Android View的事件分发机制是比较重要的知识点,大家有空要抽点时间出来整理一下,分析一下它的原理。
写一个简单的例子,先看看运行结果,再从源码分析。
自定义一个Button类,名字叫CustomButton
在onTouchEvent和dispatchTouchEvent两个方法中打印相应的事件日志;
com.example.mc_viewtouch.viewtouch;
import android.content.Context;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.widget.Button;
/**
* Created by Michael on 2016/4/17.
*/
public class CustomButton extends Button{
private static final String TAG = CustomButton.class.getSimpleName();
public CustomButton(Context context) {
super(context);
}
public CustomButton(Context context, AttributeSet attrs) {
super(context, attrs);
}
public CustomButton(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()){
case MotionEvent.ACTION_DOWN:
Log.w(TAG, "[onTouchEvent] ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.w(TAG, "[onTouchEvent] ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.w(TAG, "[onTouchEvent] ACTION_UP");
break;
default:
break;
}
return super.onTouchEvent(event);
}
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
switch (event.getAction()){
case MotionEvent.ACTION_DOWN:
Log.e(TAG, "[dispatchTouchEvent] ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.e(TAG, "[dispatchTouchEvent] ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.e(TAG, "[dispatchTouchEvent] ACTION_UP");
break;
default:
break;
}
return super.dispatchTouchEvent(event);
}
}
布局文件就是一个线性布局包含刚才写的CustomButton。
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:orientation="vertical">
<com.example.mc_viewtouch.viewtouch.CustomButton
android:id="@+id/mButton"
android:background="#14fe14"
android:gravity="center"
android:layout_width="100dp"
android:layout_height="50dp"
android:text="点我!" />
</LinearLayout>
在MainActivity里面设置customButton的一个setOnTouchListener方法和setOnClickListener方法,在他们的方法里面输出相应的事件日志;
public class MainActivity extends AppCompatActivity {
protected static final String TAG = "CustomButton";
private Button mButton ;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mButton = (Button) findViewById(R.id.mButton);
mButton.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.d(TAG, "[onTouch] ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.d(TAG, "[onTouch] ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.d(TAG, "[onTouch] ACTION_UP");
break;
default:
break;
}
return false;
}
});
mButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
Log.v(TAG, "[onClick]");
}
});
}
}
我们点击CustomButton,输出以下的日志:
注意:这里的Move可能不止执行一次,手指滑了一下,会执行多次,我这里刚好执行一次而已;
通过打印的日志,我们可以得知这三个方法的执行顺序:dispatchTouchEvent -> onTouch -> onTouchEvent
二.分析源码
接下来我们要通过分析源码来深入了解View事件的分发机制。
我是通过grepcode 在线查看android 2.3的代码,这个版本的代码相比6.0简单一点,大家的核心代码也差不多,这里我就选取简单的,方便阅读。
我们首先看看dispatchTouchEvent的源码:
/**
* Pass the touch screen motion event down to the target view, or this
* view if it is the target.
*
* @param event The motion event to be dispatched.
* @return True if the event was handled by the view, false otherwise.
*/
public boolean dispatchTouchEvent(MotionEvent event) {
if (!onFilterTouchEventForSecurity(event)) {
return false;
}
if (mOnTouchListener != null && (mViewFlags & ENABLED_MASK) == ENABLED &&
mOnTouchListener.onTouch(this, event)) {
return true;
}
return onTouchEvent(event);
}
我们来看看if (mOnTouchListener != null && (mViewFlags & ENABLED_MASK) == ENABLED && mOnTouchListener.onTouch(this, event))
当这个if语句的表达式结果为true的时候,就不会执行onTouchEvent,
1.那么首先看看第一个条件mOnTouchListener != null ,mOnTouchListener是从哪里的赋值的呢?跟一下源码,发现是在View`的setOnTouchListener方法赋值的,那就是说我们给该view设置一个setOnTouchListener方法的,这个mOnTouchListener就肯定不为空了。
public void setOnTouchListener(OnTouchListener l) {
mOnTouchListener = l;
}
2.第二个条件(mViewFlags & ENABLED_MASK) == ENABLED 意思是判断view是否为enabled状态
3.第三个条件mOnTouchListener.onTouch(this, event),回调注册view的Touch事件的onTouch方法,例如我们刚才在MainActivity的customButton设置setOnTouchListener,如果它的onTouch返回true,则View的onTouchEvent方法将不会执行;
所以这里可以总结一下:如果调用者将设置了view.setOnTouchListener监听,但在回调方法onTouch返回 true, 那么view的onTouchEvent将不会执行。
接下来,我们再看看View的onTouchEvent源码:
/**
* Implement this method to handle touch screen motion events.
*
* @param event The motion event.
* @return True if the event was handled, false otherwise.
*/
public boolean onTouchEvent(MotionEvent event) {
final int viewFlags = mViewFlags;
if ((viewFlags & ENABLED_MASK) == DISABLED) {
// A disabled view that is clickable still consumes the touch
// events, it just doesn't respond to them.
//一个不可用状态下的view会消费touch事件,尽管它看起来不可用
return (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE));
}
// 如果View有设置代理,它会交给代理去处理touch事件
if (mTouchDelegate != null) {
if (mTouchDelegate.onTouchEvent(event)) {
return true;
}
}
// 如果view可以单击或者长按
if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {
switch (event.getAction()) {
case MotionEvent.ACTION_UP:
boolean prepressed = (mPrivateFlags & PREPRESSED) != 0;
if ((mPrivateFlags & PRESSED) != 0 || prepressed) {
// take focus if we don't have it already and we should in
// touch mode.
boolean focusTaken = false;
if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
focusTaken = requestFocus();
}
if (!mHasPerformedLongPress) {
// This is a tap, so remove the longpress check
removeLongPressCallback();
// Only perform take click actions if we were in the pressed state
if (!focusTaken) {
// Use a Runnable and post this rather than calling
// performClick directly. This lets other visual state
// of the view update before click actions start.
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
if (!post(mPerformClick)) {
performClick();
}
}
}
if (mUnsetPressedState == null) {
mUnsetPressedState = new UnsetPressedState();
}
if (prepressed) {
mPrivateFlags |= PRESSED;
refreshDrawableState();
postDelayed(mUnsetPressedState,
ViewConfiguration.getPressedStateDuration());
} else if (!post(mUnsetPressedState)) {
// If the post failed, unpress right now
mUnsetPressedState.run();
}
removeTapCallback();
}
break;
case MotionEvent.ACTION_DOWN:
// 延时执行CheckForTap的run方法
if (mPendingCheckForTap == null) {
mPendingCheckForTap = new CheckForTap();
}
mPrivateFlags |= PREPRESSED;
mHasPerformedLongPress = false;
postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
break;
case MotionEvent.ACTION_CANCEL:
mPrivateFlags &= ~PRESSED;
refreshDrawableState();
removeTapCallback();
break;
case MotionEvent.ACTION_MOVE:
final int x = (int) event.getX();
final int y = (int) event.getY();
// Be lenient about moving outside of buttons
int slop = mTouchSlop;
if ((x < 0 - slop) || (x >= getWidth() + slop) ||
(y < 0 - slop) || (y >= getHeight() + slop)) {
// Outside button
removeTapCallback();
if ((mPrivateFlags & PRESSED) != 0) {
// Remove any future long press/tap checks
removeLongPressCallback();
// Need to switch from pressed to not pressed
mPrivateFlags &= ~PRESSED;
refreshDrawableState();
}
}
break;
}
return true;
}
return false;
}
我在源码里写了一点中文的注释,
我们重点留意一下ACTION_UP的PerformClick()方法
/**
* Call this view's OnClickListener, if it is defined.
*
* @return True there was an assigned OnClickListener that was called, false
* otherwise is returned.
*/
public boolean performClick() {
sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
if (mOnClickListener != null) {
playSoundEffect(SoundEffectConstants.CLICK);
mOnClickListener.onClick(this);
return true;
}
return false;
}
当我们为View设置OnClickListener监听的话,performClick()在onTouchEvent的ACTION_UP会执行,当mOnClickListener 不为空,会回调onClick()方法,所以在我们刚才的小程序中可以看出有打印【onClick】的日志。
总结:
View事件的分发流程大致如下:
dispatchEvent-> setOnTouchListener-> onTouchEvent