Timers的替代方法
如果只是要延迟消息的发送,可以使用NSObject的方法
- (void)performSelector:(SEL)aSelector withObject:(id)anArgument afterDelay:(NSTimeInterval)delay
- (void)performSelectorOnMainThread:(SEL)aSelector withObject:(id)arg waitUntilDone:(BOOL)wait
+ (void)cancelPreviousPerformRequestsWithTarget:(id)aTarget
创建Timer的三种方法
1.scheduling a timer with the current run loop
2.creating a timer that you later register with a run loop
3.initializing a timer with a given fire date
Scheduled Timers
以下两个方法自动注册新创建的timer到当前NSRunLoop对象,NSRunLoop的模式为默认的NSDefaultRunLoopMode
- + (NSTimer *)scheduledTimerWithTimeInterval:(NSTimeInterval)seconds invocation:(NSInvocation *)invocation repeats:(BOOL)repeats
- + (NSTimer *)scheduledTimerWithTimeInterval:(NSTimeInterval)seconds target:(id)target selector:(SEL)aSelector userInfo:(id)userInfo repeats:(BOOL)repeats
- (IBAction)startOneOffTimer:sender {
[NSTimer scheduledTimerWithTimeInterval:2.0
target:self
selector:@selector(targetMethod:)
userInfo:[self userInfo]
repeats:NO];
}
注:创建重复发送消息的timer一般需要保存一个引用,因为需要在某个时刻停止发送消息
- (IBAction)startRepeatingTimer:sender {
NSTimer *timer = [NSTimer scheduledTimerWithTimeInterval:0.5
target:self selector:@selector(timerFireMethod:)
userInfo:[self userInfo] repeats:YES];
self.repeatingTimer = timer;
}
Unscheduled Timers
创建未注册的timer,使用时调用addTimer:forMode注册到NSRunLoop对象
- timerWithTimeInterval:target:selector:userInfo:repeats:
- timerWithTimeInterval:invocation:repeats:
- (IBAction)createUnregisteredTimer:sender {
NSMethodSignature *methodSignature = [self methodSignatureForSelector:@selector(invocationMethod:)];
NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:methodSignature];
[invocation setTarget:self];
[invocation setSelector:@selector(invocationMethod:)];
NSDate *startDate = [NSDate date];
[invocation setArgument:&startDate atIndex:2];
NSTimer *timer = [NSTimer timerWithTimeInterval:0.5 invocation:invocation repeats:YES];
self.unregisteredTimer = timer;
}
- (IBAction)startUnregisteredTimer:sender {
if (unregisteredTimer != nil) {
NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
[runLoop addTimer:unregisteredTimer forMode:NSDefaultRunLoopMode];
}
}
Initializing a Timer with a Fire Date
创建一个拥有指定发送日期的timer
- (IBAction)startFireDateTimer:sender {
NSDate *fireDate = [NSDate dateWithTimeIntervalSinceNow:1.0];
NSTimer *timer = [[NSTimer alloc] initWithFireDate:fireDate
interval:0.5
target:self
selector:@selector(countedtargetMethod:)
userInfo:[self userInfo]
repeats:YES];
timerCount = 1;
NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
[runLoop addTimer:timer forMode:NSDefaultRunLoopMode];
[timer release];
}
Stopping a Timer
- (IBAction)stopRepeatingTimer:sender {
[repeatingTimer invalidate];
self.repeatingTimer = nil;
}
也可以从timer发送的消息中停止timer
- (void)countedtargetMethod:(NSTimer*)theTimer {
NSDate *startDate = [[theTimer userInfo] objectForKey:@"StartDate"];
NSLog(@"Timer started on %@; fire count %d", startDate, timerCount);
timerCount++;
if (timerCount > 3) {
[theTimer invalidate];
}
}
Memory Management
1. The run loop maintains the timer that is registered to it.
2. The timer is passed as an argument when you specify its method as a selector
3. You should maintain a strong reference to the unscheduled timer, in order to ensure that it's not deallocated before you use it.
4. A timer maintains a strong reference to its user info dictionary,
5. A timer maintains a strong reference to its target, so you should make sure that your timer's target survive longer than the timer itself.