windows——程序结构概述

程序结构概述

#include <windows.h>

LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow)
{
    static TCHAR szAppName[] = TEXT("HelloWin");
    HWND hwnd;
    MSG msg;
    WNDCLASS wndclass;
    wndclass.style = CS_HREDRAW | CS_VREDRAW;
    wndclass.lpfnWndProc = WndProc;
    wndclass.cbClsExtra = 0;
    wndclass.cbWndExtra = 0;
    wndclass.hInstance = hInstance;
    wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
    wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
    wndclass.hbrBackground= (HBRUSH)GetStockObject(WHITE_BRUSH);
    wndclass.lpszMenuName = NULL;
    wndclass.lpszClassName= szAppName;

    if(!RegisterClass(&wndclass))
    {
        MessageBox(NULL, TEXT("This program requires Windows NT!"), szAppName, MB_ICONERROR);
        return 0;
    }

    hwnd = CreateWindow(szAppName, // window class name
	TEXT("The Hello Win Program"), // window caption
        WS_OVERLAPPEDWINDOW, // window style
        CW_USEDEFAULT,// initial x position
        CW_USEDEFAULT,// initial y position
        CW_USEDEFAULT,// initial x size
        CW_USEDEFAULT,// initial y size
        NULL, // parent window handle
        NULL, // window menu handle
        hInstance, // program instance handle
        NULL); // creation parameters

    ShowWindow(hwnd, iCmdShow);
    UpdateWindow(hwnd);

    while(GetMessage(&msg, NULL, 0, 0))
    {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }
	
    return msg.wParam;
}

LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    HDC hdc;
    PAINTSTRUCT ps;
    RECT rect;
    switch (message)
    {
    case WM_CREATE:
        return 0;

    case WM_PAINT:
        hdc = BeginPaint(hwnd, &ps);
        GetClientRect(hwnd, &rect);
        DrawText(hdc, TEXT("Hello, Windows!"), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);
        EndPaint(hwnd, &ps);
        return 0;

    case WM_DESTROY:
        PostQuitMessage(0);
        return 0;
    }
	
    return DefWindowProc(hwnd, message, wParam, lParam);
}
程序结构可拆分为以下几个步骤(部分):
  • 窗口类别:创建窗口类别(定义WNDCLASS对象)&注册窗口类别(RegisterClass)
  • 窗口:创建窗口(CreateWindow)&显示窗口(ShowWindow)&更新窗口(UpdateWindow)
  • 消息循环:获取消息(GetMessage)&转换消息(TranslateMessage)&分发消息(DispatchMessage)
  • 窗口消息处理程序:处理各类窗口消息,WM_CREATE,WM_PAINT,WM_DESTROY等
windows程序的基本流程为:
  • 注册窗口类别
  • 建立窗口
  • 显示窗口
  • 消息循环
  • 消息处理(窗口消息处理程序)
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