# include<stdio.h>
#define hang 10
#define line 10
void cd()//菜单
{
printf("1:开始游戏\n");
printf("2:退出游戏\n");
printf("请输入选择:");
}
void csh(char board[line][hang])//初始化棋盘
{
int i,j;
for(i=0;i<hang;i++)
{
for (j=0;j<line;j++)
{
board[i][j]=' ';
}
}
}
void display(char board[line] [hang])//棋盘显示
{
int i,j;
for(i=0;i<hang;i++)
{
for(j=0;j<line;j++)//数据打印
{
printf("%3.c",board[i][j]);
if(j<(line-1))
printf("|");
}
printf("\n");
if(i<(hang-1))//分割行的打印
{
for(j=0;j<line;j++)
{
printf("---");
if(j<(line-1))
printf("|");
}
printf("\n");
}
}
}
int isfull(char board[line][hang])//判断棋盘是否为空
{
int i,j,zj=1;
for (i=0;i<hang;i++)
{
for(j=0;j<line;j++)
{
if(board[i][j]==' ')
return 0;
}
}
return 1;
}
char iswinner(char board[line][hang],char mb)
{
int i,j,flag,zj=0;
flag=0;
for (i=0;i<hang;i++)
{
for(j=0;j<line;j++)
{ //判断行
if(j+4<line)
{
if(board[j][i]==mb&&board[j][i]==board[j+1][i]&&board[j][i]==board[j+2][i]&&board[j][i]==board[j+3][i]&&board[j][i]==board[j+4][i])
{
flag=1;
goto result;
}
}
//判断列
if(j+4<hang&&i)
{
if(board[i][j]==mb&&board[i][j]==board[i][j+1]&&board[i][j]==board[i][j+2]&&board[i][j]==board[i][j+3]&&board[i][j]==board[i][j+4])
{
flag=1;
goto result;
}
}
//判断左斜行
if(j+4<hang&&i+4<line)
{
if(board[i][j]==mb&&board[i][j]==board[i+1][j+1]&&board[i][j]==board[i+2][j+2]&&board[i][j]==board[i+3][j+3]&&board[i][j]==board[i+4][j+4])
{
flag=1;
goto result;
}
}
//判断右斜行
if(j+4<hang&&i-4>=0)
{
if(board[i][j]==mb&&board[i][j]==board[i-1][j+1]&&board[i][j]==board[i-2][j+2]&&board[i][j]==board[i-3][j+3]&&board[i][j]==board[i-4][j+4])
{
flag=1;
goto result;
}
}
}
}
result:
if(flag)
return 0;
else
return 1;
}
void game(char board[line][hang])
{
int a,b,c,d,pd,zj;
char tj;
//函数声明
void display(char board[line] [hang]);
char iswinner(char board[line][hang],char mb);
int isfull(char board[line][hang]);
//函数调用
display(board);
tj=1;
while(tj)//1号玩家下棋
{
pd=1;
printf("1号玩家下棋,请输入落子坐标:");
scanf("%d,%d",&a,&b);
if(a<=hang&&b<=line)
{
if(board[a-1][b-1]==' ')
{
board[a-1][b-1]='*';
display(board);
}
else
{
printf("此处已经被落子,请重新输入坐标\n");
display(board);
pd=0;
}
}
else
{
printf("超出棋盘格子\n");
display(board);
pd=0;
}
tj=iswinner(board,'*');
if(tj==0)
{
printf("1号玩家获胜\n");
break;
}
zj=isfull(board);
if(zj==1)
{
printf("平局\n");
break;
}
assept :
if(pd)//2号玩家下棋
{
printf("2号玩家下棋,请输入落子坐标:");
scanf("%d,%d",&c,&d);
if(c<=hang&&d<=line)
{
if(board[c-1][d-1]==' ')
{
board[c-1][d-1]='#';
display(board);
}
else
{
printf("此处已经被落子,请重新输入坐标\n");
display(board);
goto assept;
}
}
else
{
printf("超出棋盘格子\n");
display(board);
goto assept;
}
tj=iswinner(board,'#');
if(tj==0)
{
printf("2号玩家获胜\n");
break;
}
zj=isfull(board);
if(zj==1)
{
printf("游戏平局\n");
break;
}
}
}
}
int main()//双人五子棋游戏
{
int xz,tj=1;
char board[line] [hang];
//函数声明
void cd();
void csh(char board[line][hang]);
void game(char board[line][hang]);
//二维数据传参
while (tj)
{
cd();
csh(board);
scanf("%d",&xz);
switch(xz)
{
case 1:
{
game(board);
break;
}
case 2:
{
printf("游戏退出中····");
tj=0;break;
}
}
}
}
C语言双人游戏五子棋
最新推荐文章于 2024-05-31 14:42:05 发布