ReentrantLock学习笔记

lock

		final void lock() {
			//当state的值是0的时候,就不会涉及到队列的问题,仅仅只是队state值的改变和owner的设置
            if (compareAndSetState(0, 1))
                setExclusiveOwnerThread(Thread.currentThread());
            else
            //失败进行抢占
                acquire(1);
		}
		
	public final void acquire(int arg) {
        if (!tryAcquire(arg) &&
            acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
            selfInterrupt();
    }
	
	
	
	//非公平锁的抢占方式
 	final boolean nonfairTryAcquire(int acquires) {
            final Thread current = Thread.currentThread();
            //获取状态量
            int c = getState();
			//装填量为0  可以抢占
            if (c == 0) {
            	//尝试抢占  
            	//请注意,这里是公平锁和非公平锁的第一个不同地方  如果是公平锁会查看阻塞队列中是否有数据,再进行抢占数据
                if (compareAndSetState(0, acquires)) {
                	//更新锁的拥有者
                    setExclusiveOwnerThread(current);
                    return true;
                }
            }
            //因为是可重入锁 当前一个线程再次进入的时候不需要从新抢占,只需要更改状态偏移量
            else if (current == getExclusiveOwnerThread()) {
                int nextc = c + acquires;
                if (nextc < 0) // overflow
                    throw new Error("Maximum lock count exceeded");
                setState(nextc);
                return true;
            }
            return false;
        }
	
	//入阻塞队列
	private Node addWaiter(Node mode) {
		//新建节点
        Node node = new Node(Thread.currentThread(), mode);
		
		//尾插法
        Node pred = tail;
        if (pred != null) {
        //先指向前驱节点  再通过cas的方式从新设置尾节点
            node.prev = pred;
            if (compareAndSetTail(pred, node)) {
                pred.next = node;
                return node;
            }
        }
        //到这一步失败的原因是  阻塞队列为空 或者  cas设置尾结点失败
        enq(node);
        return node;
    }
	
	//兜底的入队方式
	private Node enq(final Node node) {
		//要么成功  要么我就一直不停
        for (;;) {
            Node t = tail;
            //如果是队列为空,那么就新建队列,并且设置为  头节点
            if (t == null) { // Must initialize
                if (compareAndSetHead(new Node()))
                    tail = head;
            } else {
				//常规尾插入队,要么成功  要么循环不停止
                node.prev = t;
                if (compareAndSetTail(t, node)) {
                    t.next = node;
                    return t;
                }
            }
        }
    }



	//以独占的方式获取队列
	final boolean acquireQueued(final Node node, int arg) {
        boolean failed = true;
        try {
            boolean interrupted = false;
            //要么成功  要么一直执行
            for (;;) {
				//获取当前节点的前驱节点
                final Node p = node.predecessor();
				//如果前驱节点是头节点  那么就说明就只有一个节点  
                if (p == head && tryAcquire(arg)) {	
					//从新设置头节点
                    setHead(node);
                    p.next = null; // help GC
                    failed = false;
                    return interrupted;
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

	//这个函数的主要作用是 更新状态量
	private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
        int ws = pred.waitStatus;
        if (ws == Node.SIGNAL)
            /*
             * This node has already set status asking a release
             * to signal it, so it can safely park.
             */
            return true;
        if (ws > 0) {
            /*
             * Predecessor was cancelled. Skip over predecessors and
             * indicate retry.
             */
            do {
                node.prev = pred = pred.prev;
            } while (pred.waitStatus > 0);
            pred.next = node;
        } else {
            /*
             * waitStatus must be 0 or PROPAGATE.  Indicate that we
             * need a signal, but don't park yet.  Caller will need to
             * retry to make sure it cannot acquire before parking.
             */
            compareAndSetWaitStatus(pred, ws, Node.SIGNAL);
        }
        return false;
    }

分享和记录一个大佬写的笔记:
https://funzzz.fun/2021/05/13/AQS%E8%AF%A6%E8%A7%A3/

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