此源码转载自网络,仅供学习测试.服务器和客户端均为控制台应用程序.
我加了许多备注,初学C#,还有许多没加上的,是因为自己半知不解,所以还是不加了.
备注加问号的都是自己不能确定的,还希望各路朋友指正
源码会在稍后上传
以下是服务器代码:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Net;
using System.Threading;
namespace socserver
{
class Program
{
private static byte[] result = new byte[1024];
private static int myProt=8885;
static Socket serverSocket;
static void Main(string[] args)
{
IPAddress ip = IPAddress.Parse("127.0.0.1");//设定IP
serverSocket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);//创建套接字
serverSocket.Bind(new IPEndPoint(ip, myProt)); //绑定IP和端口
serverSocket.Listen(10);//设定最多10个排队连接请求
Console.WriteLine("启用监听{0}端口成功",serverSocket.LocalEndPoint.ToString());
Thread myThread = new Thread(ListenClientConnect);//创建一个线程来监听用户请求
myThread.Start();//启动线程
Console.ReadLine();
}
/// <summary>
/// 监听客户端连接
/// </summary>
private static void ListenClientConnect()
{
while (true)
{
Socket clientSocket = serverSocket.Accept();//这个大概是为新建连接创建新的SOCKET套接字的意思吧,也就是说每连接一个客户端就新建一个套接字?
clientSocket.Send(Encoding.ASCII.GetBytes("Server Say Hello!"));//向客户端发送信息
Thread receiveThread = new Thread(ReceiveMessage);//创建一个线程以接收客户端发来的信息
receiveThread.Start(clientSocket);//启动这个线程以开始监听的意思吗?
}
}
/// <summary>
/// 接收消息
/// </summary>
/// <param name="clientSocket"></param>
private static void ReceiveMessage(object clientSocket)
{
Socket myClientSocket = (Socket)clientSocket;//这个是定义一个套接字吗
while (true)
{
try
{
int receiveNumber = myClientSocket.Receive(result);//把接收的信息总字节数存储进定义的变量之中?
Console.WriteLine("接受客户端{0}消息{1}", myClientSocket.RemoteEndPoint.ToString(), Encoding.ASCII.GetString(result, 0, receiveNumber));
}
catch (Exception ex)
{
Console.WriteLine("错误:"+ex.Message);
myClientSocket.Shutdown(SocketShutdown.Both);
myClientSocket.Close();
break;
}
}
}
}
}
以下是客户端代码:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace socClient
{
class Program
{
private static byte[] result = new byte[1024];
static void Main(string[] args)
{
IPAddress ip = IPAddress.Parse("127.0.0.1");//实例化一个IP对象
Socket clientSocket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);//大概还是定义一个套接字用来连接服务器
try
{
clientSocket.Connect(new IPEndPoint(ip, 8885));//连接服务器
Console.WriteLine("连接服务器成功");
}
catch
{
Console.WriteLine("连接失败,按回车键退出!");
return;
}
int receiveLength = clientSocket.Receive(result);//通过clientSocket接收数据并把数据字节数长度赋值给左边变量
Console.WriteLine("接收服务器消息:{0}",Encoding.ASCII.GetString(result,0,receiveLength));
try
{
Thread.Sleep(1000);//等待1秒钟
string sendMessage = "client send Message Help!" + DateTime.Now;
clientSocket.Send(Encoding.ASCII.GetBytes(sendMessage));//向服务器发送信息
Console.WriteLine("向服务器发送消息:{0}",sendMessage);
}
catch
{
clientSocket.Shutdown(SocketShutdown.Both);
clientSocket.Close();
}
Console.WriteLine("发送完毕,按回车键退出");
Console.ReadLine();
}
}
}