以Point类为基础,定义一个平面中的Circle类:
1、 编写一个无参的构造函数;
2、 编写一个有参的构造函数;
3、 在主函数中调用无参的构造函数生成圆的实例c1,调用有参的构造函数生成圆的实例c2,调用实例方法判断c1和c2是否相重叠。
Circle类:
public class Circle {
private double X;
private double Y;
private double R;
public Circle(){
super();
}
public Circle(double X,double Y,double R){
super();
this.X=X;
this.Y=Y;
this.R=R;
}
public double getX() {
return X;
}
public void setX(double x) {
X = x;
}
public double getY() {
return Y;
}
public void setY(double y) {
this.Y = y;
}
public double getR() {
return R;
}
public void setR(double r) {
R = r;
}
public void showcirle(Circle P){
if(X==P.X&&Y==P.Y&&R==P.R){
System.out.println("两圆重叠");
}else{
System.out.println("两圆不重叠");
}
}
}
TestCircle类:
public class TestCircle {
public static void main(String[] args) {
Circle c1=new Circle();
System.out.println("请输入c1的横纵坐标及半径:");
Scanner input=new Scanner(System.in);
c1.setX(input.nextDouble());
c1.setY(input.nextDouble());
c1.setR(input.nextDouble());
Circle c2=new Circle(6, 5, 3);
c1.showcirle(c2);
System.out.println("c2的横纵坐标及半径是:"+c2.getX()
+"\t"+c2.getY()+"\t"+c2.getR());
}
}
运行结果图: