avctx->pkt_timebase, tb);
else if (d->next_pts != AV_NOPTS_VALUE)
frame->pts = av_rescale_q(d->next_pts, d->next_pts_tb, tb);
if (frame->pts != AV_NOPTS_VALUE) {
d->next_pts = frame->pts + frame->nb_samples;
d->next_pts_tb = tb;
}
}
break;
}
if (ret == AVERROR_EOF) {
d->finished = d->pkt_serial;
avcodec_flush_buffers(d->avctx);
return 0;
}
if (ret >= 0)
return 1;
} while (ret != AVERROR(EAGAIN));
}
do {
if (d->queue->nb_packets == 0)
SDL_CondSignal(d->empty_queue_cond);
if (d->packet_pending) {
d->packet_pending = 0;
} else {
int old_serial = d->pkt_serial;
if (packet_queue_get(d->queue, d->pkt, 1, &d->pkt_serial) < 0)
return -1;
if (old_serial != d->pkt_serial) {
avcodec_flush_buffers(d->avctx);
d->finished = 0;
d->next_pts = d->start_pts;
d->next_pts_tb = d->start_pts_tb;
}
}
if (d->queue->serial == d->pkt_serial)
break;
av_packet_unref(d->pkt);
} while (1);
if (d->avctx->codec_type == AVMEDIA_TYPE_SUBTITLE) {
int got_frame = 0;
ret = avcodec_decode_subtitle2(d->avctx, sub, &got_frame, d->pkt);
if (ret < 0) {
ret = AVERROR(EAGAIN);
} else {
if (got_frame && !d->pkt->data) {
d->packet_pending = 1;
}
ret = got_frame ? 0 : (d->pkt->data ? AVERROR(EAGAIN) : AVERROR_EOF);
}
av_packet_unref(d->pkt);
} else {
if (avcodec_send_packet(d->avctx, d->pkt) == AVERROR(EAGAIN)) {
av_log(d->avctx, AV_LOG_ERROR, "Receive_frame and send_packet both returned EAGAIN, which is an API violation.\n");
d->packet_pending = 1;
} else {
av_packet_unref(d->pkt);
}
}
}
}
static void decoder_destroy(Decoder *d) {
av_packet_free(&d->pkt);
avcodec_free_context(&d->avctx);
}
static void frame_queue_unref_item(Frame *vp)
{
av_frame_unref(vp->frame);
avsubtitle_free(&vp->sub);
}
static int frame_queue_init(FrameQueue *f, PacketQueue *pktq, int max_size, int keep_last)
{
int i;
memset(f, 0, sizeof(FrameQueue));
if (!(f->mutex = SDL_CreateMutex())) {
av_log(NULL, AV_LOG_FATAL, "SDL_CreateMutex(): %s\n", SDL_GetError());
return AVERROR(ENOMEM);
}
if (!(f->cond = SDL_CreateCond())) {
av_log(NULL, AV_LOG_FATAL, "SDL_CreateCond(): %s\n", SDL_GetError());
return AVERROR(ENOMEM);
}
f->pktq = pktq;
f->max_size = FFMIN(max_size, FRAME_QUEUE_SIZE);
f->keep_last = !!keep_last;
for (i = 0; i < f->max_size; i++)
if (!(f->queue[i].frame = av_frame_alloc()))
return AVERROR(ENOMEM);
return 0;
}
static void frame_queue_destory(FrameQueue *f)
{
int i;
for (i = 0; i < f->max_size; i++) {
Frame *vp = &f->queue[i];
frame_queue_unref_item(vp);
av_frame_free(&vp->frame);
}
SDL_DestroyMutex(f->mutex);
SDL_DestroyCond(f->cond);
}
static void frame_queue_signal(FrameQueue *f)
{
SDL_LockMutex(f->mutex);
SDL_CondSignal(f->cond);
SDL_UnlockMutex(f->mutex);
}
static Frame *frame_queue_peek(FrameQueue *f)
{
return &f->queue[(f->rindex + f->rindex_shown) % f->max_size];
}
static Frame *frame_queue_peek_next(FrameQueue *f)
{
return &f->queue[(f->rindex + f->rindex_shown + 1) % f->max_size];
}
static Frame *frame_queue_peek_last(FrameQueue *f)
{
return &f->queue[f->rindex];
}
static Frame *frame_queue_peek_writable(FrameQueue *f)
{
/* wait until we have space to put a new frame */
SDL_LockMutex(f->mutex);
while (f->size >= f->max_size &&
!f->pktq->abort_request) {
SDL_CondWait(f->cond, f->mutex);
}
SDL_UnlockMutex(f->mutex);
if (f->pktq->abort_request)
return NULL;
return &f->queue[f->windex];
}
static Frame *frame_queue_peek_readable(FrameQueue *f)
{
/* wait until we have a readable a new frame */
SDL_LockMutex(f->mutex);
while (f->size - f->rindex_shown <= 0 &&
!f->pktq->abort_request) {
SDL_CondWait(f->cond, f->mutex);
}
SDL_UnlockMutex(f->mutex);
if (f->pktq->abort_request)
return NULL;
return &f->queue[(f->rindex + f->rindex_shown) % f->max_size];
}
static void frame_queue_push(FrameQueue *f)
{
if (++f->windex == f->max_size)
f->windex = 0;
SDL_LockMutex(f->mutex);
f->size++;
SDL_CondSignal(f->cond);
SDL_UnlockMutex(f->mutex);
}
static void frame_queue_next(FrameQueue *f)
{
if (f->keep_last && !f->rindex_shown) {
f->rindex_shown = 1;
return;
}
frame_queue_unref_item(&f->queue[f->rindex]);
if (++f->rindex == f->max_size)
f->rindex = 0;
SDL_LockMutex(f->mutex);
f->size--;
SDL_CondSignal(f->cond);
SDL_UnlockMutex(f->mutex);
}
/* return the number of undisplayed frames in the queue */
static int frame_queue_nb_remaining(FrameQueue *f)
{
return f->size - f->rindex_shown;
}
/* return last shown position */
static int64_t frame_queue_last_pos(FrameQueue *f)
{
Frame *fp = &f->queue[f->rindex];
if (f->rindex_shown && fp->serial == f->pktq->serial)
return fp->pos;
else
return -1;
}
static void decoder_abort(Decoder *d, FrameQueue *fq)
{
packet_queue_abort(d->queue);
frame_queue_signal(fq);
SDL_WaitThread(d->decoder_tid, NULL);
d->decoder_tid = NULL;
packet_queue_flush(d->queue);
}
static inline void fill_rectangle(int x, int y, int w, int h)
{
SDL_Rect rect;
rect.x = x;
rect.y = y;
rect.w = w;
rect.h = h;
if (w && h)
SDL_RenderFillRect(renderer, &rect);
}
static int realloc_texture(SDL_Texture **texture, Uint32 new_format, int new_width, int new_height, SDL_BlendMode blendmode, int init_texture)
{
Uint32 format;
int access, w, h;
if (!*texture || SDL_QueryTexture(*texture, &format, &access, &w, &h) < 0 || new_width != w || new_height != h || new_format != format) {
void *pixels;
int pitch;
if (*texture)
SDL_DestroyTexture(*texture);
if (!(*texture = SDL_CreateTexture(renderer, new_format, SDL_TEXTUREACCESS_STREAMING, new_width, new_height)))
return -1;
if (SDL_SetTextureBlendMode(*texture, blendmode) < 0)
return -1;
if (init_texture) {
if (SDL_LockTexture(*texture, NULL, &pixels, &pitch) < 0)
return -1;
memset(pixels, 0, pitch * new_height);
SDL_UnlockTexture(*texture);
}
av_log(NULL, AV_LOG_VERBOSE, "Created %dx%d texture with %s.\n", new_width, new_height, SDL_GetPixelFormatName(new_format));
}
return 0;
}
static void calculate_display_rect(SDL_Rect *rect,
int scr_xleft, int scr_ytop, int scr_width, int scr_height,
int pic_width, int pic_height, AVRational pic_sar)
{
AVRational aspect_ratio = pic_sar;
int64_t width, height, x, y;
if (av_cmp_q(aspect_ratio, av_make_q(0, 1)) <= 0)
aspect_ratio = av_make_q(1, 1);
aspect_ratio = av_mul_q(aspect_ratio, av_make_q(pic_width, pic_height));
/* XXX: we suppose the screen has a 1.0 pixel ratio */
height = scr_height;
width = av_rescale(height, aspect_ratio.num, aspect_ratio.den) & ~1;
if (width > scr_width) {
width = scr_width;
height = av_rescale(width, aspect_ratio.den, aspect_ratio.num) & ~1;
}
x = (scr_width - width) / 2;
y = (scr_height - height) / 2;
rect->x = scr_xleft + x;
rect->y = scr_ytop + y;
rect->w = FFMAX((int)width, 1);
rect->h = FFMAX((int)height, 1);
}
static void get_sdl_pix_fmt_and_blendmode(int format, Uint32 *sdl_pix_fmt, SDL_BlendMode *sdl_blendmode)
{
int i;
*sdl_blendmode = SDL_BLENDMODE_NONE;
*sdl_pix_fmt = SDL_PIXELFORMAT_UNKNOWN;
if (format == AV_PIX_FMT_RGB32 ||
format == AV_PIX_FMT_RGB32_1 ||
format == AV_PIX_FMT_BGR32 ||
format == AV_PIX_FMT_BGR32_1)
*sdl_blendmode = SDL_BLENDMODE_BLEND;
for (i = 0; i < FF_ARRAY_ELEMS(sdl_texture_format_map) - 1; i++) {
if (format == sdl_texture_format_map[i].format) {
*sdl_pix_fmt = sdl_texture_format_map[i].texture_fmt;
return;
}
}
}
static int upload_texture(SDL_Texture **tex, AVFrame *frame, struct SwsContext **img_convert_ctx) {
int ret = 0;
Uint32 sdl_pix_fmt;
SDL_BlendMode sdl_blendmode;
get_sdl_pix_fmt_and_blendmode(frame->format, &sdl_pix_fmt, &sdl_blendmode);
if (realloc_texture(tex, sdl_pix_fmt == SDL_PIXELFORMAT_UNKNOWN ? SDL_PIXELFORMAT_ARGB8888 : sdl_pix_fmt, frame->width, frame->height, sdl_blendmode, 0) < 0)
return -1;
switch (sdl_pix_fmt) {
case SDL_PIXELFORMAT_UNKNOWN:
/* This should only happen if we are not using avfilter... */
*img_convert_ctx = sws_getCachedContext(*img_convert_ctx,
frame->width, frame->height, (AVPixelFormat) frame->format, frame->width, frame->height,
AV_PIX_FMT_BGRA, sws_flags, NULL, NULL, NULL);
if (*img_convert_ctx != NULL) {
uint8_t *pixels[4];
int pitch[4];
if (!SDL_LockTexture(*tex, NULL, (void **)pixels, pitch)) {
sws_scale(*img_convert_ctx, (const uint8_t * const *)frame->data, frame->linesize,
0, frame->height, pixels, pitch);
SDL_UnlockTexture(*tex);
}
} else {
av_log(NULL, AV_LOG_FATAL, "Cannot initialize the conversion context\n");
ret = -1;
}
break;
case SDL_PIXELFORMAT_IYUV:
if (frame->linesize[0] > 0 && frame->linesize[1] > 0 && frame->linesize[2] > 0) {
ret = SDL_UpdateYUVTexture(*tex, NULL, frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
} else if (frame->linesize[0] < 0 && frame->linesize[1] < 0 && frame->linesize[2] < 0) {
ret = SDL_UpdateYUVTexture(*tex, NULL, frame->data[0] + frame->linesize[0] * (frame->height - 1), -frame->linesize[0],
frame->data[1] + frame->linesize[1] * (AV_CEIL_RSHIFT(frame->height, 1) - 1), -frame->linesize[1],
frame->data[2] + frame->linesize[2] * (AV_CEIL_RSHIFT(frame->height, 1) - 1), -frame->linesize[2]);
} else {
av_log(NULL, AV_LOG_ERROR, "Mixed negative and positive linesizes are not supported.\n");
return -1;
}
break;
default:
if (frame->linesize[0] < 0) {
ret = SDL_UpdateTexture(*tex, NULL, frame->data[0] + frame->linesize[0] * (frame->height - 1), -frame->linesize[0]);
} else {
ret = SDL_UpdateTexture(*tex, NULL, frame->data[0], frame->linesize[0]);
}
break;
}
return ret;
}
static void set_sdl_yuv_conversion_mode(AVFrame *frame)
{
#if SDL_VERSION_ATLEAST(2,0,8)
SDL_YUV_CONVERSION_MODE mode = SDL_YUV_CONVERSION_AUTOMATIC;
if (frame && (frame->format == AV_PIX_FMT_YUV420P || frame->format == AV_PIX_FMT_YUYV422 || frame->format == AV_PIX_FMT_UYVY422)) {
if (frame->color_range == AVCOL_RANGE_JPEG)
mode = SDL_YUV_CONVERSION_JPEG;
else if (frame->colorspace == AVCOL_SPC_BT709)
mode = SDL_YUV_CONVERSION_BT709;
else if (frame->colorspace == AVCOL_SPC_BT470BG || frame->colorspace == AVCOL_SPC_SMPTE170M)
mode = SDL_YUV_CONVERSION_BT601;
}
SDL_SetYUVConversionMode(mode); /* FIXME: no support for linear transfer */
#endif
}
static void video_image_display(VideoState *is)
{
Frame *vp;
Frame *sp = NULL;
SDL_Rect rect;
vp = frame_queue_peek_last(&is->pictq);
if (is->subtitle_st) {
if (frame_queue_nb_remaining(&is->subpq) > 0) {
sp = frame_queue_peek(&is->subpq);
if (vp->pts >= sp->pts + ((float) sp->sub.start_display_time / 1000)) {
if (!sp->uploaded) {
uint8_t* pixels[4];
int pitch[4];
int i;
if (!sp->width || !sp->height) {
sp->width = vp->width;
sp->height = vp->height;
}
if (realloc_texture(&is->sub_texture, SDL_PIXELFORMAT_ARGB8888, sp->width, sp->height, SDL_BLENDMODE_BLEND, 1) < 0)
return;
for (i = 0; i < sp->sub.num_rects; i++) {
AVSubtitleRect *sub_rect = sp->sub.rects[i];
sub_rect->x = av_clip(sub_rect->x, 0, sp->width );
sub_rect->y = av_clip(sub_rect->y, 0, sp->height);
sub_rect->w = av_clip(sub_rect->w, 0, sp->width - sub_rect->x);
sub_rect->h = av_clip(sub_rect->h, 0, sp->height - sub_rect->y);
is->sub_convert_ctx = sws_getCachedContext(is->sub_convert_ctx,
sub_rect->w, sub_rect->h, AV_PIX_FMT_PAL8,
sub_rect->w, sub_rect->h, AV_PIX_FMT_BGRA,
0, NULL, NULL, NULL);
if (!is->sub_convert_ctx) {
av_log(NULL, AV_LOG_FATAL, "Cannot initialize the conversion context\n");
return;
}
if (!SDL_LockTexture(is->sub_texture, (SDL_Rect *)sub_rect, (void **)pixels, pitch)) {
sws_scale(is->sub_convert_ctx, (const uint8_t * const *)sub_rect->data, sub_rect->linesize,
0, sub_rect->h, pixels, pitch);
SDL_UnlockTexture(is->sub_texture);
}
}
sp->uploaded = 1;
}
} else
sp = NULL;
}
}
calculate_display_rect(&rect, is->xleft, is->ytop, is->width, is->height, vp->width, vp->height, vp->sar);
if (!vp->uploaded) {
if (upload_texture(&is->vid_texture, vp->frame, &is->img_convert_ctx) < 0)
return;
vp->uploaded = 1;
vp->flip_v = vp->frame->linesize[0] < 0;
}
set_sdl_yuv_conversion_mode(vp->frame);
SDL_RenderCopyEx(renderer, is->vid_texture, NULL, &rect, 0, NULL, (SDL_RendererFlip) (vp->flip_v ? SDL_FLIP_VERTICAL : 0));
set_sdl_yuv_conversion_mode(NULL);
if (sp) {
#if USE_ONEPASS_SUBTITLE_RENDER
SDL_RenderCopy(renderer, is->sub_texture, NULL, &rect);
#else
int i;
double xratio = (double)rect.w / (double)sp->width;
double yratio = (double)rect.h / (double)sp->height;
for (i = 0; i < sp->sub.num_rects; i++) {
SDL_Rect *sub_rect = (SDL_Rect*)sp->sub.rects[i];
SDL_Rect target = {.x = rect.x + sub_rect->x * xratio,
.y = rect.y + sub_rect->y * yratio,
.w = sub_rect->w * xratio,
.h = sub_rect->h * yratio};
SDL_RenderCopy(renderer, is->sub_texture, sub_rect, &target);
}
#endif
}
}
static inline int compute_mod(int a, int b)
{
return a < 0 ? a%b + b : a%b;
}
static void video_audio_display(VideoState *s)
{
int i, i_start, x, y1, y, ys, delay, n, nb_display_channels;
int ch, channels, h, h2;
int64_t time_diff;
int rdft_bits, nb_freq;
for (rdft_bits = 1; (1 << rdft_bits) < 2 * s->height; rdft_bits++)
;
nb_freq = 1 << (rdft_bits - 1);
/* compute display index : center on currently output samples */
channels = s->audio_tgt.channels;
nb_display_channels = channels;
if (!s->paused) {
int data_used= s->show_mode == VideoState::SHOW_MODE_WAVES ? s->width : (2*nb_freq);
n = 2 * channels;
delay = s->audio_write_buf_size;
delay /= n;
/* to be more precise, we take into account the time spent since
the last buffer computation */
if (audio_callback_time) {
time_diff = av_gettime_relative() - audio_callback_time;
delay -= (time_diff * s->audio_tgt.freq) / 1000000;
}
delay += 2 * data_used;
if (delay < data_used)
delay = data_used;
i_start= x = compute_mod(s->sample_array_index - delay * channels, SAMPLE_ARRAY_SIZE);
if (s->show_mode == VideoState::SHOW_MODE_WAVES) {
h = INT_MIN;
for (i = 0; i < 1000; i += channels) {
int idx = (SAMPLE_ARRAY_SIZE + x - i) % SAMPLE_ARRAY_SIZE;
int a = s->sample_array[idx];
int b = s->sample_array[(idx + 4 * channels) % SAMPLE_ARRAY_SIZE];
int c = s->sample_array[(idx + 5 * channels) % SAMPLE_ARRAY_SIZE];
int d = s->sample_array[(idx + 9 * channels) % SAMPLE_ARRAY_SIZE];
int score = a - d;
if (h < score && (b ^ c) < 0) {
h = score;
i_start = idx;
}
}
}
s->last_i_start = i_start;
} else {
i_start = s->last_i_start;
}
if (s->show_mode == VideoState::SHOW_MODE_WAVES) {
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
/* total height for one channel */
h = s->height / nb_display_channels;
/* graph height / 2 */
h2 = (h * 9) / 20;
for (ch = 0; ch < nb_display_channels; ch++) {
i = i_start + ch;
y1 = s->ytop + ch * h + (h / 2); /* position of center line */
for (x = 0; x < s->width; x++) {
y = (s->sample_array[i] * h2) >> 15;
if (y < 0) {
y = -y;
ys = y1 - y;
} else {
ys = y1;
}
fill_rectangle(s->xleft + x, ys, 1, y);
i += channels;
if (i >= SAMPLE_ARRAY_SIZE)
i -= SAMPLE_ARRAY_SIZE;
}
}
SDL_SetRenderDrawColor(renderer, 0, 0, 255, 255);
for (ch = 1; ch < nb_display_channels; ch++) {
y = s->ytop + ch * h;
fill_rectangle(s->xleft, y, s->width, 1);
}
} else {
if (realloc_texture(&s->vis_texture, SDL_PIXELFORMAT_ARGB8888, s->width, s->height, SDL_BLENDMODE_NONE, 1) < 0)
return;
if (s->xpos >= s->width)
s->xpos = 0;
nb_display_channels= FFMIN(nb_display_channels, 2);
if (rdft_bits != s->rdft_bits) {
av_rdft_end(s->rdft);
av_free(s->rdft_data);
s->rdft = av_rdft_init(rdft_bits, DFT_R2C);
s->rdft_bits = rdft_bits;
s->rdft_data = (FFTSample *) av_malloc_array(nb_freq, 4 *sizeof(*s->rdft_data));
}
if (!s->rdft || !s->rdft_data){
av_log(NULL, AV_LOG_ERROR, "Failed to allocate buffers for RDFT, switching to waves display\n");
s->show_mode = VideoState::SHOW_MODE_WAVES;
} else {
FFTSample *data[2];
SDL_Rect rect = {.x = s->xpos, .y = 0, .w = 1, .h = s->height};
uint32_t *pixels;
int pitch;
for (ch = 0; ch < nb_display_channels; ch++) {
data[ch] = s->rdft_data + 2 * nb_freq * ch;
i = i_start + ch;
for (x = 0; x < 2 * nb_freq; x++) {
double w = (x-nb_freq) * (1.0 / nb_freq);
data[ch][x] = s->sample_array[i] * (1.0 - w * w);
i += channels;
if (i >= SAMPLE_ARRAY_SIZE)
i -= SAMPLE_ARRAY_SIZE;
}
av_rdft_calc(s->rdft, data[ch]);
}
/* Least efficient way to do this, we should of course
* directly access it but it is more than fast enough. */
if (!SDL_LockTexture(s->vis_texture, &rect, (void **)&pixels, &pitch)) {
pitch >>= 2;
pixels += pitch * s->height;
for (y = 0; y < s->height; y++) {
double w = 1 / sqrt(nb_freq);
int a = sqrt(w * sqrt(data[0][2 * y + 0] * data[0][2 * y + 0] + data[0][2 * y + 1] * data[0][2 * y + 1]));
int b = (nb_display_channels == 2 ) ? sqrt(w * hypot(data[1][2 * y + 0], data[1][2 * y + 1]))
: a;
a = FFMIN(a, 255);
b = FFMIN(b, 255);
pixels -= pitch;
*pixels = (a << 16) + (b << 8) + ((a+b) >> 1);
}
SDL_UnlockTexture(s->vis_texture);
}
SDL_RenderCopy(renderer, s->vis_texture, NULL, NULL);
}
if (!s->paused)
s->xpos++;
}
}
static void stream_component_close(VideoState *is, int stream_index)
{
AVFormatContext *ic = is->ic;
AVCodecParameters *codecpar;
if (stream_index < 0 || stream_index >= ic->nb_streams)
return;
codecpar = ic->streams[stream_index]->codecpar;
switch (codecpar->codec_type) {
case AVMEDIA_TYPE_AUDIO:
decoder_abort(&is->auddec, &is->sampq);
SDL_CloseAudioDevice(audio_dev);
decoder_destroy(&is->auddec);
swr_free(&is->swr_ctx);
av_freep(&is->audio_buf1);
is->audio_buf1_size = 0;
is->audio_buf = NULL;
if (is->rdft) {
av_rdft_end(is->rdft);
av_freep(&is->rdft_data);
is->rdft = NULL;
is->rdft_bits = 0;
}
break;
case AVMEDIA_TYPE_VIDEO:
decoder_abort(&is->viddec, &is->pictq);
decoder_destroy(&is->viddec);
break;
case AVMEDIA_TYPE_SUBTITLE:
decoder_abort(&is->subdec, &is->subpq);
decoder_destroy(&is->subdec);
break;
default:
break;
}
ic->streams[stream_index]->discard = AVDISCARD_ALL;
switch (codecpar->codec_type) {
case AVMEDIA_TYPE_AUDIO:
is->audio_st = NULL;
is->audio_stream = -1;
break;
case AVMEDIA_TYPE_VIDEO:
is->video_st = NULL;
is->video_stream = -1;
break;
case AVMEDIA_TYPE_SUBTITLE:
is->subtitle_st = NULL;
is->subtitle_stream = -1;
break;
default:
break;
}
}
static void stream_close(VideoState *is)
{
/* XXX: use a special url_shutdown call to abort parse cleanly */
is->abort_request = 1;
SDL_WaitThread(is->read_tid, NULL);
/* close each stream */
if (is->audio_stream >= 0)
stream_component_close(is, is->audio_stream);
if (is->video_stream >= 0)
stream_component_close(is, is->video_stream);
if (is->subtitle_stream >= 0)
stream_component_close(is, is->subtitle_stream);
avformat_close_input(&is->ic);
packet_queue_destroy(&is->videoq);
packet_queue_destroy(&is->audioq);
packet_queue_destroy(&is->subtitleq);
/* free all pictures */
frame_queue_destory(&is->pictq);
frame_queue_destory(&is->sampq);
frame_queue_destory(&is->subpq);
SDL_DestroyCond(is->continue_read_thread);
sws_freeContext(is->img_convert_ctx);
sws_freeContext(is->sub_convert_ctx);
av_free(is->filename);
if (is->vis_texture)
SDL_DestroyTexture(is->vis_texture);
if (is->vid_texture)
SDL_DestroyTexture(is->vid_texture);
if (is->sub_texture)
SDL_DestroyTexture(is->sub_texture);
av_free(is);
}
static void do_exit(VideoState *is)
{
if (is) {
stream_close(is);
}
if (renderer)
SDL_DestroyRenderer(renderer);
if (window)
SDL_DestroyWindow(window);
uninit_opts();
#if CONFIG_AVFILTER
av_freep(&vfilters_list);
#endif
avformat_network_deinit();
if (show_status)
printf("\n");
SDL_Quit();
av_log(NULL, AV_LOG_QUIET, "%s", "");
exit(0);
}
static void sigterm_handler(int sig)
{
exit(123);
}
static void set_default_window_size(int width, int height, AVRational sar)
{
SDL_Rect rect;
int max_width = screen_width ? screen_width : INT_MAX;
int max_height = screen_height ? screen_height : INT_MAX;
if (max_width == INT_MAX && max_height == INT_MAX)
max_height = height;
calculate_display_rect(&rect, 0, 0, max_width, max_height, width, height, sar);
default_width = rect.w;
default_height = rect.h;
}
static int video_open(VideoState *is)
{
int w,h;
w = screen_width ? screen_width : default_width;
h = screen_height ? screen_height : default_height;
if (!window_title)
window_title = input_filename;
SDL_SetWindowTitle(window, window_title);
SDL_SetWindowSize(window, w, h);
SDL_SetWindowPosition(window, screen_left, screen_top);
if (is_full_screen)
SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
SDL_ShowWindow(window);
is->width = w;
is->height = h;
return 0;
}
/* display the current picture, if any */
static void video_display(VideoState *is)
{
if (!is->width)
video_open(is);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
if (is->audio_st && is->show_mode != VideoState::SHOW_MODE_VIDEO)
video_audio_display(is);
else if (is->video_st)
video_image_display(is);
SDL_RenderPresent(renderer);
}
static double get_clock(Clock *c)
{
if (*c->queue_serial != c->serial)
return NAN;
if (c->paused) {
return c->pts;
} else {
double time = av_gettime_relative() / 1000000.0;
return c->pts_drift + time - (time - c->last_updated) * (1.0 - c->speed);
}
}
static void set_clock_at(Clock *c, double pts, int serial, double time)
{
c->pts = pts;
c->last_updated = time;
c->pts_drift = c->pts - time;
c->serial = serial;
}
static void set_clock(Clock *c, double pts, int serial)
{
double time = av_gettime_relative() / 1000000.0;
set_clock_at(c, pts, serial, time);
}
static void set_clock_speed(Clock *c, double speed)
{
set_clock(c, get_clock(c), c->serial);
c->speed = speed;
}
static void init_clock(Clock *c, int *queue_serial)
{
c->speed = 1.0;
c->paused = 0;
c->queue_serial = queue_serial;
set_clock(c, NAN, -1);
}
static void sync_clock_to_slave(Clock *c, Clock *slave)
{
double clock = get_clock(c);
double slave_clock = get_clock(slave);
if (!isnan(slave_clock) && (isnan(clock) || fabs(clock - slave_clock) > AV_NOSYNC_THRESHOLD))
set_clock(c, slave_clock, slave->serial);
}
static int get_master_sync_type(VideoState *is) {
if (is->av_sync_type == AV_SYNC_VIDEO_MASTER) {
if (is->video_st)
return AV_SYNC_VIDEO_MASTER;
else
return AV_SYNC_AUDIO_MASTER;
} else if (is->av_sync_type == AV_SYNC_AUDIO_MASTER) {
if (is->audio_st)
return AV_SYNC_AUDIO_MASTER;
else
return AV_SYNC_EXTERNAL_CLOCK;
} else {
return AV_SYNC_EXTERNAL_CLOCK;
}
}
/* get the current master clock value */
static double get_master_clock(VideoState *is)
{
double val;
switch (get_master_sync_type(is)) {
case AV_SYNC_VIDEO_MASTER:
val = get_clock(&is->vidclk);
break;
case AV_SYNC_AUDIO_MASTER:
val = get_clock(&is->audclk);
break;
default:
val = get_clock(&is->extclk);
break;
}
return val;
}
static void check_external_clock_speed(VideoState *is) {
if (is->video_stream >= 0 && is->videoq.nb_packets <= EXTERNAL_CLOCK_MIN_FRAMES ||
is->audio_stream >= 0 && is->audioq.nb_packets <= EXTERNAL_CLOCK_MIN_FRAMES) {
set_clock_speed(&is->extclk, FFMAX(EXTERNAL_CLOCK_SPEED_MIN, is->extclk.speed - EXTERNAL_CLOCK_SPEED_STEP));
} else if ((is->video_stream < 0 || is->videoq.nb_packets > EXTERNAL_CLOCK_MAX_FRAMES) &&
(is->audio_stream < 0 || is->audioq.nb_packets > EXTERNAL_CLOCK_MAX_FRAMES)) {
set_clock_speed(&is->extclk, FFMIN(EXTERNAL_CLOCK_SPEED_MAX, is->extclk.speed + EXTERNAL_CLOCK_SPEED_STEP));
} else {
double speed = is->extclk.speed;
if (speed != 1.0)
set_clock_speed(&is->extclk, speed + EXTERNAL_CLOCK_SPEED_STEP * (1.0 - speed) / fabs(1.0 - speed));
}
}
/* seek in the stream */
static void stream_seek(VideoState *is, int64_t pos, int64_t rel, int seek_by_bytes)
{
if (!is->seek_req) {
is->seek_pos = pos;
is->seek_rel = rel;
is->seek_flags &= ~AVSEEK_FLAG_BYTE;
if (seek_by_bytes)
is->seek_flags |= AVSEEK_FLAG_BYTE;
is->seek_req = 1;
SDL_CondSignal(is->continue_read_thread);
}
}
/* pause or resume the video */
static void stream_toggle_pause(VideoState *is)
{
if (is->paused) {
is->frame_timer += av_gettime_relative() / 1000000.0 - is->vidclk.last_updated;
if (is->read_pause_return != AVERROR(ENOSYS)) {
is->vidclk.paused = 0;
}
set_clock(&is->vidclk, get_clock(&is->vidclk), is->vidclk.serial);
}
set_clock(&is->extclk, get_clock(&is->extclk), is->extclk.serial);
is->paused = is->audclk.paused = is->vidclk.paused = is->extclk.paused = !is->paused;
}
static void toggle_pause(VideoState *is)
{
stream_toggle_pause(is);
is->step = 0;
}
static void toggle_mute(VideoSta