使用特性拓展网格
翻译,原文链接
注:原文标题 Extending the mesh using traits
本文包括
- 如何使用特性拓展网格要素的功能
上一篇教程中我们介绍了如何改变 Point, Normal, TexCoord, Color
的数据类型,这篇文章我们讲一下如何通过特性 (traits) 来改变 Vertex, Face, Edge, Halfedge
的功能。
我们的第一个利用特性技巧 (traits technique) 目的是设计一个高度定制化的数据结构 . 我们还是以网格平滑作为例子来说明。首先是定义顶点的数据类型
struct MyTraits : public OpenMesh::DefaultTraits
{
// store barycenter of neighbors in this member
VertexTraits
{
private:
Point cog_;
public:
VertexT() : cog_( Point(0.0f, 0.0f, 0.0f ) ) { }
const Point& cog() const { return cog_; }
void set_cog(const Point& _p) { cog_ = _p; }
};
注意到在顶点的定义中,我们使用了 VertexTraits
(这会在网格类型定义的模板参数中用到)。同样地,我们也可以定义 FaceTraits, EdgeTraits, HalfedgeTraits
来扩展这些要素。在上面的代码中,我们为顶点数据增加了 cog_ 以及相应的 get/set 函数。
计算重心的代码为
mesh.data(*v_it).set_cog(cog / valence);
设置顶点坐标的代码为
mesh.set_point( *v_it, mesh.data(*v_it).cog());
这样似乎看起来更简洁,但是有个弊病就是即使后续代码中我们不需要使用重心坐标,也不能删除这些数据。网格特性 (特性) 本质上创建的是静态的固有属性,在编译过程就以确定,在运行时中是无法改变的。
完整代码如下
#include <iostream>
#include <vector>
// -------------------- OpenMesh
#include <OpenMesh/Core/IO/MeshIO.hh>
#include <OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh>
#include <OpenMesh/Core/Mesh/Traits.hh>
struct MyTraits : public OpenMesh::DefaultTraits
{
// store barycenter of neighbors in this member
VertexTraits
{
private:
Point cog_;
public:
VertexT() : cog_( Point(0.0f, 0.0f, 0.0f ) ) { }
const Point& cog() const { return cog_; }
void set_cog(const Point& _p) { cog_ = _p; }
};
};
typedef OpenMesh::TriMesh_ArrayKernelT<MyTraits> MyMesh;
typedef OpenMesh::TriMesh_ArrayKernelT<> MyMesh2;
// ---------------------------------------------------------------------------
#define SIZEOF( entity,b ) \
std::cout << _prefix << "size of " << #entity << ": " \
<< sizeof( entity ) << std::endl; \
b += sizeof( entity )
template <typename Mesh>
void print_size(const std::string& _prefix = "")
{
size_t total=0;
SIZEOF(typename Mesh::Vertex, total);
SIZEOF(typename Mesh::Halfedge, total);
SIZEOF(typename Mesh::Edge, total);
SIZEOF(typename Mesh::Face, total);
std::cout << _prefix << "total: " << total << std::endl;
}
#undef SIZEOF
// ---------------------------------------------------------------------------
int main(int argc, char **argv)
{
MyMesh mesh;
// check command line options
if (argc < 4 || argc > 5)
{
std::cerr << "Usage: " << argv[0] << " [-s] #iterations infile outfile\n";
exit(1);
}
int idx=2;
// display size of entities of the enhanced and the default mesh type
// when commandline option '-s' has been used.
if (argc == 5)
{
if (std::string("-s")==argv[idx-1])
{
std::cout << "Enhanced mesh size statistics\n";
print_size<MyMesh>(" ");
std::cout << "Default mesh size statistics\n";
print_size<MyMesh2>(" ");
}
// else ignore!
++idx;
}
// read mesh from stdin
std::cout<< " Input mesh: " << argv[idx] << std::endl;
if ( ! OpenMesh::IO::read_mesh(mesh, argv[idx]) )
{
std::cerr << "Error: Cannot read mesh from " << argv[idx] << std::endl;
return 0;
}
// smoothing mesh argv[1] times
MyMesh::VertexIter v_it, v_end(mesh.vertices_end());
MyMesh::VertexVertexIter vv_it;
MyMesh::Point cog;
MyMesh::Scalar valence;
unsigned int i, N(atoi(argv[idx-1]));
std::cout<< "Smooth mesh " << N << " times\n";
for (i=0; i < N; ++i)
{
for (v_it=mesh.vertices_begin(); v_it!=v_end; ++v_it)
{
cog[0] = cog[1] = cog[2] = valence = 0.0;
for (vv_it=mesh.vv_iter(*v_it); vv_it.is_valid(); ++vv_it)
{
cog += mesh.point( *vv_it );
++valence;
}
mesh.data(*v_it).set_cog(cog / valence);
}
for (v_it=mesh.vertices_begin(); v_it!=v_end; ++v_it)
if (!mesh.is_boundary(*v_it))
mesh.set_point( *v_it, mesh.data(*v_it).cog());
}
// write mesh to stdout
std::cout<< "Output mesh: " << argv[idx+1] << std::endl;
if ( ! OpenMesh::IO::write_mesh(mesh, argv[idx+1]) )
{
std::cerr << "Error: cannot write mesh to " << argv[idx+1] << std::endl;
return 0;
}
return 1;
}