代码练习,完成三子棋游戏(电脑智能下棋)

在B站跟鹏哥学习的,又在网上找了些资源作参考,简单的写了写。

1. test.c

#include "game.h"

void menu()
{
	puts("--------------------");
	puts("------ 1.play ------");
	puts("------ 0.exit ------");
	puts("--------------------");
}

void game()
{
	int num = 0;
	char ret = 0;
	char board[ROW][COL] = { 0 };
	Initboard(board, ROW, COL);
	Displayboard(board, ROW, COL);
	printf("1.玩家先手\n");
	printf("2.电脑先手\n");
	printf("请选择:>");
	scanf("%d", &num);
	switch (num)
	{
		case 1://玩家先手
			//循环下棋
			while (1)
			{
				//玩家
				PlayerMove(board, ROW, COL);
				//判断输赢等状态
				ret = Iswin(board, ROW, COL);
				Displayboard(board, ROW, COL);
				if (ret != 'C')
				{
					break;
				}
				//电脑
				ComputerMove(board, ROW, COL);
				//判断输赢等状态
				ret = Iswin(board, ROW, COL);
				Displayboard(board, ROW, COL);
				if (ret != 'C')
				{
					break;
				}
			}break;
		case 2://电脑先手
			while (1)
			{
				//电脑
				ComputerMove(board, ROW, COL);
				//判断输赢等状态
				ret = Iswin(board, ROW, COL);
				Displayboard(board, ROW, COL);
				if (ret != 'C')
				{
					break;
				}
				//玩家
				PlayerMove(board, ROW, COL);
				//判断输赢等状态
				ret = Iswin(board, ROW, COL);
				Displayboard(board, ROW, COL);
				if (ret != 'C')
				{
					break;
				}
			}break;
		default:
			printf("选择错误,重新选择。\n");
		}
	if ('*' == ret)
		printf("玩家赢\n");
	if ('#' == ret)
		printf("电脑赢\n");
	if ('Q' == ret)
		printf("平局\n");
}

int main()
{
	srand((unsigned int)time(NULL));//利用时间戳生成随机数
	int num = 0;
	while (1)
	{
		menu();
		printf("请选择:> ");
		scanf("%d", &num);
		if (0 == num)
		{
			puts("退出游戏");
			break;
		}
		else if (1 == num)
			//puts("开始游戏\n");
			game();
		else
			puts("选择错误,请重新选择!");
	}
	return 0;
}

2. game.h

#pragma once
#define _CRT_SECURE_NO_WARNINGS 1
#include <stdio.h>
#include<stdlib.h>
#include<time.h>

#define ROW 3
#define COL 3

//初始化棋盘
void Initboard(char board[ROW][COL], int row, int col);
//打印棋盘
void Displayboard(char board[ROW][COL], int row, int col);
//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col);
//电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col);
//判断输赢等状态
char Iswin(char board[ROW][COL], int row, int col);

3. game.c

#include "game.h"

void Initboard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for(i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}
}


void Displayboard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			printf(" %c ", board[i][j]);
			if(j < col-1)
				printf("|");
		}
		printf("\n");
		if (i < row - 1)
		{
			for (j = 0; j < col; j++)
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
		}
		printf("\n");
	}
}

void PlayerMove(char board[ROW][COL], int row, int col)
{
	printf("玩家下棋:\n");
	while (1)
	{
		int x = 0;
		int y = 0;
		printf("输入坐标,每数空一行:>");
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (' ' == board[x - 1][y - 1])
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("坐标被占用,请重新输入\n");
			}
		}
		else
		{
			printf("坐标不在范围内,请重新输入\n");
		}
	}
}

void ComputerMove(char board[ROW][COL], int row, int col)
{
	printf("电脑下棋:\n");
	while (1)
	{
		int x = rand() % row;//随机数
		int y = rand() % col;//随机数
		int i = 0;//行
		int j = 0;//列
		int a = 0;//空格的行
		int b = 0;//空格的列
		int c = 0;//*的计数
		int d = 0;//#的计数
		int e = 0;//空格的计数

		判断中心位置有没有占用
		//if (board[1][1] == ' ')
		//{
		//	board[1][1] = '#';
		//	break;
		//}

		//进攻
		//判断左斜线上电脑有无进攻机会
		for (i = 0, j = 0; i < row, j < col; i++, j++)
		{
			d = 0;
			e = 0;
			if ('#' == board[i][j])
				d++;
			if (' ' == board[i][j])
			{
				e++;
				a = i;
				b = j;
			}
			if (d == row - 1 && d + e == row)
			{
				board[a][b] = '#';
				goto end;
			}
		}
		//判断右斜线上电脑有无进攻机会
		for (i = 0, j = col - 1; i < row, j >= 0; i++, j--)
		{
			d = 0;
			e = 0;
			if ('#' == board[i][j])
				d++;
			if (' ' == board[i][j])
			{
				e++;
				a = i;
				b = j;
			}
			if (d == row - 1 && d + e == row)
			{
				board[a][b] = '#';
				goto end;
			}
		}
		//判断行上电脑有无进攻机会
		for (i = 0; i < row; i++)
		{
			d = 0;
			e = 0;
			for (j = 0; j < col; j++)
			{
				if ('#' == board[i][j])
					d++;
				if (' ' == board[i][j])
				{
					e++;
					a = i;
					b = j;
				}
			}
			if (d == row - 1 && d + e == row)
			{
				board[a][b] = '#';
				goto end;
			}
		}
		//判断列上有无进攻机会
		for (j = 0; j < col; j++)
		{
			d = 0;
			e = 0;
			for (i = 0; i < row; i++)
			{
				if ('#' == board[i][j])
					d++;
				if (' ' == board[i][j])
				{
					e++;
					a = i;
					b = j;
				}
			}
			if (d == col - 1 && d + e == col)
			{
				board[a][b] = '#';
				goto end;
			}

		}
		//防守
		//判断中心位置有没有占用
		if (board[1][1] == ' ')
		{
			board[1][1] = '#';
			break;
		}

		//判断左斜线玩家和电脑胜负状况
		for (i = 0, j = 0, c = 0, d = 0; i < row, j < col; i++, j++)
		{
			if ('*' == board[i][j])
				c++;
			if ('#' == board[i][j])
				d++;
			if (' ' == board[i][j])
			{
				a = i;
				b = j;
			}
		}
		if ((c == row - 1 || d == row - 1) && c + d != row)//判断c||d的时候请加上(),不然编译器语法会将d&&c+d组合一起
		{
			board[a][b] = '#';
			break;
		}
		//判断右斜线玩家和电脑胜负情况
		for (i = 0, j = col - 1, c = 0, d = 0; i < row, j >= 0; i++, j--)//c和d在循环内重置
		{
			if ('*' == board[i][j])
				c++;
			if ('#' == board[i][j])
				d++;
			if (' ' == board[i][j])
			{
				a = i;
				b = j;
			}
		}
		if ((c == row - 1 || d == col - 1) && c + d != row)
		{
			board[a][b] = '#';
			break;
		}
		//判断在行上玩家和电脑的胜负情况
		for (i = 0; i < row; i++)
		{
			c = 0;//计数在循环内重置
			d = 0;
			for (j = 0; j < col; j++)
			{
				if ('*' == board[i][j])
					c++;
				if ('#' == board[i][j])
					d++;
				if (' ' == board[i][j])
				{
					a = i;
					b = j;
				}
			}
			if ((c == row - 1 || d == col - 1) && c + d != row)
			{
				board[a][b] = '#';
				goto end;
			}
		}
		//判断列上玩家和电脑的胜负情况
		for (j = 0; j < col; j++)
		{
			c = 0;
			d = 0;
			for (i = 0; i < row; i++)
			{
				if ('*' == board[i][j])
					c++;
				if ('#' == board[i][j])
					d++;
				if (' ' == board[i][j])
				{
					a = i;
					b = j;
				}
			}
			if ((c == row - 1 || d == row - 1) && c + d != row)
			{
				board[a][b] = '#';
				goto end;
			}
		}
		//判断角落有没有空位,并判断对角有无玩家的棋子
		if (board[0][0] == ' ' && board[row - 1][col - 1] != '*')
		{
			board[0][0] = '#';
			goto end;
		}
		if (board[0][row - 1] == ' ' && board[col - 1][0] != '*')
		{
			board[0][row - 1] = '#';
			goto end;
		}
		if (board[col - 1][0] == ' ' && board[0][row - 1] != '*')
		{
			board[col - 1][0] = '#';
			goto end;
		}
		if (board[row - 1][col - 1] == ' ' && board[0][0] != '*')
		{
			board[row - 1][col - 1] = '#';
			goto end;
		}
		//没有判断时随机选择空位
		if (' ' == board[x][y])
		{
			board[x][y] = '#';
		end:
			break;
		}
	}
}

int is_full(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			if (board[i][j] == ' ')
				return 0;
		}
	}
	return 1;
}

char Iswin(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	int flag = 0;
	//行
	for (i = 0; i < row; i++)
	{
		flag = 1;
		for (j = 0; j < col - 1; j++)
		{
			if (board[i][j] != board[i][j + 1])
			{
				flag = 0;
			}
		}
		if (1 == flag && board[i][j] != ' ')
		{
			return board[i][0];
		}
	}
	//列
	for (j = 0; j < col; j++)
	{
		flag = 1;//每次判断需重置flag的值,值为1。不重置flag值为0。
		for (i = 0; i < row - 1; i++)
		{
			if (board[i][j] != board[i + 1][j])
			{
				flag = 0;
			}
		}
		if (1 == flag && board[i][j] != ' ')
		{
			return board[0][j];
		}
	}
	//左斜线
	flag = 1;
	for (i = 0; i < row - 1; i++)
	{
		if (board[i][i] != board[i + 1][i + 1])
		{
			flag = 0;
		}
	}
	if (1 == flag && board[i][i] != ' ')
	{
		return board[i][i];
	}

	//右斜线
	flag = 1;
	for (i = 0; i < row - 1; i++)
	{
		if (board[i][col - 1 - i] != board[i + 1][col - 2 - i])
		{
			flag = 0;
		}
	}
	if (1 == flag && board[i][col - 1 - i] != ' ')//这里判断数组board[i][col-1-i],列一定要-i,不然右斜线都是空格时会return返回空格
	{
		return board[0][col - 1];
	}

	if (is_full(board,ROW,COL))
	{
		return 'Q';
	}
	return 'C';
}

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