C语言实现三子棋

本文档详细介绍了如何使用C语言实现一个简单的三子棋游戏。游戏包括初始化棋盘、玩家与电脑轮流下棋、判断胜负和平局等功能。代码结构清晰,包含游戏菜单、棋盘显示、玩家与电脑的移动等关键函数。通过运行示例展示了游戏的流程,包括玩家胜利、电脑胜利和平局三种情况。
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三子棋

一、问题描述

一、问题描述
用C语言实现三子棋

二、基本步骤

二、基本步骤
1.添加game.c和test.c源文件,game.h头文件
2.创建菜单,玩家选择开始游戏或退出游戏
3.初始化棋盘
4.打印出棋盘
5.玩家下棋
6.电脑下棋
7.判断胜负

三、主要函数

三、主要函数
1.菜单界面

void menu()
{
	printf("*************************\n");
	printf("******** 1. play ********\n");
	printf("******** 0. exit ********\n");
	printf("*************************\n");
}

2.初始化棋盘

void InitBoard(char board[ROW][COL], int row, int col)
{
	for (int i = 0;i < row;i++)
	{
		for (int j = 0;j < col;j++)
		{
			board[i][j] = ' ';
		}
	}
}

3.打印棋盘

void DisplayBoard(char board[ROW][COL], int row, int col)
{
	for (int i = 0;i < row; i++)
	{
		int j = 0;
		//打印数据
		for (j = 0;j < col; j++)
		{
			printf(" %c ", board[i][j]);
			if (j < row - 1)
			{
				printf("%c", '|');
			}
		}
		printf("\n");
		//打印分界线
		if (i < row - 1)
		{
			for (j = 0;j < row;j++)
			{ 
				printf("---");
				if (j < row - 1)
				{
					printf("%c", '|');
				}
			}
		}
		printf("\n");
	}
}

4.玩家下棋

void PlayerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	while(1)
	{ 
		printf("请输入坐标:<");
		scanf("%d,%d", &x, &y);
		if (x <= row && y <= col && board[x - 1][y - 1] == ' ')
		{
			board[x - 1][y - 1] = '*';
			break;
		}
		else
		{
			printf("输入坐标非法,请重新输入");
		}
	}

}

5.电脑下棋

void ComputerMove(char board[ROW][COL], int row, int col)
{
	while(1)
	{
		int x = rand() % row;
		int y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}
}

6.判断平局

int Is_full(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0;i < row;i++)
	{
		for (j = 0;j < col;j++)
		{
			if (board[i][j] == ' ')
				return 1;
		}
	}
	return 0;
}

7.判断胜负

int Is_win(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	//判断行
	for (i = 0;i < row; i++)
	{
		if (board[i][0] == '*' && board[i][1] == '*' && board[i][2] == '*')
		{
			return 1;
		}
		else if (board[i][0] == '#' && board[i][1] == '#' && board[i][2] == '#')
		{
			return 0;
		}
	}
	//判断列
	for (i = 0;i < row; i++)
	{
		if (board[0][i] == '*' && board[1][i] == '*' && board[2][i] == '*')
		{
			return 1;
		}
		else if (board[0][i] == '#' && board[1][i] == '#' && board[2][i] == '#')
		{
			return 0;
		}
	}
	//判断对角线
	if ((board[0][0] == '*' && board[1][1] == '*' && board[2][2] == '*')
		|| (board[0][2] == '*' && board[1][1] == '*' && board[2][0] == '*'))
	{
		return 1;
	}
	else if ((board[0][0] == '#' && board[1][1] == '#' && board[2][2] == '#')
		|| (board[0][2] == '#' && board[1][1] == '#' && board[2][0] == '#'))
	{
		return 0;
	}
	//判断是否平局
	int ret = Is_full(board, row, col);
	if (ret == 0)
	{
		return 2;
	}

	return 3;
}

四、代码实现

game.h

#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>

#define ROW 3
#define COL 3

void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL],int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
int Is_win(char board[ROW][COL], int row, int col);
int Is_full(char board[ROW][COL], int row, int col);

game.c

主要函数

test.c

#define _CRT_SECURE_NO_WARNINGS
#include"game.h"

void menu()
{
	printf("*************************\n");
	printf("******** 1. play ********\n");
	printf("******** 0. exit ********\n");
	printf("*************************\n");
}

void game()
{
	char board[ROW][COL];
	//初始化棋盘
	InitBoard(board, ROW, COL);

	//打印棋盘
	DisplayBoard(board, ROW, COL);

	while(1)
	{
		//玩家走
		PlayerMove(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		int n = Is_win(board, ROW, COL);
		//判断胜负
		if (n == 0)
		{
			printf("电脑获胜");
			break;
		}
		else if (n ==1)
		{
			printf("玩家获胜");
			break;
		}
		else if(n==2)
		{
			printf("平局");
			break;
		}
		else
		{
			printf("电脑走:>\n");
		}
		
		//电脑走
		ComputerMove(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		n = Is_win(board, ROW, COL);
		//判断胜负
		if (n==0)
		{
			printf("电脑获胜");
			break;
		}
		else if (n == 1)
		{
			printf("玩家获胜");
			break;
		}
		else if(n==2)
		{
			printf("平局");
			break;
		}
		else
		{
			printf("玩家走:>\n");
		}
	}



}

int main()
{
	srand((unsigned int)time(NULL));
	int input = 0;
	do
	{
		menu();
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			break;
		default:
			printf("输入错误,请重新输入");
			break;
		}
	} while (input);
		
		return 0;
}

五、注意事项

1.使用宏定义:提高代码可读性,也便于修改

#define ROW 3
#define COL 3

2.电脑随机生成落子坐标在主函数中使用

srand((unsigned int)time(NULL));

六、结果展示

玩家胜

在这里插入图片描述

电脑胜

![在这里插入图片描述](https://img-blog.csdnimg.cn/1e99fbd830364bc6b53c961b4293aaf9.png?x-oss-process=image/watermark,type_ZHJvaWRzYW5zZmFsbGJhY2s,shadow_50,text_Q1NETiBAeW16MTIzXw==,size_20,color_FFFFFF,t_70,g_se,x_16

平局

在这里插入图片描述

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好的,我可以回答这个问题。以下是一个简单的C语言实现单人三子棋游戏的代码: ```c #include <stdio.h> #include <stdlib.h> #define BOARD_SIZE 3 void init_board(char board[][BOARD_SIZE]); void print_board(char board[][BOARD_SIZE]); int make_move(char board[][BOARD_SIZE], int row, int col, char player_char); int check_win(char board[][BOARD_SIZE], char player_char); int main() { char board[BOARD_SIZE][BOARD_SIZE]; int row, col, win; char player_char = 'X'; init_board(board); print_board(board); while (1) { printf("\nPlayer %c's turn.\n", player_char); printf("Enter row number: "); scanf("%d", &row); printf("Enter column number: "); scanf("%d", &col); if (make_move(board, row, col, player_char)) { print_board(board); win = check_win(board, player_char); if (win) { printf("\nPlayer %c wins!\n", player_char); break; } player_char = (player_char == 'X') ? 'O' : 'X'; } else { printf("Invalid move. Try again.\n"); } } return 0; } void init_board(char board[][BOARD_SIZE]) { int i, j; for (i = 0; i < BOARD_SIZE; i++) { for (j = 0; j < BOARD_SIZE; j++) { board[i][j] = '-'; } } } void print_board(char board[][BOARD_SIZE]) { int i, j; printf("\n"); for (i = 0; i < BOARD_SIZE; i++) { for (j = 0; j < BOARD_SIZE; j++) { printf("%c ", board[i][j]); } printf("\n"); } } int make_move(char board[][BOARD_SIZE], int row, int col, char player_char) { if (row < 0 || row >= BOARD_SIZE || col < 0 || col >= BOARD_SIZE || board[row][col] != '-') { return 0; } board[row][col] = player_char; return 1; } int check_win(char board[][BOARD_SIZE], char player_char) { int i, j; int row_win, col_win, diag_win1, diag_win2; for (i = 0; i < BOARD_SIZE; i++) { row_win = 1; col_win = 1; for (j = 0; j < BOARD_SIZE; j++) { if (board[i][j] != player_char) { row_win = 0; } if (board[j][i] != player_char) { col_win = 0; } } if (row_win || col_win) { return 1; } } diag_win1 = 1; diag_win2 = 1; for (i = 0; i < BOARD_SIZE; i++) { if (board[i][i] != player_char) { diag_win1 = 0; } if (board[i][BOARD_SIZE-1-i] != player_char) { diag_win2 = 0; } } if (diag_win1 || diag_win2) { return 1; } return 0; } ``` 这个程序实现了基本的单人三子棋游戏,并且包括了判断胜负的函数。您可以根据需要修改和扩展此代码。
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