前言
三子棋是一个比较有意思的益智游戏,玩家通过在棋盘上放子占据位置,使自己的子在棋盘上连成一条大于或等于规定长度的直线后即可获胜,这需要玩家具备一点的判断力和远见意识。下面我们就通过C语言实现和电脑进行三子棋的对弈。
正文
#define _CRT_SECURE_NO_WARNINGS 1
//设置棋盘大小
#define ROW 10//行
#define COL 10//列
//设置胜利时的子数
#define WIN 7
#include<stdio.h>
#include<math.h>
#include<stdlib.h>
#include<windows.h>
//打印菜单栏
void menu()
{
printf("*********************************\n");
printf("*********1.play 0.exit*********\n");
printf("*********************************\n");
}
//初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col)
{
int i, j;
for (i = 0; i < ROW; i++)
for (j = 0; j < COL; j++)
board[i][j] = ' ';
}
//打印棋盘
void DisPlayBoard(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col - 1; j++)
{
printf(" %c |", board[i][j]);
}
printf(" %c \n", board[i][j]);
if (i < row - 1)
{
for (j = 0; j < col - 1; j++)
printf("---|");
printf("---\n");
}
}
}
//玩家放子
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0, y = 0;
printf("玩家走>\n");
printf("请输入要下的坐标:\n");
while (1)
{
scanf("%d%d", &x, &y);
if (x >= 1 && x <= col && y >= 1 && y <= row)
{
if (board[col - y][x - 1] == ' ')
{
board[col - y][x - 1] = '*';
break;
}
else
printf("该坐标以被占用,请重新输入:\n");
}
else
printf("坐标非法,请重新输入\n");
}
}
//电脑放子
void ComputerMove(char board[ROW][COL], int row, int col)
{
printf("电脑走>\n");
int x, y;
srand(time(NULL));
while (1)
{
x = (rand() % col + 1);
y = (rand() % row + 1);
if (x >= 1 && x <= col && y >= 1 && y <= row)
if (board[col - y][x - 1] == ' ')
{
board[col - y][x - 1] = '#';
break;
}
}
}
//判断输赢
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
int count = 0;
//判断列是否相等
for (i = 0; i < COL; i++)
{
count = 0;
for (j = 0; j < ROW - 1; j++)
{
if (32 != board[j][i])
{
if (board[j][i] != board[j + 1][i])
{
count = 0;
}
else
{
count++;
}
}
if (WIN-1 == count)
{
return board[j][i];
}
}
}
//判断行是否相等
for (i = 0; i < ROW; i++)
{
count = 0;
for (j = 0; j < COL - 1; j++)
{
if (32 != board[i][j])
{
if (board[i][j] != board[i][j + 1])
{
count = 0;
}
else
{
count++;
}
}
if (WIN-1 == count)
{
return board[i][j];
}
}
}
//判断正对角线是否相等
count = 0;
for (i = 0, j = 0; i < ROW - 1 && j < COL - 1; i++, j++)
{
if(32!=board[i][j])
{
if (board[i][j] != board[i + 1][j + 1])
{
count = 0;
}
else
{
count++;
}
}
if (WIN-1 == count)
{
return board[i][j];
}
}
//判断反对角线是否相等
count = 0;
for (i = 0, j = COL - 1; i < ROW - 1 && j - 1 >= 0; i++, j--)
{
if (32 != board[i][j])
{
if (board[i][j] != board[i + 1][j - 1])
{
count = 0;
}
else
{
count++;
}
}
if (WIN-1 == count)
{
return board[i][j];
}
}
//判断平局
for (i = 0; i < ROW; i++)
{
for (j = 0; j < COL; j++)
{
if (32 == board[i][j])
{
return 'c';
}
}
}
return 'Q';
}
//游戏开始后的游戏进行框架
void game()
{
char Judge;
char board[ROW][COL] = { 0 };
InitBoard(board, ROW, COL);
DisPlayBoard(board, ROW, COL);
while (1)
{
PlayerMove(board, ROW, COL);
DisPlayBoard(board, ROW, COL);
Judge = IsWin(board, ROW, COL);
if (Judge != 'c')
break;
ComputerMove(board, ROW, COL);
DisPlayBoard(board, ROW, COL);
Judge = IsWin(board, ROW, COL);
if (Judge != 'c')
break;
}
if (Judge == '*')
printf("\n胜利!!! *(^o^)*\n\n");
if (Judge == '#')
printf("\n失败…… ·(:~-~:)·\n\n");
if (Judge == 'Q')
printf("\n平局...... o(-.-)o\n\n");
Sleep(1000);
}
//游戏开始前玩家的选择
void test()
{
int input = 0;
do {
menu();
printf("请选择\n");
scanf("%d", &input);
switch (input)
{
case 1:
game(); break;
case 0:
printf("退出游戏\n"); break;
default:
printf("输入错误,请重新输入\n"); break;
}
} while (input);
}
int main()
{
if (WIN > COL || WIN > ROW)
{
printf("WIN取值过大,请重新取值>\n");
}
else
{
test();
}
return 0;
}
结语
以上就是全部代码了,有兴趣的可以复制粘贴来玩。我强烈要求------------------------求各位点个赞吧。