接着上文的[集群聊天服务器]----(八)群组类、群组操作接口以及业务模块之创建群组,加入群组以及群组聊天开发,项目真正操作,还需要客户端进行相关操作的,接下来我们剖析客户端的实现。
main函数
客户端主要对用户输入的消息进行序列化,一定要与之前服务端设置的键值相对应
int main(int argc, char **argv)
{
if (argc < 3)
{
cerr << "command invalid! example: ./ChatClient 127.0.0.1 6000" << endl;
exit(-1);
}
// 解析通过命令行参数传递的ip和port
char *ip = argv[1];
uint16_t port = atoi(argv[2]);
// 创建client端的socket
int clientfd = socket(AF_INET, SOCK_STREAM, 0);
if (-1 == clientfd)
{
cerr << "socket create error" << endl;
exit(-1);
}
// 填写client需要连接的server信息ip+port 绑定ip和端口号
sockaddr_in server;
memset(&server, 0, sizeof(sockaddr_in));
server.sin_family = AF_INET;
server.sin_port = htons(port);
server.sin_addr.s_addr = inet_addr(ip);
// client和server进行连接
if (-1 == connect(clientfd, (sockaddr *)&server, sizeof(sockaddr_in)))
{
cerr << "connect server error" << endl;
close(clientfd);
exit(-1);
}
// 初始化读写线程通信用的信号量
sem_init(&rwsem, 0, 0);
// 连接服务器成功,启动接收子线程
std::thread readTask(readTaskHandler, clientfd); // pthread_create
readTask.detach();
// main线程用于接收用户输入,负责发送数据
for (;;)
{
// 显示首页面菜单 登录、注册、退出
cout << "========================" << endl;
cout << "1. login" << endl;
cout << "2. register" << endl;
cout << "3. quit" << endl;
cout << "========================" << endl;
cout << "choice:";
int choice = 0;
cin >> choice;
cin.get(); // 读掉缓冲区残留的回车 如果不回收到回车,后面在输入就会读取回车 不读取输入的
switch (choice)
{
case 1: // login业务
{
int id = 0;
char pwd[50] = {0};
cout << "userid:";
cin >> id;
cin.get(); // 读掉缓冲区残留的回车
cout << "userpassword:";
cin.getline(pwd, 50);
json js;
js["msgid"] = LOGIN_MSG;
js["id"] = id;
js["password"] = pwd;
string request = js.dump();
g_isLoginSuccess = false;
int len = send(clientfd, request.c_str(), strlen(request.c_str()) + 1, 0);
if (len == -1)
{
cerr << "send login msg error:" << request << endl;
}
sem_wait(&rwsem); // 等待信号量,由子线程处理完登录的响应消息后,通知这
if (g_isLoginSuccess)
{
isMainMenuRunning = true;
// 进入聊天主菜单页面
mainMenu(clientfd);
}
}
break;
case 2: // register业务
{
char name[50] = {0};
char pwd[50] = {0};
cout << "username:";
cin.getline(name, 50); // 遇见回车结束
cout << "userpassword:";
cin.getline(pwd, 50);
json js;
js["msgid"] = REG_MSG;
js["name"] = name;
js["password"] = pwd;
string request = js.dump();
int len = send(clientfd, request.c_str(), strlen(request.c_str()) + 1, 0);
if (len == -1)
{
cerr << "send reg msg error:" << request << endl;
}
sem_wait(&rwsem); // 等待信号量,由子线程处理完注册的响应消息后,通知这
}
break;
case 3: // quit业务
close(clientfd);
sem_destroy(&rwsem);
exit(0);
default:
cerr << "invalid input!" << endl;
break;
}
}
return 0;
}
- 解析通过命令行参数获取传递的ip和port
- 调用
socket
函数,创建client端的socket - 填写client需要连接的server信息ip+port 绑定ip和端口号
- 调用
connect()
函数将client和server进行连接 - 初始化读写线程通信用的信号量
- 连接服务器成功,启动接收子线程,main线程用于接收用户输入,负责发送数据,子线程用作接收线程
- 显示首页面菜单 登录、注册、退出操作,注意读掉缓冲区残留的回车 如果不回收到回车,后面在输入就会读取回车 不读取输入的
- 根据用户的选择登录LOGIN_MSG、注册REG_MSG、退出进行相关操作
登录响应
void doLoginResponse(json &responsejs)
{
if (0 != responsejs["errno"].get<int>()) // 登录失败
{
cerr << responsejs["errmsg"] << endl;
g_isLoginSuccess = false;
}
else
{
// 记录当前用户的id和name
g_currentUser.setId(responsejs["id"].get<int>());
g_currentUser.setName(responsejs["name"]);
// 记录当前用户的好友列表信息
if (responsejs.contains("friends"))
{
g_currentUserFriendList.clear();
vector<string> vec = responsejs["friends"];
for (string &str : vec)
{
json js = json::parse(str);
User user;
user.setId(js["id"].get<int>());
user.setName(js["name"]);
user.setState(js["state"]);
g_currentUserFriendList.push_back(user);
}
}
// 记录当前用户的群组列表信息
if (responsejs.contains("groups"))
{
// 初始化
g_currentUserGroupList.clear();
vector<string> vec1 = responsejs["groups"];
for (string &groupstr : vec1)
{
json grpjs = json::parse(groupstr);
Group group;
group.setId(grpjs["id"].get<int>());
group.setName(grpjs["groupname"]);
group.setDesc(grpjs["groupdesc"]);
vector<string> vec2 = grpjs["users"];
for (string &userstr : vec2)
{
GroupUser user;
json js = json::parse(userstr);
user.setId(js["id"].get<int>());
user.setName(js["name"]);
user.setState(js["state"]);
user.setRole(js["role"]);
group.getUsers().push_back(user);
}
g_currentUserGroupList.push_back(group);
}
}
// 显示登录用户的基本信息
showCurrentUserData();
// 显示当前用户的离线消息 个人聊天或者群组消息
if (responsejs.contains("offlinemsg"))
{
vector<string> vec = responsejs["offlinemsg"];
for (string &str : vec)
{
json js = json::parse(str);
int msgtype = js["msgid"].get<int>();
if (ONE_CHAT_MSG == msgtype)
{
cout << js["time"].get<string>() << "[" << js["id"] << "]" << js["name"].get<string>()
<< " said: " << js["msg"].get<string>() << endl;
}
else if (GROUP_CHAT_MSG == msgtype)
{
cout << "群消息[" << js["groupid"] << "]: " << js["time"].get<string>() << "["
<< js["id"] << "]" << js["name"].get<string>()
<< " said: " << js["msg"].get<string>() << endl;
}
}
}
g_isLoginSuccess = true;
}
}
- 登录成功以后记录当前用户的id和name
- 记录当前用户的好友列表信息
- 记录当前用户的群组列表信息
- 显示登录用户的基本信息
- 显示当前用户的离线消息 个人聊天或者群组消息
注册相应
void doRegResponse(json &responsejs)
{
if (0 != responsejs["errno"].get<int>())
{
cerr << "name is already exist, register error!" << endl;
}
else
{
cerr << "name register success, userid is" << responsejs["id"]
<< ", do not forget it!" << endl;
}
}
子线程做接收线程
void readTaskHandler(int clientfd)
{
for (;;)
{
char buffer[1024] = {0};
int len = recv(clientfd, buffer, 1024, 0); // 阻塞了
if (-1 == len || 0 == len)
{
close(clientfd);
exit(-1);
}
// 接受chatserver转发的数据,反序列化生成json数据对象
json js = json::parse(buffer);
int msgtype = js["msgid"].get<int>();
if (ONE_CHAT_MSG == msgtype)
{
cout << js["time"].get<string>() << "[" << js["id"] << "]" << js["name"].get<string>()
<< " said: " << js["msg"].get<string>() << endl;
continue;
}
if (GROUP_CHAT_MSG == msgtype)
{
cout << "群消息[" << js["groupid"] << "]: " << js["time"].get<string>() << "["
<< js["id"] << "]" << js["name"].get<string>()
<< " said: " << js["msg"].get<string>() << endl;
continue;
}
if (LOGIN_MSG_ACK == msgtype) // 登录响应消息
{
doLoginResponse(js); // 处理登录响应的业务逻辑
sem_post(&rwsem); // 通知主线程 登录结果处理完成
continue;
}
if (REG_MSG_ACK == msgtype)
{
doRegResponse(js);
sem_post(&rwsem); // 通知主线程 注册结果
continue;
}
}
}
- 根据msgid获取对应的消息类别,并作出相关的回应
- ** 通知主线程 登录以及注册结果**
显示当前登录成功用户的基本信息
void showCurrentUserData()
{
cout << "======================login user======================" << endl;
cout << "current login user => id:" << g_currentUser.getId() << " name:" << g_currentUser.getName() << endl;
cout << "----------------------friend list---------------------" << endl;
if (!g_currentUserFriendList.empty())
{
for (User &user : g_currentUserFriendList)
{
cout << user.getId() << " " << user.getName() << " " << user.getState() << endl;
}
}
cout << "----------------------group list----------------------" << endl;
if (!g_currentUserGroupList.empty())
{
for (Group &group : g_currentUserGroupList)
{
cout << group.getId() << " " << group.getName() << " " << group.getDesc() << endl;
for (GroupUser &user : group.getUsers())
{
cout << user.getId() << " " << user.getName() << " " << user.getState()
<< " " << user.getRole() << endl;
}
}
}
cout << "======================================================" << endl;
}
获取系统时间
string getCurrentTime()
{
auto tt = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
struct tm *ptm = localtime(&tt);
char date[60] = {0};
sprintf(date, "%d-%02d-%02d %02d:%02d:%02d",
(int)ptm->tm_year + 1900, (int)ptm->tm_mon + 1, (int)ptm->tm_mday,
(int)ptm->tm_hour, (int)ptm->tm_min, (int)ptm->tm_sec);
return std::string(date);
}
系统支持的客户端命令列表commandMap
unordered_map<string, string> commandMap = {
{"help", "显示所有支持的命令,格式help"},
{"chat", "一对一聊天,格式chat:friendid:message"},
{"addfriend", "添加好友,格式addfriend:friendid"},
{"creategroup", "创建群组,格式creategroup:groupname:groupdesc"},
{"addgroup", "加入群组,格式addgroup:groupid"},
{"groupchat", "群聊,格式groupchat:groupid:message"},
{"loginout", "注销,格式loginout"}};
注册系统支持的客户端命令处理
unordered_map<string, function<void(int, string)>> commandHandlerMap = {
{"help", help},
{"chat", chat},
{"addfriend", addfriend},
{"creategroup", creategroup},
{"addgroup", addgroup},
{"groupchat", groupchat},
{"loginout", loginout}};
help,chat,addfriend,creategroup,addgroup,groupchat,loginout都对应着相应的处理函数
主聊天页面程序
void mainMenu(int clientfd)
{
help();
char buffer[1024] = {0};
while (isMainMenuRunning)
{
cin.getline(buffer, 1024);
string commandbuf(buffer);
string command;
// 找到了返回起始下标
int idx = commandbuf.find(":"); // 除了help和loginout没有:
if (-1 == idx)
{
command = commandbuf;
}
else
{
command = commandbuf.substr(0, idx);
}
auto it = commandHandlerMap.find(command);
if (it == commandHandlerMap.end())
{
cerr << "invaild input command!" << endl;
continue;
}
// 调用相应命令的事件处理回调 mainMenu对修改封闭 添加新功能不需要修改该函数
it->second(clientfd, commandbuf.substr(idx + 1, commandbuf.size() - idx));
}
}
- 通过
find
以及substr
函数对命令command
进行了分离,命令存在的话,调用相应命令的事件处理回调
help
命令
void help(int, string)
{
cout << "show command list >>> " << endl;
for (auto &p : commandMap)
{
cout << p.first << " : " << p.second << endl;
}
cout << endl;
}
显示系统支持的客户端命令列表
addfriend
命令
void addfriend(int clientfd, string str)
{
int friendid = atoi(str.c_str());
json js;
js["msgid"] = ADD_FRIEND_MSG;
js["id"] = g_currentUser.getId();
js["friendid"] = friendid;
string buffer = js.dump();
int len = send(clientfd, buffer.c_str(), strlen(buffer.c_str()) + 1, 0);
if (-1 == len)
{
cerr << "send addfriend msg error -> " << buffer << endl;
}
}
根据客户输入的命令,调用send()
函数,发向服务端
chat
命令
void chat(int clientfd, string str)
{
int idx = str.find(":"); // friendid:message
if (-1 == idx)
{
cerr << "chat command invalid!" << endl;
return;
}
int friendid = atoi(str.substr(0, idx).c_str());
string message = str.substr(idx + 1, str.size() - idx);
json js;
js["msgid"] = ONE_CHAT_MSG;
js["id"] = g_currentUser.getId();
js["name"] = g_currentUser.getName();
js["toid"] = friendid;
js["msg"] = message;
js["time"] = getCurrentTime();
string buffer = js.dump();
int len = send(clientfd, buffer.c_str(), strlen(buffer.c_str()) + 1, 0);
if (-1 == len)
{
cerr << "send chat msg error -> " << buffer << endl;
}
}
- 获取好友id,以及要发送的消息
creategroup
命令
void creategroup(int clientfd, string str)
{
int idx = str.find(":");
if (-1 == idx)
{
cerr << "creategroup command invalid!" << endl;
return;
}
string groupname = str.substr(0, idx);
string groupdesc = str.substr(idx + 1, str.size() - idx);
json js;
js["msgid"] = CREATE_GROUP_MSG;
js["id"] = g_currentUser.getId();
js["groupname"] = groupname;
js["groupdesc"] = groupdesc;
string buffer = js.dump();
int len = send(clientfd, buffer.c_str(), strlen(buffer.c_str()) + 1, 0);
if (-1 == len)
{
cerr << "send creategroup msg error -> " << buffer << endl;
}
}
addgroup
命令
void addgroup(int clientfd, string str)
{
int groupid = atoi(str.c_str());
json js;
js["msgid"] = ADD_GROUP_MSG;
js["id"] = g_currentUser.getId();
js["groupid"] = groupid;
string buffer = js.dump();
int len = send(clientfd, buffer.c_str(), strlen(buffer.c_str()) + 1, 0);
if (-1 == len)
{
cerr << "send addgroup msg error -> " << buffer << endl;
}
}
groupchat
命令
void groupchat(int clientfd, string str)
{
int idx = str.find(":"); // friendid:message
if (-1 == idx)
{
cerr << "groupchat command invalid!" << endl;
return;
}
int groupid = atoi(str.substr(0, idx).c_str()); // atoi处理的char*
string message = str.substr(idx + 1, str.size() - idx); // 第二个参数是长度
json js;
js["msgid"] = GROUP_CHAT_MSG;
js["id"] = g_currentUser.getId();
js["name"] = g_currentUser.getName();
js["groupid"] = groupid;
js["msg"] = message;
js["time"] = getCurrentTime();
string buffer = js.dump();
int len = send(clientfd, buffer.c_str(), strlen(buffer.c_str()) + 1, 0);
if (-1 == len)
{
cerr << "send groupchat msg error -> " << buffer << endl;
}
}
loginout
命令
void loginout(int clientfd, string str)
{
json js;
js["msgid"] = LOGINOUT_MSG;
js["id"] = g_currentUser.getId();
string buffer = js.dump();
int len = send(clientfd, buffer.c_str(), strlen(buffer.c_str()) + 1, 0);
if (-1 == len)
{
cerr << "send loginout msg error -> " << buffer << endl;
}
else
{
isMainMenuRunning = false;
}
}