一个层次风格的系统按照层次结构组织,每一层为上层服务,并作为下层的用户。
在层次风格的系统中,内部的层只对相邻的层可见,交互只在相邻的层次之间发生,同时这些交互按照一定的协议进行。
程序示例如下:
【功能】:输入三角形三条边计算面积或周长。
【代码】:
TestingGUI.java
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class TestingGUI extends JFrame implements ActionListener{
Choose ch1,ch2;
JTextField textA,textB,textC;
JTextArea showArea;
JButton controlButton,controlButton1;
TestingGUI(){
init();
setVisible(true);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
void init(){
ch1=new Mianji();
ch2=new Zhouchang();
textA=new JTextField(5);
textB=new JTextField(5);
textC=new JTextField(5);
showArea=new JTextArea();
controlButton=new JButton("计算面积");
controlButton1=new JButton("计算周长");
JPanel pNorth=new JPanel();
pNorth.add(new JLabel("边A:"));
pNorth.add(textA);
pNorth.add(new JLabel("边B:"));
pNorth.add(textB);
pNorth.add(new JLabel("边C:"));
pNorth.add(textC);
pNorth.add(controlButton);
pNorth.add(controlButton1);
controlButton.addActionListener(this);
controlButton1.addActionListener(this);
add(pNorth,BorderLayout.NORTH);
add(new JScrollPane(showArea),BorderLayout.CENTER);
}
public void actionPerformed(ActionEvent e){
String s=e.getActionCommand();
try{
double a=Double.parseDouble(textA.getText().trim());
double b=Double.parseDouble(textB.getText().trim());
double c=Double.parseDouble(textC.getText().trim());
if(s.equals("计算面积")){
ch1.setA(a);
ch1.setB(b);
ch1.setC(c);
String area=ch1.getResult();
showArea.append("三角形"+a+","+b+","+c+"的面积:") ;
showArea.append(area+"\n");
}
else if(s.equals("计算周长")){
ch2.setA(a);
ch2.setB(b);
ch2.setC(c);
String area=ch2.getResult();
showArea.append("三角形"+a+","+b+","+c+"的周长:") ;
showArea.append(area+"\n");
}
}
catch (Exception ex){
showArea.append("\n"+ex+"\n");
}
}
public static void main(String args[]){
TestingGUI win=new TestingGUI();
win.setBounds(100,100,620,300);
}
Choose.java
public interface Choose {
public abstract String getResult();
public void setA(double a);
public void setB(double b);
public void setC(double c);
}
Mianji.java
public class Mianji implements Choose {
double sideA,sideB,sideC,area;
boolean isTriangle;
public String getResult(){
if(isTriangle){
double p=(sideA+sideB+sideC)/2.0;
area=Math.sqrt(p*(p-sideA)*(p-sideB)*(p-sideC));
return String.valueOf(area);
}
else {
return "无法计算面积";
}
}
public void setA(double a){
sideA=a;
if(sideA+sideB>sideC&&sideA+sideC>sideB&&sideC+sideB>sideA)
isTriangle=true;
else
isTriangle=false;
}
public void setB(double b){
sideB=b;
if(sideA+sideB>sideC&&sideA+sideC>sideB&&sideC+sideB>sideA)
isTriangle=true;
else
isTriangle=false;
}
public void setC(double c){
sideC=c;
if(sideA+sideB>sideC&&sideA+sideC>sideB&&sideC+sideB>sideA)
isTriangle=true;
else
isTriangle=false;
}
}
Zhouchang.java
public class Zhouchang implements Choose {
double sideA,sideB,sideC,length;
boolean isTriangle;
public String getResult(){
if(isTriangle){
length=sideA+sideB+sideC;
return String.valueOf(length);
}
else {
return "无法计算周长";
}
}
public void setA(double a){
sideA=a;
if(sideA+sideB>sideC&&sideA+sideC>sideB&&sideC+sideB>sideA)
isTriangle=true;
else
isTriangle=false;
}
public void setB(double b){
sideB=b;
if(sideA+sideB>sideC&&sideA+sideC>sideB&&sideC+sideB>sideA)
isTriangle=true;
else
isTriangle=false;
}
public void setC(double c){
sideC=c;
if(sideA+sideB>sideC&&sideA+sideC>sideB&&sideC+sideB>sideA)
isTriangle=true;
else
isTriangle=false;
}
}
组件:第一层里的TestingGUI类,第二层的Choose接口,Mianji类,Zhouchang类。
连接件: ①在第一层TestingGUI类中声明了第二层Mianji类和Zhouchang类的对象。并调用他们的setA(),setB(),setC()和getResult()方法,第二层的getResult()方法将一个小数结果返回给第一层。