常用算法-mark

// 二分查找 key的位置
// arr是排好序的数组
template<class T>
int binary_search(T * arr, int len, T& key){
    int low = 0; hight = len - 1;
    while(low <= hight){
        int mid = (low + hight) >> 1;
        if(arr[mid] == key) return mid;
        else if(arr[mid] < key) low = mid + 1;
        else hight = mid - 1;
    }
    return -1;
}

// ------------------------------最短路径-------------------------------------------
// Folyd算法: 计算各个结点之间的最短路径
template<class T>
void Folyd(T** dist, int n){
	for(int k = 0; k < n; k++){
		for(int i = 0; i < n; i++){
			for(int j = 0; j < n; j++){
				if(dist[i][j] > dist[i][k] + dist[k][j]){
					dist[i][j] = dist[i][k] + dist[k][j];
				}
			}
		}
	}
}

// can work better with minheap, here demostrate the algorithm only.
// 计算单源最短路径
template<class T>
void dijkstra(T** graph, T * dist, int n, int s){
	bool * visited = new bool[n];
	memset(visited, 0, sizeof(bool) * n);
	for(int i = 0; i < n; i++){
		dist[i] = INF;
	}	
	dist[s] = 0;
	
	for(int i = 0; i < n; i ++){
		// find the vertex closest to s;
		T min = INF;
		int k = -1;
		for(int j = 0; j < n; j++){
			if(!visited[j] && dist[j] < min){
				k = j;
				min = dist[j];
			} 
		}
		
		// relax other vertex.
		for(int j = 0; j < n; j++){
			if(!visited[j] && dist[j] > dist[k] + graph[k][j]){
				dist[j] = dist[k] + graph[k][j];
			}
		}
		
		visted[k] = true;
	}
	
	delete [] visited;
}

// 
template<class T>
void bellman-fold(T** graph, T * dist, int n, int s){
	memset(dist, INF, n * sizeof(T));	
	dist[s] = 0;
	for(int k = 0; k < n; k++)
	for(int i = 0; i < n; i ++){
		for(int j = 0; j < n; j++){
			if(dist[j] > dist[i] + graph[i][j]){
				dist[j] = dist[i] + graph[i][j];
			}
		}
	}
}

// -------------------------------最小生成树-------------------------------------
// prime 算法, 每次取出最小的边,加入到生成树种
template<class T>
int prime(T** graph, int n, int start){
	bool * visited = new bool[n];
	memset(visited, 0, sizeof(bool) * n);
	T * dist = new T[n];
	for(int i = 0; i < n; i ++){
		dist[i] = graph[start][i];
	}
	visted[start] = true;
	int sum = 0;
	
	for(int i = 0; i < n; i ++){
		T min = INF;
		int k = -1;
		for(int j = 0; j < n; j++){
			if(!visited[j] && dist[j] < min){
				k = j;
				min = dist[j];
			}
		}
		visited[k] = true;
		sum += dist[j];
		for(int j = 0; j < n; j++){
			if(!visited[j] && dist[j] > graph[k][j]){
				dist[j] = graph[k][j];
			}
		}
		
	}
	
	delete [] visited;
	delete [] dist;
	
	return sum;
}

// -----kruskal----
// union set
class union_set{
public:
	union_set(int n){
		father = new int[n];
		rank = new int[n];
		size = n;
		make_set();
	}
	
	void make_set(){
		for(int i = 0; i < size; i ++){
			father[i] = i;
			rank[i] = 1;
		}
	}
	
	void find_father(int x){
		if(x != father[x]){
			father[x] = find_father(father[x]);
		}
		
		return father[x];
	}
	
	void union(int x, int y){
		int father_x = find_father(x);
		int father_y = find_father(y);
		if(father_x == father_y){
			return;
		}
		
		if(rank[father_x] < rank[father_y]){
			father[father_x] =  father_y;
		}else{
			if(rank[father_x] == rank[father_y]){
				rank[father_x] ++;
			}
			
			father[father_y] = father_x;
		}
	}
private:
	int size;
    int * father;
    int * rank;	
};

typedef struct{
 int start;
 int end;
 int val;
} Edge;

// 使用并查集计算最短生成路径。
// 把每个节点当作一颗树,把边上的两个节点所在的树逐渐合并,直到形成一颗完整的树
// Edge是按val大小排好序的数组。
int kruskal(Edge * edge, int n, int vertex_size){
	union_set uset(vertex_size); 
	int sum = 0;
	for(int i = 0; i< n; i++){
		if(uset.find_father(edge[i].start) != uset.find_father(edge[i].end)){
			uset.union(edge[i].start, edge[i].end);
			sum += edge[i].val;
		}
	}
	
	return sum;
}


template<class T>
void bubble_sort(T * arr, int n){
	for(int i = 1; i < n; i++)
		for(int j = n - 1; j >= i; j--)
			if(arr[j] < arr[j - 1])
				swap(arr[j], arr[j - 1]);
}

template<class T>
void insert_sort(T * arr, int n){
	T t;
	int j;
	for(int i = 1; i < n; i++){
		t = arr[i];
		for(j = i; j > 0 && arr[j - 1] > arr[j]; j --){
			arr[j] = arr[j - 1];
		}
		arr[j] = t;
	}
}

template<class T>
void select_sort(T * arr, int n){
	int k;
	for(int i = 0; i < n; i ++){
		k = i;
		for(int j = i + 1; j < n; j++){
			if(arr[j] < arr[k]){
				k = j;
			}
		}
		swap(arr[i], arr[k]);
	}
}

template<class T>
void hill_sort(T * t, int n){
	for(int d = n/2; d >= 1; d /=2){
		for(int i = 0; i < d; i++){
			for(int j = n - 1; j >= i + d; j -= d){
				if ( arr[j] < arr[j-d]){
					swap(arr[j], arr[j-d]);
				}
			}
		}
	}
}

// 快排,比较短小精悍。
template<class T>
int partition(T * arr, int left, int right){
	int x = left - 1;
	for( int i = left; i < right; i++){
		if(arr[i] < arr[right]){
			x ++ ;
			swap(arr[x], arr[i]);
		}
	}
	x++;
	swap(arr[x], arr[right]);
	return x;
}

template<class T>
void quick_sort(T * arr, int left, int right){
	if(left >= right) return;
	int p = partition(arr, left, right);
	quick_sort(arr, left, p - 1);
	quick_sort(arr, p + 1, right);
}


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