#include <iostream>
#include <windows.h>
using namespace std;
int nCount = 0;
CRITICAL_SECTION cs;
DWORD WINAPI Thread1(PVOID pParam);
DWORD WINAPI Thread2(PVOID pParam);
int main(int argc, char *argv[])
{
InitializeCriticalSection(&cs);
HANDLE hThread1 = CreateThread(0,0,Thread1,0,0,0);
HANDLE hThread2 = CreateThread(0,0,Thread2,0,0,0);
CloseHandle(hThread1);
CloseHandle(hThread2);
EnterCriticalSection(&cs);
{
++nCount;
cout << "main nCount=" << nCount << endl;
}
LeaveCriticalSection(&cs);
Sleep(500);
DeleteCriticalSection(&cs);
return 0;
}
DWORD WINAPI Thread1(PVOID pParam)
{
EnterCriticalSection(&cs);
{
++nCount;
cout << "Thread1 nCount=" << nCount << endl;
}
LeaveCriticalSection(&cs);
return 0;
}
DWORD WINAPI Thread2(PVOID pParam)
{
EnterCriticalSection(&cs);
{
++nCount;
cout << "Thread2 nCount=" << nCount << endl;
}
LeaveCriticalSection(&cs);
return 0;
}
临界区的使用
最新推荐文章于 2021-03-18 16:48:33 发布