之前用的方法是由房间边界构成的Solid,计算与该Solid相交的Element,然后判断是否为墙。相对来说这个方法比较通用,可以检索出房间的楼板、窗户等各种构件。
SpatialElementBoundaryOptions se=new SpatialElementBoundaryOptions();
se.SpatialElementBoundaryLocation = SpatialElementBoundaryLocation.Center;
SpatialElementGeometryCalculator calculator =new SpatialElementGeometryCalculator(document,se);
Solid solid = calculator.CalculateSpatialElementGeometry(room)?.GetGeometry();
var list = new FilteredElementCollector(document).WhereElementIsNotElementType().
WherePasses(new ElementIntersectsSolidFilter(solid)).ToList();
foreach (var element in list)
{
Wall wall=element as Wall;
if (wall!=null)
{
wallsOfRoom.Add(wall);
}
}
看了Jeremy大神的博客,才知道,如果只是找墙的话,其实用BoundarySegment.ElementId,就可以直接得到构成这个边界部分的元素(墙)。
IList<IList<BoundarySegment>> loops =
room.GetBoundarySegments(new SpatialElementBoundaryOptions());
foreach (IList<BoundarySegment> loop in loops)
{
foreach (BoundarySegment segment in loop)
{
Wall wall =document.GetElement(segment.ElementId) as Wall;
if (wall != null)
{
wallsOfRoom.Add(wall);
}
}
}