展示
代码(手把手教你)
#include <bits/stdc++.h>
#include <conio.h>
#include <windows.h>
using namespace std;
bool gameOver;
const int width = 20;
const int height = 10;
int x, y, fruitX, fruitY, score;
int tailX[100], tailY[100];
int nTail;
enum eDirection { STOP = 0, LEFT, RIGHT, UP, DOWN};
eDirection dir;
void Setup() {
gameOver = false;
dir = STOP;
x = width / 2;
y = height / 2;
fruitX = rand() % width;
fruitY = rand() % height;
score = 0;
}
void Draw() {
system("cls");
for (int i = 0; i < width + 2; i++)
cout << "#";
cout << endl;
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
if (j == 0)
cout << "#";
if (i == y && j == x)
cout << "O";
else if (i == fruitY && j == fruitX)
cout << "F";
else {
bool printTail = false;
for (int k = 0; k < nTail; k++) {
if (tailX[k] == j && tailY[k] == i) {
cout << "o";
printTail = true;
}
}
if (!printTail)
cout << " ";
}
if (j == width - 1)
cout << "#";
}
cout << endl;
}
for (int i = 0; i < width + 2; i++)
cout << "#";
cout << endl;
cout << "Score:" << score << endl;
}
void Input() {
if (_kbhit()) {
switch (_getch()) {
case 'a':
dir = LEFT;
break;
case 'd':
dir = RIGHT;
break;
case 'w':
dir = UP;
break;
case 's':
dir = DOWN;
break;
case 'x':
gameOver = true;
break;
}
}
}
void Logic() {
int prevX = tailX[0];
int prevY = tailY[0];
int prev2X, prev2Y;
tailX[0] = x;
tailY[0] = y;
for (int i = 1; i < nTail; i++) {
prev2X = tailX[i];
prev2Y = tailY[i];
tailX[i] = prevX;
tailY[i] = prevY;
prevX = prev2X;
prevY = prev2Y;
}
switch (dir) {
case LEFT:
x--;
break;
case RIGHT:
x++;
break;
case UP:
y--;
break;
case DOWN:
y++;
break;
default:
break;
}
if (x >= width) x = 0;
else if (x < 0) x = width - 1;
if (y >= height) y = 0;
else if (y < 0) y = height - 1;
for (int i = 0; i < nTail; i++) {
if (tailX[i] == x && tailY[i] == y) {
gameOver = true;
}
}
if (x == fruitX && y == fruitY) {
score += 10;
fruitX = rand() % width;
fruitY = rand() % height;
nTail++;
}
}
int main() {
cout << "欢迎来到贪吃蛇小游戏,请输入难度(数值越大越简单,1<=难度<=100):";
int x;
cin >> x;
if (x < 1)x = 1;
else if (x > 100)x = 100;
Setup();
while (!gameOver) {
Draw();
Input();
Logic();
Sleep(x); // 控制游戏速度
}
return 0;
}
总结
这是一个简单的ASCII字符跑酷游戏,玩家通过控制字母'O'来避开障碍物,并吃掉水果'F'以获得分数。通过键盘的方向键来控制'O'(蛇)的移动。每吃到一个水果,玩家的分数增加,并且'O'的长度增加一段,增加难度和挑战性。
请注意,这只是一个基础的示例代码,大家可以根据自己的需要进行修改和扩展。