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unity
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unity场景切换异步加载
using UnityEngine;using System.Collections;public class GameSchedule : MonoBehaviour {private GameObject Schedule;//进度条sliderAsyncOperation acOp;float i = 0;void Awake(){Schedule =原创 2016-11-29 00:14:25 · 1039 阅读 · 0 评论 -
Unity通过父物体找到所有子物体
sing UnityEngine;using System.Collections;public class GameSchedule : MonoBehaviour { private GameObject UI; void Awake() { UI = GameObject.Find("UIRoot"); }vo原创 2016-12-05 11:06:54 · 5115 阅读 · 0 评论 -
unity改变物体轴心
改变物体轴心的方法有两种:(1)再导入模型之前就在3DMAX中修改轴心;(2)导入unity中修改方式:先建立一个空物体,将其轴心位置调整为为你需要的轴心位置,再将需要需要改变轴心的物体成为这个空物体的自物体就行了;原创 2016-12-26 17:57:09 · 21293 阅读 · 5 评论 -
场景切换变暗问题
To fix it in the Editor, go to Window -> Lighting -> Lightmap Tab -> Disable Continuous Baking -> Press Build to bake the lighting once manually.原创 2016-12-27 09:51:45 · 693 阅读 · 0 评论