剧情提要:
[机器小伟]在[工程师阿伟]的陪同下进入了结丹中期的修炼,
这次要修炼的目标是[平面向量]。
来看看效果吧:
随着[人叫板老师]教的东西越来越多,现在这些函数是越来越胖了。
不管写的是不是天书,至少小伟现在能写出箭头了。
[机器小伟]在[工程师阿伟]的陪同下进入了结丹中期的修炼,
这次要修炼的目标是[平面向量]。
正剧开始:
星历2016年04月15日 10:37:27, 银河系厄尔斯星球中华帝国江南行省。
[工程师阿伟]正在和[机器小伟]一起研究[平面向量]。
'
小伟看到这里,觉得有必要制造一件能够画出向量来的法器,
于是[工程师阿伟]给小伟做了一件:
<span style="font-size:18px;">/**
* @usage 向量图
* @author mw
* @date 2016年04月15日 星期五 08:34:05
* @param 向量点阵
* @return
*
*/
this.vectorDraw = function(array, style, scale) {
style = style ? style : 'black';
scale = scale ? scale : 1;
var size = array.length;
var size_1 = array[0].length;
//保证传入点阵中至少有两个点,并且是采用[[x1,y1], [x2,y2]...[xn, yn]]这种格式
if (size < 2 || size_1 != 2) {
return;
}
var x1 = x2 = y1 = y2 = k = thita = 0;
//箭头两边与中心线的夹角和长度
var dThita = Math.PI/180*15, dL = 15/scale;
var x3 = y3 = x4 = y4 = 0;
plot.setStrokeStyle(style)
.beginPath();
for (var i = 0; i < size-1; i++) {
x1 = array[i][0];
y1 = array[i][1];
x2 = array[i+1][0];
y2 = array[i+1][1];
if (x1 == x2 && y1 == y2) continue;
else if (x1 == x2) {
thita = Math.PI/2;
if (y1 < y2) {
thita += Math.PI;
}
}
else {
if ((y1 == y2 && x1 < x2)) {
thita = Math.PI+Math.atan((y2-y1)/(x2-x1));
}
else if ((y1 == y2 && x1 > x2)){
thita = Math.atan((y2-y1)/(x2-x1));
}
else if (x1 < x2) {
thita = Math.PI+Math.atan((y2-y1)/(x2-x1));
}
else {
thita = Math.atan((y2-y1)/(x2-x1));
}
}
x3 = x2 + dL*Math.cos(thita+dThita);
y3 = y2 + dL*Math.sin(thita+dThita);
x4 = x2 + dL*Math.cos(thita-dThita);
y4 = y2 + dL*Math.sin(thita-dThita);
plot.moveTo(x1*scale, -y1*scale)
.lineTo(x2*scale, -y2*scale)
.moveTo(x2*scale, -y2*scale)
.lineTo(x3*scale, -y3*scale)
.moveTo(x2*scale, -y2*scale)
.lineTo(x4*scale, -y4*scale);
}
plot.closePath()
.stroke();
}
</span>
来看看效果吧:
<span style="font-size:18px;"> if (1) {
var r = 20;
config.setSector(1,1,1,1);
config.graphPaper2D(0, 0, r);
config.axis2D(0, 0,190);
//坐标轴设定
var scaleX = 2*r, scaleY = 2*r;
var spaceX = 2, spaceY = 2;
var xS = -10, xE = 10;
var yS = -10, yE = 10;
config.axisSpacing(xS, xE, spaceX, scaleX, 'X');
config.axisSpacing(yS, yE, spaceY, scaleY, 'Y');
var array = [[1, 2], [4, 5], [7,2], [-8, -5], [-5, 3], [-8, 3], [-8, 5], [-2, 5], [-2, -1], [7, -3], [3, 1]];
var size = array.length;
var transform = new Transform();
var tmp = [];
array = transform.scale(transform.translate(array, 0, 0), scaleX/spaceX, scaleY/spaceY);
tmp = [].concat(array);
vectorDraw(tmp, 'red');
tmp = [].concat(array);
shape.pointDraw(tmp, 'orange', 1, 1);
plot.setFillStyle('blue');
plot.fillText('向量图', -270, -170, 300);
}</span>
但是小伟说,这光有图肯定是不行的,这写个表达式神马的还是很必须的。
要怎样把这个箭头写出来呢?
于是,阿伟又做了一件法器:
<span style="font-size:18px;">/**
* @usage 数学表达式,代数式的书写
* @author mw
* @date 2016年03月12日 星期六 11:05:12
* @param
* @return
*
*/
function MathText() {
//上标标记形式为...^[内容]...
//分数不进行处理, 根式不进行处理,都转成指数式进行
//特殊数学符号设想加\[alpha]进行转义,待续
//可以进行指数上标代数式的书写
//可扩展下标,待续
this.setNormalFont = function() {
plot.setFont("normal normal normal 24px Times Lt Std");
}
this.setScriptFont = function() {
plot.setFont("italic normal bold 16px Dark Courier ");
}
this.print = function(text, xPos, yPos) {
xPos = xPos ? xPos : 0;
yPos = yPos ? yPos : 0;
plot.save();
var s = text ? text : '';
if (s != '') {
s = s.replace(/\/\//ig, '÷');
s = s.replace(/>=/ig, '≥');
s = s.replace(/<=/ig, '≤');
s = s.replace(/!=/ig, '≠');
s = s.replace(/pi/ig, 'π');
}
//字符串长度
var len = s.length;
//不同字体大小设置在此
var r1 = 20;
//单个字符暂存处
var c;
//文本显示位置
var x = xPos, y = yPos;
//正常文本暂存
var s0 = '';
//字符串打印长度
var measure;
//记录上一个x位置,可记录三层
var xMem = [x, x, x];
//记录每一层的左括号位置
var bracketPos = [x, x, x];
//记录括号层次
var bracketsLevel = 0;
//记录根号层次
var radicalLevel = 0;
//记录每一层根号的起始位置和层次数的数组...[[start, end, level], ...]
var radicalSpan = [];
//设置正常字体
this.setNormalFont();
for (var i = 0; i < len; i++) {
if (s[i] == '_' && s[i+1] == '[') {
//下标开始
//下标标记形式为..._[内容]...
if (s0 != '') { //先把正常字符打印出
if (r1 != 20) { //字体字号大小还在上标状态
r1 = 20;
this.setNormalFont();
}
measure = plot.measureText(s0);
plot.fillText(s0, x, y, measure);
s0 = '';
x += measure;
}
var subScript = '';
var j = 0;
for (j = i+1; s[j]!=']'; j++) {
if (s[j] != '[') {
subScript+=s[j];
}
}
if (r1 != 10) {//正常字体状态,需要改为上标字体
r1 = 10;
this.setScriptFont();
}
measure = plot.measureText(subScript);
plot.fillText(subScript, x, y+8, measure);
if (j < len-1 && s[j+1] == '^') {
}
else {
x += 1.2*measure;
}
i = j;
}
else if (s[i] == '^'&&s[i+1] == '[') {
//上标开始
//上标标记形式为...^[内容]...
if (s0 != '') { //先把正常字符打印出
if (r1 != 20) { //字体字号大小还在上标状态
r1 = 20;
this.setNormalFont();
}
measure = plot.measureText(s0);
plot.fillText(s0, x, y, measure);
s0 = '';
x += measure;
}
var upperScript = '';
var j = 0;
for (j = i+1; s[j]!=']'; j++) {
if (s[j] != '[') {
upperScript+=s[j];
}
}
//二次根式
if (upperScript == '1/2' || upperScript == '0.5') {
var x1, y1;
if (i > 0 && s[i-1] == ')') {
x1 = bracketPos[bracketsLevel];
}
else {
x1 = xMem[bracketsLevel];
}
/* 存疑代码
if (radicalSpan == []) {
radicalLevel = 0;
radicalSpan.push([x1, x, radicalLevel]);
}
else {
var len = radicalSpan.length;
for (var k = 0; k < len; k++) {
if (x1 < radicalSpan[k][0]) {
radicalLevel = radicalSpan[k][2]+1;
break;
}
if (k >= len-1) {
radicalLevel = 0;
}
}
radicalSpan.push([x1, x, radicalLevel]);
}*/
y1 = y-20-5*radicalLevel;
plot.save()
.setLineWidth(1);
plot.beginPath()
.moveTo(x1-5, y+5)
.lineTo(x1-8, y-3)
.moveTo(x1-5, y+5)
.lineTo(x1+5, y1)
.moveTo(x1+5, y1)
.lineTo(x, y1)
.closePath()
.stroke();
plot.restore();
}
//向量符号
else if (upperScript == '->') {
var x1, y1;
if (i > 0 && s[i-1] == ')') {
x1 = bracketPos[bracketsLevel];
}
else {
x1 = xMem[bracketsLevel];
}
y1 = y-18-5*radicalLevel;
plot.save()
.setLineWidth(1);
plot.beginPath()
.moveTo(x1, y1)
.lineTo(x+2, y1)
.moveTo(x+2, y1)
.lineTo(x-5, y1-3)
.moveTo(x+2, y1)
.lineTo(x-5, y1+3)
.closePath()
.stroke();
plot.restore();
}
else {
if (r1 != 10) {//正常字体状态,需要改为上标字体
r1 = 10;
this.setScriptFont();
}
measure = plot.measureText(upperScript);
plot.fillText(upperScript, x, y-8, measure);
if (j < len-1 && s[j+1] == '_') {
}
else {
x += 1.2*measure;
}
}
//直接跳跃过上标字符区段
i = j;
}
else {
c = s[i];
if (c == ')') {
s0 += c;
bracketsLevel -= 1;
}
else if (c == '(') {
//如果整个括号被开根式,根号在括号左边
bracketPos[bracketsLevel] = x + plot.measureText(s0);
s0 += c;
bracketsLevel+=1;
//过了括号就是过了一道关,要刷新坐标
xMem[bracketsLevel] = x + plot.measureText(s0);
}
else if (c == '+' || c == '-' || c == '*' || c == '/' || c == '÷'
|| c == '=' || c == ' ') {
if (c == '*') {
if (i > 0 && /[0-9]/.test(s[i-1]) && /[0-9]/.test(s[i+1])) {
//对于乘号前后都是数字的情况,把乘号改成叉号
c = ' \u00D7 ';
}
else {
//对于代数式中,乘号改为点号
c = ' \u00B7 ';
}
}
//如果是运算符后的数被开根式,根号在运算符右边
if (c == '-' || c == '/') {
s0 += ' '+c+' ';
}
else {
s0 += c;
}
if (bracketsLevel < 3) {
xMem[bracketsLevel] = x+plot.measureText(s0);
}
} else if (c == '|') { //隔字符
if (bracketsLevel < 3) {
xMem[bracketsLevel] = x+plot.measureText(s0)-3;
}
}
else {
s0 += c;
}
}
}
if (s0 != '') { //先把正常字符打印出
if (r1 != 20) { //字体字号大小还在上标状态
r1 = 20;
this.setNormalFont();
}
measure = plot.measureText(s0);
plot.fillText(s0, x, y, measure);
x += measure;
}
plot.restore();
}
//集合符号,集合表达式的书写
this.printSet = function(text, xpos, ypos) {
var s = text ? text : '';
if (s != '') {
s = s.replace(/\[B\]/ig, '\u2208'); //∈
s = s.replace(/\[NB\]/ig, '\u2209'); //不属于
s = s.replace(/\[S\]/ig, '\u2286'); //包含于(是子集)
s = s.replace(/\[SS\]/ig, '\u2287'); //包含
s = s.replace(/\[ST\]/ig, '\u228A'); //真包含于(是真子集)
s = s.replace(/\[SST\]/ig, '\u228B'); //真包含
s = s.replace(/\[UU\]/ig, '\u222A'); //并集 ,由于U表示全集,又常为下标,此处错开
s = s.replace(/\[I\]/ig, '\u2229'); //交集
s = s.replace(/\[C\]/ig, '\u2201'); //补集
s = s.replace(/\[INF\]/ig, '\u221E'); //无穷大
}
return this.print(s, xpos, ypos);
}
}
</span>
随着[人叫板老师]教的东西越来越多,现在这些函数是越来越胖了。
不过,这样才能做更多的事。
还是来看看效果:
这些可以这样写出来:
<span style="font-size:18px;"> if (1) {
var mathText = new MathText();
var s = [
'a+b+c = d',
'a_[1]+b_[2]+c_[3] = d_[4]',
'a^[b] + c^[d] = e^[2.5]',
'sss^[0.5] + ttt^[0.5] = uuu^[2]',
'a^[->]+b^[->]+c^[->] = d^[->]',
'OA^[->]^[2] = a^[->]',
'OA^[->] = CB^[->] = DO^[->]',
'OB^[->] = DC^[->] = EO^[->]',
'OC^[->] = AB^[->] = ED^[->] = FO^[->]',
];
var x =40, y=40;
var r1 = 40;
var len = s.length;
for (var i = 0; i < len; i++) {
if (s[i] == '') {
if (x < 100) {
x += 300;
y-=r1*3;
}
else {
x = 20;
y += r1;
}
}
else {
mathText.print(s[i], x, y);
y+=r1;
}
}
}
</span>
不管写的是不是天书,至少小伟现在能写出箭头了。
下面就可以认真的修炼[人叫板老师]的功法了。
<span style="font-size:18px;"> if (1) {
var r = 20;
config.setSector(1,1,1,1);
config.graphPaper2D(0, 0, r);
config.axis2D(0, 0,190);
//坐标轴设定
var scaleX = 3*r, scaleY = 3*r;
var spaceX = 2, spaceY = 2;
var xS = -10, xE = 10;
var yS = -10, yE = 10;
config.axisSpacing(xS, xE, spaceX, scaleX, 'X');
config.axisSpacing(yS, yE, spaceY, scaleY, 'Y');
var array = [[0, 0], [5, 0], [6, 4]];
array_1 = [[0, 0], [6,4]];
array_2 = [[0, 0], [1, 4], [6, 4]];
var points = [];
for (var i = 0; i < array.length; i++) {
points.push(array[i]);
}
for (var i = 0; i < array_1.length; i++) {
points.push(array_1[i]);
}
for (var i = 0; i < array_2.length; i++) {
points.push(array_2[i]);
}
points = removeDuplicatedPoint(points);
var size = array.length;
var transform = new Transform();
var tmp = [];
array = transform.scale(transform.translate(array, 0, 0), scaleX/spaceX, scaleY/spaceY);
array_1 = transform.scale(transform.translate(array_1, 0, 0), scaleX/spaceX, scaleY/spaceY);
array_2 = transform.scale(transform.translate(array_2, 0, 0), scaleX/spaceX, scaleY/spaceY);
points = transform.scale(transform.translate(points, 0, 0), scaleX/spaceX, scaleY/spaceY);
tmp = [].concat(array);
vectorDraw(tmp, 'red');
tmp = [].concat(array_1);
vectorDraw(tmp, 'green');
tmp = [].concat(array_2);
vectorDraw(tmp, 'blue');
tmp = [].concat(points);
shape.pointDraw(tmp, 'orange', 1, 1, 'OACB');
plot.setFillStyle('blue');
plot.fillText('向量图', -270, -170, 300);
}
//去除重复点
function removeDuplicatedPoint(pointArray) {
var array = new Array();
var size = pointArray.length;
array.push(pointArray[0]);
var len = 0;
for (var i = 0; i < size; i++) {
len = array.length;
for (var j = 0; j < len; j++) {
if (pointArray[i][0] == array[j][0] &&
pointArray[i][1] == array[j][1]) {
break;
}
if (j >= len-1) {
array.push(pointArray[i]);
}
}
}
return array;
}</span>
<span style="font-size:18px;"> if (1) {
var mathText = new MathText();
var s = [
'a^[->]+b^[->]=(x_[1]|i^[->]+y_[1]|j^[->])+(x_[2]|i^[->]+y_[2]|j^[->])',
'=(x_[1]+x_[2])|i^[->]+(y_[1]+y_[2])|j^[->]',
'=> a^[->]+b^[->]=(x_[1]+x_[2], y_[1]+y_[2])',
'=> a^[->]-b^[->]=(x_[1]-x_[2], y_[1]-y_[2])',
'λ|a^[->] = (λx_[1], λy_[1])'
];
var x =40, y=40;
var r1 = 40;
var len = s.length;
for (var i = 0; i < len; i++) {
if (s[i] == '') {
if (x < 100) {
x += 300;
y-=r1*3;
}
else {
x = 20;
y += r1;
}
}
else {
mathText.print(s[i], x, y);
y+=r1;
}
}
}</span>
<span style="font-size:18px;"> if (1) {
var r = 20;
config.setSector(1,1,1,1);
config.graphPaper2D(0, 0, r);
config.axis2D(0, 0,190);
//坐标轴设定
var scaleX = 3*r, scaleY = 3*r;
var spaceX = 2, spaceY = 2;
var xS = -10, xE = 10;
var yS = -10, yE = 10;
config.axisSpacing(xS, xE, spaceX, scaleX, 'X');
config.axisSpacing(yS, yE, spaceY, scaleY, 'Y');
var array = [[0, 0], [2, 1], [-3, 4]];
array_1 = [[0, 0], [-1,5]];
array_2 = [[0, 0], [-3, 4]];
var points = [];
for (var i = 0; i < array.length; i++) {
points.push(array[i]);
}
for (var i = 0; i < array_1.length; i++) {
points.push(array_1[i]);
}
for (var i = 0; i < array_2.length; i++) {
points.push(array_2[i]);
}
points = removeDuplicatedPoint(points);
var size = array.length;
var transform = new Transform();
var tmp = [];
array = transform.scale(transform.translate(array, 0, 0), scaleX/spaceX, scaleY/spaceY);
if (array_1.length > 0) {
array_1 = transform.scale(transform.translate(array_1, 0, 0), scaleX/spaceX, scaleY/spaceY);
}
if (array_2.length > 0) {
array_2 = transform.scale(transform.translate(array_2, 0, 0), scaleX/spaceX, scaleY/spaceY);
}
points = transform.scale(transform.translate(points, 0, 0), scaleX/spaceX, scaleY/spaceY);
tmp = [].concat(array);
vectorDraw(tmp, 'red');
if (array_1.length > 0) {
tmp = [].concat(array_1);
vectorDraw(tmp, 'green');
}
if (array_2.length > 0) {
tmp = [].concat(array_2);
vectorDraw(tmp, 'blue');
}
tmp = [].concat(points);
shape.pointDraw(tmp, 'orange', 1, 1);
plot.setFillStyle('blue');
plot.fillText('向量图', -270, -170, 300);
}</span>
本节到此结束,欲知后事如何,请看下回分解。