#include<bits/stdc++.h>
#include<conio.h>
#include<windows.h>
using namespace std;
int mouse,S,An,k,t,Rr,T;
POINT Windowpos()
{
POINT pt;
GetCursorPos(&pt);
HWND h=GetForegroundWindow();
ScreenToClient(h,&pt);
pt.x/=8;pt.y/=16;
return pt;
}
void SlowDisplay(int x,char *p)
{
while(1)
{
if(*p!=0) printf("%c",*p++);
else break;Sleep(x);
}
}
void Color(int a)
{
if(a==0) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);
if(a==1) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);
if(a==2) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
if(a==3) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_GREEN);
if(a==4) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_RED);
}
void Luan()
{
if(Rr==0) printf("┃过天按钮┃");
if(Rr==1) printf("┃过关按扭┃");
if(Rr==2) printf("┃过关按纽┃");
if(Rr==3) printf("┃过关按忸┃");
if(Rr==4
C++超级按钮!
最新推荐文章于 2024-09-11 19:54:50 发布