几何专题

UVA 11178 Morley 定理

#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])  
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define pb push_back
#define mp make_pair 
#define fi first
#define se second
#define vi vector<int> 
#define pi pair<int,int>
#define SI(a) ((a).size())
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
int read()
{
    int x=0,f=1; char ch=getchar();
    while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
    while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
    return x*f;
} 
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}

ld Pi = 3.141592653589793238462643383;
class P{
public:
    double x,y;
    P(double x=0,double y=0):x(x),y(y){}
    friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y);  }
    friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
    friend long double Length(P A) {return sqrt(Dot(A,A)); }
    friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); } //不分方向,返回正数 

    friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
    friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
    friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
    friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
    friend bool operator< (const P& a,const P& b) {return a.x<b.x||(a.x==b.x&& a.y<b.y);}

}; 
const double eps=1e-10;
int dcmp(double x) {
    if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1; 
}
bool operator==(const P& a,const P& b) {
    return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
} 
typedef P V;

double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
V Rotate(V A,double rad) {
    return V(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad));
} 
// A 不是 0向量 
V Normal(V A) { 
    double L = Length(A);
    return V(-A.y/L , A.x/L); 
}

namespace complex_G{
    typedef complex<double> Point;
    //real(p):实部 imag(p):虚部 conj(p):共轭 
    typedef Point Vector;
    double Dot(Vector A,Vector B) {return real(conj(A)*B); }
    double Cross(Vector A,Vector B) {return imag(conj(A)*B); }
    Vector Rotate(Vector A,double rad) {return A*exp(Point(0,rad)); }
}
//Cross(v,w)==0(平行)时,不能调这个函数 
P GetLineIntersection(P p,V v,P Q,V w){
    V u = p-Q;
    double t = Cross(w,u)/Cross(v,w);
    return p+v*t;
}
double DistanceToLine(P p,P A,P B) {
    V v1 = B-A, v2 = p-A;
    return fabs(Cross(v1,v2))/Length(v1);
}
double DistanceToSegment(P p,P A,P B) {
    if (A==B) return Length(p-A);
    V v1 = B-A, v2 = p-A, v3 = p - B;
    if (dcmp(Dot(v1,v2))<0) return Length(v2);
    else if (dcmp(Dot(v1,v3))>0 ) return Length(v3);
    else return fabs(Cross(v1,v2) ) / Length(v1);
}
P GetLineProjection(P p,P A,P B) {
    V v=B-A;
    return A+v*(Dot(v,p-A)/Dot(v,v));
}
//规范相交-线段相交且交点不在端点 
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) { 
    double  c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
            c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
    return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
//点在线段上(不包含端点) 
bool OnSegment(P p,P a1,P a2) {
    return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;
}
double ConvexPolygonArea(P *p,int n) {
    double area=0;
    For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
    return area/2;
} 

/*欧拉公式: V+F-E=2 
V-点数 F面数 E边数 */
P read_point() {
    P a;
    scanf("%lf%lf",&a.x,&a.y);
    return a;   
} 
struct C{
    P c;
    double r;
    C(P C,double r):c(c),r(r){}
    P point(double a) {
        return P(c.x+cos(a)*r,c.y*sin(a)*r);
    }
};
P getD(P A,P B,P C) {
    V v1=C-B;
    double a1=Angle(A-B,v1);
    v1 = Rotate(v1,a1/3);
    V v2 = B-C;
    double a2 = Angle(A-C,v2);
    v2 = Rotate(v2,-a2/3);
    return GetLineIntersection(B,v1,C,v2);
}
int main()
{
//  freopen("uva11178.in","r",stdin);
//  freopen(".out","w",stdout);
    int T=read();
    while(T--) {
        P A=read_point(),B=read_point(),C=read_point(),D,E,F;
        D=getD(A,B,C);
        E=getD(B,C,A);
        F=getD(C,A,B);
        printf("%.6lf %.6lf %.6lf %.6lf %.6lf %.6lf\n",D.x,D.y,E.x,E.y,F.x,F.y);


    }

    return 0;
}

LA 3263 That Nice Euler Circuit, Shanghai 2004, 欧拉定理

欧拉公式:设平面图顶点数,边数,面数分别为V,E,F,

V+FE=2

#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])  
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define pb push_back
#define mp make_pair 
#define fi first
#define se second
#define vi vector<int> 
#define pi pair<int,int>
#define SI(a) ((a).size())
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
int read()
{
    int x=0,f=1; char ch=getchar();
    while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
    while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
    return x*f;
} 
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}

ld Pi = 3.141592653589793238462643383;
class P{
public:
    double x,y;
    P(double x=0,double y=0):x(x),y(y){}
    friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y);  }
    friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
    friend long double Length(P A) {return sqrt(Dot(A,A)); }
    friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); } //不分方向,返回正数 

    friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
    friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
    friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
    friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
    friend bool operator< (const P& a,const P& b) {return a.x<b.x||(a.x==b.x&& a.y<b.y);}

}; 
const double eps=1e-10;
int dcmp(double x) {
    if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1; 
}
bool operator==(const P& a,const P& b) {
    return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
} 
typedef P V;

double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
V Rotate(V A,double rad) {
    return V(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad));
} 
// A 不是 0向量 
V Normal(V A) { 
    double L = Length(A);
    return V(-A.y/L , A.x/L); 
}

namespace complex_G{
    typedef complex<double> Point;
    //real(p):实部 imag(p):虚部 conj(p):共轭 
    typedef Point Vector;
    double Dot(Vector A,Vector B) {return real(conj(A)*B); }
    double Cross(Vector A,Vector B) {return imag(conj(A)*B); }
    Vector Rotate(Vector A,double rad) {return A*exp(Point(0,rad)); }
}
//Cross(v,w)==0(平行)时,不能调这个函数 
P GetLineIntersection(P p,V v,P Q,V w){
    V u = p-Q;
    double t = Cross(w,u)/Cross(v,w);
    return p+v*t;
}
double DistanceToLine(P p,P A,P B) {
    V v1 = B-A, v2 = p-A;
    return fabs(Cross(v1,v2))/Length(v1);
}
double DistanceToSegment(P p,P A,P B) {
    if (A==B) return Length(p-A);
    V v1 = B-A, v2 = p-A, v3 = p - B;
    if (dcmp(Dot(v1,v2))<0) return Length(v2);
    else if (dcmp(Dot(v1,v3))>0 ) return Length(v3);
    else return fabs(Cross(v1,v2) ) / Length(v1);
}
P GetLineProjection(P p,P A,P B) {
    V v=B-A;
    return A+v*(Dot(v,p-A)/Dot(v,v));
}
//规范相交-线段相交且交点不在端点 
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) { 
    double  c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
            c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
    return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
//点在线段上(不包含端点) 
bool OnSegment(P p,P a1,P a2) {
    return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;
}
double ConvexPolygonArea(P *p,int n) {
    double area=0;
    For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
    return area/2;
} 

/*欧拉公式: V+F-E=2 
V-点数 F面数 E边数 */
P read_point() {
    P a;
    scanf("%lf%lf",&a.x,&a.y);
    return a;   
} 
struct C{
    P c;
    double r;
    C(P C,double r):c(c),r(r){}
    P point(double a) {
        return P(c.x+cos(a)*r,c.y*sin(a)*r);
    }
};

int n;
P a[410];
int main()
{
//  freopen("uva1342.in","r",stdin);
//  freopen(".out","w",stdout);
    int kcase=1;
    while(cin>>n&&n) {
        Rep(i,n) a[i]=read_point(); --n;
        int Vn=n,En=n;
        vector<P> v;
        Rep(i,n) v.pb(a[i]);
        Rep(i,n) Fork(j,i+1,n-1) {
            if (SegmentProperIntersection(a[i],a[i+1],a[j],a[j+1]) ) {
                v.pb(GetLineIntersection(a[i],a[i+1]-a[i],a[j],a[j+1]-a[j]));
            }
        }
        sort(v.begin(),v.end());
        Vn=unique(v.begin(),v.end())-v.begin();
        Rep(i,Vn) Rep(j,n) if (OnSegment(v[i],a[j],a[j+1])) ++En;
        printf("Case %d: There are %d pieces.\n",kcase++,2+En-Vn);

    }

    return 0;
}

UVA 11796 Dog Distance

注意固定一只dog静止,让另一只走

#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])  
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define pb push_back
#define mp make_pair 
#define fi first
#define se second
#define vi vector<int> 
#define pi pair<int,int>
#define Pr(kcase,ans) printf("Case %d: %.0lf\n",kcase,ans);
#define SI(a) ((a).size())
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
int read()
{
    int x=0,f=1; char ch=getchar();
    while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
    while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
    return x*f;
} 
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}

ld Pi = 3.141592653589793238462643383;
class P{
public:
    double x,y;
    P(double x=0,double y=0):x(x),y(y){}
    friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y);  }
    friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
    friend long double Length(P A) {return sqrt(Dot(A,A)); }
    friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); } //不分方向,返回正数 

    friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
    friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
    friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
    friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
    friend bool operator< (const P& a,const P& b) {return a.x<b.x||(a.x==b.x&& a.y<b.y);}

}; 
const double eps=1e-10;
int dcmp(double x) {
    if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1; 
}
bool operator==(const P& a,const P& b) {
    return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
} 
typedef P V;

double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
V Rotate(V A,double rad) {
    return V(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad));
} 
// A 不是 0向量 
// normal-单位法线向量 
V Normal(V A) { 
    double L = Length(A);
    return V(-A.y/L , A.x/L); 
}

namespace complex_G{
    typedef complex<double> Point;
    //real(p):实部 imag(p):虚部 conj(p):共轭 
    typedef Point Vector;
    double Dot(Vector A,Vector B) {return real(conj(A)*B); }
    double Cross(Vector A,Vector B) {return imag(conj(A)*B); }
    Vector Rotate(Vector A,double rad) {return A*exp(Point(0,rad)); }
}
//Cross(v,w)==0(平行)时,不能调这个函数 
P GetLineIntersection(P p,V v,P Q,V w){
    V u = p-Q;
    double t = Cross(w,u)/Cross(v,w);
    return p+v*t;
}
double DistanceToLine(P p,P A,P B) {
    V v1 = B-A, v2 = p-A;
    return fabs(Cross(v1,v2))/Length(v1);
}
double DistanceToSegment(P p,P A,P B) {
    if (A==B) return Length(p-A);
    V v1 = B-A, v2 = p-A, v3 = p - B;
    if (dcmp(Dot(v1,v2))<0) return Length(v2);
    else if (dcmp(Dot(v1,v3))>0 ) return Length(v3);
    else return fabs(Cross(v1,v2) ) / Length(v1);
}
P GetLineProjection(P p,P A,P B) {
    V v=B-A;
    return A+v*(Dot(v,p-A)/Dot(v,v));
}
//规范相交-线段相交且交点不在端点 
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) { 
    double  c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
            c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
    return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
//点在线段上(不包含端点) 
bool OnSegment(P p,P a1,P a2) {
    return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;
}
double ConvexPolygonArea(P *p,int n) {
    double area=0;
    For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
    return area/2;
} 

/*欧拉公式: V+F-E=2 
V-点数 F面数 E边数 */
P read_point() {
    P a;
    scanf("%lf%lf",&a.x,&a.y);
    return a;   
} 
struct C{
    P c;
    double r;
    C(P C,double r):c(c),r(r){}
    P point(double a) {
        return P(c.x+cos(a)*r,c.y*sin(a)*r);
    }
};

const int MAXN = 50+10;
int n,m;
P p[MAXN],q[MAXN];

double Min,Max;
void Update(P p,P a,P b) {
    Min=min(Min,DistanceToSegment(p,a,b));
    Max=max(max(Length(p-a),Length(p-b)),(ld)Max);
}
int main()
{
//  freopen("uva11796.in","r",stdin);
//  freopen(".out","w",stdout);
    int T=read();
    For(kcase,T) {
        n=read(),m=read();
        Rep(i,n) p[i]=read_point();
        Rep(i,m) q[i]=read_point();

        double la=0,lb=0;
        Rep(i,n-1) la+=Length(p[i+1]-p[i]);
        Rep(i,m-1) lb+=Length(q[i+1]-q[i]);

        int Sa=0,Sb=0;
        P Pa=p[0],Pb=q[0];
        Min=1e9,Max=0;
        while(Sa<n-1&&Sb<m-1) {
            double La=Length(p[Sa+1]-Pa),Lb=Length(q[Sb+1]-Pb);
            double Time=min(La/la,Lb/lb);
            V Va=(p[Sa+1]-Pa)/La*Time*la;
            V Vb=(q[Sb+1]-Pb)/Lb*Time*lb;
            Update(Pa,Pb,Pb+Vb-Va);
            Pa=Pa+Va;
            Pb=Pb+Vb;
            if (Pa==p[Sa+1]) Sa++;
            if (Pb==q[Sb+1]) Sb++;
        }
        Pr(kcase,Max-Min);

    }

    return 0;
}

UVA 12304 2D Geometry 110 in 1! , 内接圆和外接圆

注意我修改了getLineCircleIntersection()中的判定
还有这题输出好麻烦
这题没模板能写晕掉

#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])  
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define F (100000007)
#define pb push_back
#define mp make_pair 
#define fi first
#define se second
#define vi vector<int> 
#define pi pair<int,int>
#define SI(a) ((a).size())
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
ll mul(ll a,ll b){return (a*b)%F;}
ll add(ll a,ll b){return (a+b)%F;}
ll sub(ll a,ll b){return (a-b+llabs(a-b)/F*F+F)%F;}
void upd(ll &a,ll b){a=(a%F+b%F)%F;}
int read()
{
    int x=0,f=1; char ch=getchar();
    while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
    while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
    return x*f;
} 
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}

ld PI = 3.141592653589793238462643383;
class P{
public:
    double x,y;
    P(double x=0,double y=0):x(x),y(y){}
    friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y);  }
    friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
    friend long double Length(P A) {return sqrt(Dot(A,A)); }
    friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); }

    friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
    friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
    friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
    friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
    friend bool operator< (const P& a,const P& b) {return a.x<b.x||(a.x==b.x&& a.y<b.y);}

}; 
const double eps=1e-10;
int dcmp(double x) {
    if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1; 
}
bool operator==(const P& a,const P& b) {
    return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
} 
typedef P V;

double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
V Rotate(V A,double rad) {
    return V(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad));
} 
// A 不是 0向量 
V Normal(V A) { 
    double L = Length(A);
    return V(-A.y/L , A.x/L); 
}

namespace complex_G{
    typedef complex<double> Point;
    //real(p):实部 imag(p):虚部 conj(p):共轭 
    typedef Point Vector;
    double Dot(Vector A,Vector B) {return real(conj(A)*B); }
    double Cross(Vector A,Vector B) {return imag(conj(A)*B); }
    Vector Rotate(Vector A,double rad) {return A*exp(Point(0,rad)); }
}
//Cross(v,w)==0(平行)时,不能调这个函数 
P GetLineIntersection(P p,V v,P Q,V w){
    V u = p-Q;
    double t = Cross(w,u)/Cross(v,w);
    return p+v*t;
}
double DistanceToLine(P p,P A,P B) {
    V v1 = B-A, v2 = p-A;
    return fabs(Cross(v1,v2))/Length(v1);
}
double DistanceToSegment(P p,P A,P B) {
    if (A==B) return Length(p-A);
    V v1 = B-A, v2 = p-A, v3 = p - B;
    if (dcmp(Dot(v1,v2))<0) return Length(v2);
    else if (dcmp(Dot(v1,v3))>0 ) return Length(v3);
    else return fabs(Cross(v1,v2) ) / Length(v1);
}
P GetLineProjection(P p,P A,P B) {
    V v=B-A;
    return A+v*(Dot(v,p-A)/Dot(v,v));
}
//规范相交-线段相交且交点不在端点 
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) { 
    double  c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
            c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
    return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
//点在线段上(不包含端点) 
bool OnSegment(P p,P a1,P a2) {
    return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;
}
double ConvexPolygonArea(P *p,int n) {
    double area=0;
    For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
    return area/2;
} 
/*欧拉公式: V+F-E=2 
V-点数 F面数 E边数 */
P read_point() {
    P a;
    scanf("%lf%lf",&a.x,&a.y);
    return a;   
} 
struct C{
    P c;
    double r,x,y;
    C(P c,double r):c(c),r(r),x(c.x),y(c.y){}
    P point(double a) {
        return P(c.x+cos(a)*r,c.y+sin(a)*r);
    }
};

struct Line{
    P p;
    V v;
    double ang;
    Line(){}
    Line(P p,V v):p(p),v(v) {ang=atan2(v.y,v.x); }
    bool operator<(const Line & L) const {
        return ang<L.ang;
    }
    P point(double a) {
        return p+v*a;
    }
};
int getLineCircleIntersection(Line L,C cir,double &t1,double &t2,vector<P> & sol) {
    if (dcmp(DistanceToLine(cir.c,L.p,L.p+L.v)-cir.r)==0) {
        sol.pb(GetLineProjection(cir.c,L.p,L.p+L.v));
        return 1;
    }

    double a = L.v.x, b = L.p.x - cir.c.x, c = L.v.y, d= L.p.y - cir.c.y;
    double e = a*a+c*c, f = 2*(a*b + c*d), g = b*b+d*d-cir.r*cir.r;
    double delta = f*f - 4*e*g;
    if (dcmp(delta)<0) return 0;
    else if (dcmp(delta)==0) {
        t1 = t2 = -f / (2*e); sol.pb(L.point(t1));
        return 1;
    } 
    t1 = (-f - sqrt(delta)) / (2*e); sol.pb(L.point(t1));
    t2 = (-f + sqrt(delta)) / (2*e); sol.pb(L.point(t2));
    return 2;
}
double angle(V v) {return atan2(v.y,v.x);}
int getCircleCircleIntersection(C C1,C C2,vector<P>& sol) {
    double d = Length(C1.c-C2.c);
    if (dcmp(d)==0) {
        if (dcmp(C1.r - C2.r)==0) return -1; //2圆重合 
        return 0;
    }
    if (dcmp(C1.r+C2.r-d)<0) return 0;
    if (dcmp(fabs(C1.r-C2.r)-d)>0) return 0;

    double a = angle(C2.c-C1.c);
    double da = acos((C1.r*C1.r+d*d - C2.r*C2.r)/ (2*C1.r*d));
    P p1 = C1.point(a-da), p2 = C1.point(a+da);
    sol.pb(p1);
    if (p1==p2) return 1;
    sol.pb(p2);
    return 2; 
}
// Tangents-切线 
int getTangents(P p,C c,V* v) {
    V u= c.c-p;
    double dist = Length(u);
    if (dist<c.r) return 0;
    else if (dcmp(dist-c.r)==0) {
        v[0]=Rotate(u,PI/2);
        return 1;
    } else {
        double ang = asin(c.r / dist);
        v[0]=Rotate(u,-ang);
        v[1]=Rotate(u,ang);
        return 2;
    }       
}
//这个函数假设整数坐标和整数半径
//double时要把int改成double 
int getTangents(C A,C B,P* a,P* b) {
    int cnt=0;
    if (A.r<B.r) {swap(A,B),swap(a,b);}
    int d2 = (A.c.x-B.c.x)*(A.c.x-B.c.x) + (A.c.y-B.c.y)*(A.c.y-B.c.y);
    int rdiff = A.r-B.r;
    int rsum = A.r+B.r;
    if (d2<rdiff*rdiff) return 0;
    double base = atan2(B.y-A.y,B.x-A.x);
    if (d2==0 && A.r == B.r) return -1;
    if (d2 == rdiff*rdiff) {
        a[cnt] = A.point(base); b[cnt] = B.point(base); ++cnt;
        return 1;
    }
    double ang = acos((A.r-B.r)/sqrt(d2));
    a[cnt] = A.point(base+ang); b[cnt] = B.point(base+ang); ++cnt;
    a[cnt] = A.point(base-ang); b[cnt] = B.point(base-ang); ++cnt;
    if (d2==rsum*rsum) {
        a[cnt] = A.point(base); b[cnt] = B.point(PI+base); ++cnt;
    }
    else if (d2>rsum*rsum) {
        double ang = acos((A.r+B.r)/sqrt(d2));
        a[cnt] = A.point(base+ang); b[cnt] = B.point(PI+base+ang); ++cnt;
        a[cnt] = A.point(base-ang); b[cnt] = B.point(PI+base-ang); ++cnt;
    }
    return cnt; 
}
//Circumscribed-外接 
C CircumscribedCircle(P p1,P p2,P p3) {
    double Bx = p2.x-p1.x, By= p2.y-p1.y;
    double Cx = p3.x-p1.x, Cy= p3.y-p1.y;
    double D = 2*(Bx*Cy-By*Cx);
    double cx = (Cy*(Bx*Bx+By*By)-By*(Cx*Cx+Cy*Cy))/D + p1.x;
    double cy = (Bx*(Cx*Cx+Cy*Cy)-Cx*(Bx*Bx+By*By))/D + p1.y;
    P p =P(cx,cy);
    return C(p,Length(p1-p));
}
//Inscribed-内接 
C InscribedCircle(P p1,P p2,P p3) {
    double a = Length(p2-p3);
    double b = Length(p3-p1);
    double c = Length(p1-p2);
    P p = (p1*a+p2*b+p3*c)/(a+b+c);
    return C(p,DistanceToLine(p,p1,p2));
}
double torad(double deg) {
    return deg/180*acos(-1);
}
//把 角度+-pi 转换到 [0,pi) 上 
double radToPositive(double rad) {
    if (dcmp(rad)<0) rad=ceil(-rad/PI)*PI+rad;
    if (dcmp(rad-PI)>=0) rad-=floor(rad/PI)*PI; 
    return rad;
} 
double todeg(double rad) {
    return rad*180/acos(-1);
}

//(R,lat,lng)->(x,y,z)
void get_coord(double R,double lat,double lng,double &x,double &y,double &z) {
    lat=torad(lat);
    lng=torad(lng);
    x=R*cos(lat)*cos(lng);
    y=R*cos(lat)*sin(lng);
    z=R*sin(lat);
}
void print(double a) {
    printf("%.6lf",a); 
}
void print(P p) {
    printf("(%.6lf,%.6lf)",p.x,p.y);
}
template<class T>
void print(vector<T> v) {
    sort(v.begin(),v.end());
    putchar('[');
    int n=v.size();
    Rep(i,n) {
        print(v[i]);
        if (i<n-1) putchar(','); 
    }
    puts("]");
}
Line LineTranslation(Line l,V v) {
    l.p=l.p+v;
    return l;
}
void CircleThroughAPointAndTangentToALineWithRadius(P p,Line l,double r) {
    V e=Normal(l.v);
    Line l1=LineTranslation(l,e*r),l2=LineTranslation(l,e*(-r));
    vector<P> sol;
    double t1,t2;
    getLineCircleIntersection(l1,C(p,r),t1,t2,sol);
    getLineCircleIntersection(l2,C(p,r),t1,t2,sol);
    print(sol);
}
void CircleTangentToTwoLinesWithRadius(Line l1,Line l2,double r) {
    V e1=Normal(l1.v),e2=Normal(l2.v);
    Line L1[2]={LineTranslation(l1,e1*r),LineTranslation(l1,e1*(-r))},
         L2[2]={LineTranslation(l2,e2*r),LineTranslation(l2,e2*(-r))};
    vector<P> sol;
    Rep(i,2) Rep(j,2) sol.pb(GetLineIntersection(L1[i].p,L1[i].v,L2[j].p,L2[j].v));
    print(sol);
}
void CircleTangentToTwoDisjointCirclesWithRadius(C c1,C c2,double r) {
    c1.r+=r; c2.r+=r;
    vector<P> sol; 
    getCircleCircleIntersection(c1,c2,sol);
    print(sol);
}
int main()
{
//  freopen("uva12304.in","r",stdin);
//  freopen(".out","w",stdout);
    string s;
    while(cin>>s) {
        if (s=="CircumscribedCircle") {
            P p1=read_point(),p2=read_point(),p3=read_point();
            C c=CircumscribedCircle(p1,p2,p3);
            printf("(%.6lf,%.6lf,%.6lf)\n",c.x,c.y,c.r);
        } 
        if (s=="InscribedCircle") {
            P p1=read_point(),p2=read_point(),p3=read_point();
            C c=InscribedCircle(p1,p2,p3);
            printf("(%.6lf,%.6lf,%.6lf)\n",c.x,c.y,c.r);
        }
        if (s=="TangentLineThroughPoint") {
            V v[12];
            double xc,yc,r,xp,yp;
            scanf("%lf%lf%lf%lf%lf",&xc,&yc,&r,&xp,&yp);
            int n=getTangents(P(xp,yp),C(P(xc,yc),r),v);
            vector<double> vec;
            Rep(i,n) vec.pb(todeg(radToPositive(angle(v[i]))));
            print(vec);
        } 
        if (s=="CircleThroughAPointAndTangentToALineWithRadius") {
            double xp,yp,x1,y1,x2,y2,r;
            scanf("%lf%lf%lf%lf%lf%lf%lf",&xp,&yp,&x1,&y1,&x2,&y2,&r);
            CircleThroughAPointAndTangentToALineWithRadius(P(xp,yp),Line(P(x1,y1),V(x2-x1,y2-y1)),r);
        }
        if (s=="CircleTangentToTwoLinesWithRadius") {
            P p1=read_point(),v1=read_point()-p1,p2=read_point(),v2=read_point()-p2; 
            double r;
            scanf("%lf",&r);
            CircleTangentToTwoLinesWithRadius(Line(p1,v1),Line(p2,v2),r);
        }
        if (s=="CircleTangentToTwoDisjointCirclesWithRadius") {
            double x1,y1,r1,x2,y2,r2,r;
            scanf("%lf%lf%lf%lf%lf%lf%lf",&x1,&y1,&r1,&x2,&y2,&r2,&r);
            CircleTangentToTwoDisjointCirclesWithRadius(C(P(x1,y1),r1),C(P(x2,y2),r2),r);
        }

    }

    return 0;
}

UVA 1308 Viva Confetti

#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])  
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define F (100000007)
#define pb push_back
#define mp make_pair 
#define fi first
#define se second
#define vi vector<int> 
#define pi pair<int,int>
#define SI(a) ((a).size())
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
ll mul(ll a,ll b){return (a*b)%F;}
ll add(ll a,ll b){return (a+b)%F;}
ll sub(ll a,ll b){return (a-b+llabs(a-b)/F*F+F)%F;}
void upd(ll &a,ll b){a=(a%F+b%F)%F;}
int read()
{
    int x=0,f=1; char ch=getchar();
    while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
    while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
    return x*f;
} 
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}

ld PI = 3.141592653589793238462643383;
class P{
public:
    ld x,y;
    P(long double x=0,long double y=0):x(x),y(y){}
    friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y);  }
    friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
    friend long double Length(P A) {return sqrt(Dot(A,A)); }
    friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); }

    friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
    friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
    friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
    friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
    friend bool operator< (const P& a,const P& b) {return a.x<b.x||(a.x==b.x&& a.y<b.y);}

}; 
const ld eps=1e-14;
int dcmp(ld x) {
    if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1; 
}
bool operator==(const P& a,const P& b) {
    return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
} 
typedef P V;

double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
V Rotate(V A,double rad) {
    return V(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad));
} 
// A 不是 0向量 
V Normal(V A) { 
    double L = Length(A);
    return V(-A.y/L , A.x/L); 
}

namespace complex_G{
    typedef complex<double> Point;
    //real(p):实部 imag(p):虚部 conj(p):共轭 
    typedef Point Vector;
    double Dot(Vector A,Vector B) {return real(conj(A)*B); }
    double Cross(Vector A,Vector B) {return imag(conj(A)*B); }
    Vector Rotate(Vector A,double rad) {return A*exp(Point(0,rad)); }
}
//Cross(v,w)==0(平行)时,不能调这个函数 
P GetLineIntersection(P p,V v,P Q,V w){
    V u = p-Q;
    double t = Cross(w,u)/Cross(v,w);
    return p+v*t;
}
double DistanceToLine(P p,P A,P B) {
    V v1 = B-A, v2 = p-A;
    return fabs(Cross(v1,v2))/Length(v1);
}
double DistanceToSegment(P p,P A,P B) {
    if (A==B) return Length(p-A);
    V v1 = B-A, v2 = p-A, v3 = p - B;
    if (dcmp(Dot(v1,v2))<0) return Length(v2);
    else if (dcmp(Dot(v1,v3))>0 ) return Length(v3);
    else return fabs(Cross(v1,v2) ) / Length(v1);
}
P GetLineProjection(P p,P A,P B) {
    V v=B-A;
    return A+v*(Dot(v,p-A)/Dot(v,v));
}
//规范相交-线段相交且交点不在端点 
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) { 
    double  c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
            c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
    return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
//点在线段上(不包含端点) 
bool OnSegment(P p,P a1,P a2) {
    return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;
}
double ConvexPolygonArea(P *p,int n) {
    double area=0;
    For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
    return area/2;
} 
/*欧拉公式: V+F-E=2 
V-点数 F面数 E边数 */
P read_point() {
    P a;
    scanf("%lf%lf",&a.x,&a.y);
    return a;   
} 
struct C{
    P c;
    double r,x,y;
    C(){}
    C(P c,double r):c(c),r(r),x(c.x),y(c.y){}
    P point(double a) {
        return P(c.x+cos(a)*r,c.y+sin(a)*r);
    }
};

struct Line{
    P p;
    V v;
    double ang;
    Line(){}
    Line(P p,V v):p(p),v(v) {ang=atan2(v.y,v.x); }
    bool operator<(const Line & L) const {
        return ang<L.ang;
    }
    P point(double a) {
        return p+v*a;
    }
};
int getLineCircleIntersection(Line L,C cir,double &t1,double &t2,vector<P> & sol) {
    if (dcmp(DistanceToLine(cir.c,L.p,L.p+L.v)-cir.r)==0) {
        sol.pb(GetLineProjection(cir.c,L.p,L.p+L.v));
        return 1;
    }

    double a = L.v.x, b = L.p.x - cir.c.x, c = L.v.y, d= L.p.y - cir.c.y;
    double e = a*a+c*c, f = 2*(a*b + c*d), g = b*b+d*d-cir.r*cir.r;
    double delta = f*f - 4*e*g;
    if (dcmp(delta)<0) return 0;
    else if (dcmp(delta)==0) {
        t1 = t2 = -f / (2*e); sol.pb(L.point(t1));
        return 1;
    } 
    t1 = (-f - sqrt(delta)) / (2*e); sol.pb(L.point(t1));
    t2 = (-f + sqrt(delta)) / (2*e); sol.pb(L.point(t2));
    return 2;
}
double angle(V v) {return atan2(v.y,v.x);}
int getCircleCircleIntersection(C C1,C C2,vector<P>& sol) {
    double d = Length(C1.c-C2.c);
    if (dcmp(d)==0) {
        if (dcmp(C1.r - C2.r)==0) return -1; //2圆重合 
        return 0;
    }
    if (dcmp(C1.r+C2.r-d)<0) return 0;
    if (dcmp(fabs(C1.r-C2.r)-d)>0) return 0;

    double a = angle(C2.c-C1.c);
    double da = acos((C1.r*C1.r+d*d - C2.r*C2.r)/ (2*C1.r*d));
    P p1 = C1.point(a-da), p2 = C1.point(a+da);
    sol.pb(p1);
    if (p1==p2) return 1;
    sol.pb(p2);
    return 2; 
}
// Tangents-切线 
int getTangents(P p,C c,V* v) {
    V u= c.c-p;
    double dist = Length(u);
    if (dist<c.r) return 0;
    else if (dcmp(dist-c.r)==0) {
        v[0]=Rotate(u,PI/2);
        return 1;
    } else {
        double ang = asin(c.r / dist);
        v[0]=Rotate(u,-ang);
        v[1]=Rotate(u,ang);
        return 2;
    }       
}
//这个函数假设整数坐标和整数半径
//double时要把int改成double 
int getTangents(C A,C B,P* a,P* b) {
    int cnt=0;
    if (A.r<B.r) {swap(A,B),swap(a,b);}
    int d2 = (A.c.x-B.c.x)*(A.c.x-B.c.x) + (A.c.y-B.c.y)*(A.c.y-B.c.y);
    int rdiff = A.r-B.r;
    int rsum = A.r+B.r;
    if (d2<rdiff*rdiff) return 0;
    double base = atan2(B.y-A.y,B.x-A.x);
    if (d2==0 && A.r == B.r) return -1;
    if (d2 == rdiff*rdiff) {
        a[cnt] = A.point(base); b[cnt] = B.point(base); ++cnt;
        return 1;
    }
    double ang = acos((A.r-B.r)/sqrt(d2));
    a[cnt] = A.point(base+ang); b[cnt] = B.point(base+ang); ++cnt;
    a[cnt] = A.point(base-ang); b[cnt] = B.point(base-ang); ++cnt;
    if (d2==rsum*rsum) {
        a[cnt] = A.point(base); b[cnt] = B.point(PI+base); ++cnt;
    }
    else if (d2>rsum*rsum) {
        double ang = acos((A.r+B.r)/sqrt(d2));
        a[cnt] = A.point(base+ang); b[cnt] = B.point(PI+base+ang); ++cnt;
        a[cnt] = A.point(base-ang); b[cnt] = B.point(PI+base-ang); ++cnt;
    }
    return cnt; 
}
//Circumscribed-外接 
C CircumscribedCircle(P p1,P p2,P p3) {
    double Bx = p2.x-p1.x, By= p2.y-p1.y;
    double Cx = p3.x-p1.x, Cy= p3.y-p1.y;
    double D = 2*(Bx*Cy-By*Cx);
    double cx = (Cy*(Bx*Bx+By*By)-By*(Cx*Cx+Cy*Cy))/D + p1.x;
    double cy = (Bx*(Cx*Cx+Cy*Cy)-Cx*(Bx*Bx+By*By))/D + p1.y;
    P p =P(cx,cy);
    return C(p,Length(p1-p));
}
//Inscribed-内接 
C InscribedCircle(P p1,P p2,P p3) {
    double a = Length(p2-p3);
    double b = Length(p3-p1);
    double c = Length(p1-p2);
    P p = (p1*a+p2*b+p3*c)/(a+b+c);
    return C(p,DistanceToLine(p,p1,p2));
}
double torad(double deg) {
    return deg/180*acos(-1);
}
//把 角度+-pi 转换到 [0,pi) 上 
double radToPositive(double rad) {
    if (dcmp(rad)<0) rad=ceil(-rad/PI)*PI+rad;
    if (dcmp(rad-PI)>=0) rad-=floor(rad/PI)*PI; 
    return rad;
} 
double todeg(double rad) {
    return rad*180/acos(-1);
}

//(R,lat,lng)->(x,y,z)
void get_coord(double R,double lat,double lng,double &x,double &y,double &z) {
    lat=torad(lat);
    lng=torad(lng);
    x=R*cos(lat)*cos(lng);
    y=R*cos(lat)*sin(lng);
    z=R*sin(lat);
}
void print(double a) {
    printf("%.6lf",a); 
}
void print(P p) {
    printf("(%.6lf,%.6lf)",p.x,p.y);
}
template<class T>
void print(vector<T> v) {
    sort(v.begin(),v.end());
    putchar('[');
    int n=v.size();
    Rep(i,n) {
        print(v[i]);
        if (i<n-1) putchar(','); 
    }
    puts("]");
}
// 把直线沿v平移
// Translation-平移 
Line LineTranslation(Line l,V v) {
    l.p=l.p+v;
    return l;
}
void CircleThroughAPointAndTangentToALineWithRadius(P p,Line l,double r,vector<P>& sol) {
    V e=Normal(l.v);
    Line l1=LineTranslation(l,e*r),l2=LineTranslation(l,e*(-r));
    double t1,t2;
    getLineCircleIntersection(l1,C(p,r),t1,t2,sol);
    getLineCircleIntersection(l2,C(p,r),t1,t2,sol);
}
void CircleTangentToTwoLinesWithRadius(Line l1,Line l2,double r,vector<P>& sol) {
    V e1=Normal(l1.v),e2=Normal(l2.v);
    Line L1[2]={LineTranslation(l1,e1*r),LineTranslation(l1,e1*(-r))},
         L2[2]={LineTranslation(l2,e2*r),LineTranslation(l2,e2*(-r))};
    Rep(i,2) Rep(j,2) sol.pb(GetLineIntersection(L1[i].p,L1[i].v,L2[j].p,L2[j].v));
}
void CircleTangentToTwoDisjointCirclesWithRadius(C c1,C c2,double r,vector<P>& sol) {
    c1.r+=r; c2.r+=r;
    getCircleCircleIntersection(c1,c2,sol);
}

bool isPointInOrOnCircle(P p,C c) {
    return dcmp(Length(p-c.c)-c.r)<=0;
}

int n;
C c[200];
bool b[200];
bool check_point(P p) {
    RepD(i,n-1) {
        if (isPointInOrOnCircle(p,c[i])) return b[i]=1;
    }
}
int main()
{
//  freopen("uva1308.in","r",stdin);
//  freopen(".out","w",stdout);
    while(cin>>n&&n) {
        Rep(i,n) {
            double x,y,r;
            scanf("%lf%lf%lf",&x,&y,&r);
            c[i]=C(P(x,y),r);
        }
        vector<P> sol;
        MEM(b)
        Rep(i,n) {
            vector<P> sol;
            Fork(j,i+1,n-1) getCircleCircleIntersection(c[i],c[j],sol);
            sort(sol.begin(),sol.end());
            int sz=unique(sol.begin(),sol.end())-sol.begin();
            vector<ld> rad; 
            Rep(j,sz) rad.pb(angle(sol[j]-c[i].c));
            rad.pb(0); ++sz;
            sort(rad.begin(),rad.end());
            Rep(j,sz) {
                int k=(j+1)%sz;
                ld m=(rad[j]+rad[k])/2;
                if (rad[j]>rad[k]) m+=PI;
                P p=c[i].point(m);
                bool flag=0;
                Fork(l,i+1,n-1) {
                    ld re=Dot(p-c[l].c,p-c[l].c)-(c[l].r)*(c[l].r);
                    if (isPointInOrOnCircle(p,c[l])) {flag=1; break;}
                }
                if (!flag) {
                     check_point(p+(p-c[i].c)*eps);
                     check_point(p-(p-c[i].c)*eps);
                }
            } 
        }
        int ans=0; Rep(i,n) ans+=b[i];
        cout<<ans<<endl;
    }

    return 0;
}

LA 2402 Fishnet

#include<iostream>
#include<vector>
#include<cstdio>
#include<cstring>
#include<cmath>
#include<complex>
#include<functional>
#include<algorithm>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])  
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define F (100000007)
#define pb push_back
#define mp make_pair 
#define fi first
#define se second
#define vi vector<int> 
#define pi pair<int,int>
#define SI(a) ((a).size())
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
ll mul(ll a,ll b){return (a*b)%F;}
ll add(ll a,ll b){return (a+b)%F;}
void upd(ll &a,ll b){a=(a%F+b%F)%F;}
int read()
{
    int x=0,f=1; char ch=getchar();
    while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
    while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
    return x*f;
} 
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}

ld PI = 3.141592653589793238462643383;
class P{
public:
    double x,y;
    P(double x=0,double y=0):x(x),y(y){}
    friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y);  }
    friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
    friend long double Length(P A) {return sqrt(Dot(A,A)); }
    friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); }

    friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
    friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
    friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
    friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
    friend bool operator< (const P& a,const P& b) {return a.x<b.x||(a.x==b.x&& a.y<b.y);}

}; 
const double eps=1e-10;
int dcmp(double x) {
    if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1; 
}
bool operator==(const P& a,const P& b) {
    return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
} 
typedef P V;

double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
V Rotate(V A,double rad) {
    return V(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad));
} 
V Normal(V A) { 
    double L = Length(A);
    return V(-A.y/L , A.x/L); 
}

P GetLineIntersection(P p,V v,P Q,V w){
    V u = p-Q;
    double t = Cross(w,u)/Cross(v,w);
    return p+v*t;
}
P GetLineIntersectionB(P p,V v,P Q,V w){
    return GetLineIntersection(p,v-p,Q,w-Q);
}

double DistanceToLine(P p,P A,P B) {
    V v1 = B-A, v2 = p-A;
    return fabs(Cross(v1,v2))/Length(v1);
}
double DistanceToSegment(P p,P A,P B) {
    if (A==B) return Length(p-A);
    V v1 = B-A, v2 = p-A, v3 = p - B;
    if (dcmp(Dot(v1,v2))<0) return Length(v2);
    else if (dcmp(Dot(v1,v3))>0 ) return Length(v3);
    else return fabs(Cross(v1,v2) ) / Length(v1);
}
P GetLineProjection(P p,P A,P B) {
    V v=B-A;
    return A+v*(Dot(v,p-A)/Dot(v,v));
}
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) { 
    double  c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
            c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
    return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
bool OnSegment(P p,P a1,P a2) {
    return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;
}
double PolygonArea(P *p,int n) {
    double area=0;
    For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
    return area/2;
} 
P read_point() {
    P a;
    scanf("%lf%lf",&a.x,&a.y);
    return a;   
} 
struct C{
    P c;
    double r,x,y;
    C(P c,double r):c(c),r(r),x(c.x),y(c.y){}
    P point(double a) {
        return P(c.x+cos(a)*r,c.y+sin(a)*r);
    }
};

struct Line{
    P p;
    V v;
    double ang;
    Line(){}
    Line(P p,V v):p(p),v(v) {ang=atan2(v.y,v.x); }
    bool operator<(const Line & L) const {
        return ang<L.ang;
    }
    P point(double a) {
        return p+v*a;
    }
};
int getLineCircleIntersection(Line L,C cir,double &t1,double &t2,vector<P> & sol) {
    if (dcmp(DistanceToLine(cir.c,L.p,L.p+L.v)-cir.r)==0) {
        sol.pb(GetLineProjection(cir.c,L.p,L.p+L.v));
        return 1;
    }

    double a = L.v.x, b = L.p.x - cir.c.x, c = L.v.y, d= L.p.y - cir.c.y;
    double e = a*a+c*c, f = 2*(a*b + c*d), g = b*b+d*d-cir.r*cir.r;
    double delta = f*f - 4*e*g;
    if (dcmp(delta)<0) return 0;
    else if (dcmp(delta)==0) {
        t1 = t2 = -f / (2*e); sol.pb(L.point(t1));
        return 1;
    } 
    t1 = (-f - sqrt(delta)) / (2*e); sol.pb(L.point(t1));
    t2 = (-f + sqrt(delta)) / (2*e); sol.pb(L.point(t2));
    return 2;
}
double angle(V v) {return atan2(v.y,v.x);}

typedef vector<P> Polygon ;

#define MAXN (300+10)
int n;
double a[MAXN],b[MAXN],c[MAXN],d[MAXN];

int main()
{
//  freopen("uva1301.in","r",stdin);
//  freopen(".out","w",stdout);

    while(cin>>n&&n) {
        For(i,n) cin>>a[i];
        For(i,n) cin>>b[i];
        For(i,n) cin>>c[i];
        For(i,n) cin>>d[i];
        a[0]=b[0]=c[0]=d[0]=0;
        a[n+1]=b[n+1]=c[n+1]=d[n+1]=1;
        double an=0;
        Rep(i,n+1) {
            Rep(j,n+1) {
                P p1=GetLineIntersectionB(P(a[i],0 ) , P(b[i],1), P(0,c[j]), P(1,d[j]) );
                P p2=GetLineIntersectionB(P(a[i+1],0 ) , P(b[i+1],1), P(0,c[j]), P(1,d[j]) );
                P p3=GetLineIntersectionB(P(a[i],0 ) , P(b[i],1), P(0,c[j+1]), P(1,d[j+1]) );
                P p4=GetLineIntersectionB(P(a[i+1],0 ) , P(b[i+1],1), P(0,c[j+1]), P(1,d[j+1]) );
                double ans=(Area2(p1,p2,p3))-(Area2(p2,p3,p4));
                an=max(an,ans);
            }
        }
        printf("%.6f\n",an/2);

    }


    return 0;
}

UVA 10969 Sweet Dream

#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])  
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define F (100000007)
#define pb push_back
#define mp make_pair 
#define fi first
#define se second
#define vi vector<int> 
#define pi pair<int,int>
#define SI(a) ((a).size())
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
ll mul(ll a,ll b){return (a*b)%F;}
ll add(ll a,ll b){return (a+b)%F;}
ll sub(ll a,ll b){return (a-b+llabs(a-b)/F*F+F)%F;}
void upd(ll &a,ll b){a=(a%F+b%F)%F;}
int read()
{
    int x=0,f=1; char ch=getchar();
    while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
    while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
    return x*f;
} 
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}

ld PI = 3.141592653589793238462643383;
class P{
public:
    ld x,y;
    P(long double x=0,long double y=0):x(x),y(y){}
    friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y);  }
    friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
    friend long double Length(P A) {return sqrt(Dot(A,A)); }
    friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); }

    friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
    friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
    friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
    friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
    friend bool operator< (const P& a,const P& b) {return a.x<b.x||(a.x==b.x&& a.y<b.y);}

}; 
const ld eps=1e-14;
int dcmp(ld x) {
    if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1; 
}
bool operator==(const P& a,const P& b) {
    return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
} 
typedef P V;

double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
V Rotate(V A,double rad) {
    return V(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad));
} 
// A ²»ÊÇ 0ÏòÁ¿ 
V Normal(V A) { 
    double L = Length(A);
    return V(-A.y/L , A.x/L); 
}

namespace complex_G{
    typedef complex<double> Point;
    //real(p):ʵ²¿ imag(p):Ð鲿 conj(p):¹²éî 
    typedef Point Vector;
    double Dot(Vector A,Vector B) {return real(conj(A)*B); }
    double Cross(Vector A,Vector B) {return imag(conj(A)*B); }
    Vector Rotate(Vector A,double rad) {return A*exp(Point(0,rad)); }
}
//Cross(v,w)==0(ƽÐÐ)ʱ,²»Äܵ÷Õâ¸öº¯Êý 
P GetLineIntersection(P p,V v,P Q,V w){
    V u = p-Q;
    double t = Cross(w,u)/Cross(v,w);
    return p+v*t;
}
double DistanceToLine(P p,P A,P B) {
    V v1 = B-A, v2 = p-A;
    return fabs(Cross(v1,v2))/Length(v1);
}
double DistanceToSegment(P p,P A,P B) {
    if (A==B) return Length(p-A);
    V v1 = B-A, v2 = p-A, v3 = p - B;
    if (dcmp(Dot(v1,v2))<0) return Length(v2);
    else if (dcmp(Dot(v1,v3))>0 ) return Length(v3);
    else return fabs(Cross(v1,v2) ) / Length(v1);
}
P GetLineProjection(P p,P A,P B) {
    V v=B-A;
    return A+v*(Dot(v,p-A)/Dot(v,v));
}
//¹æ·¶Ïཻ-Ï߶ÎÏཻÇÒ½»µã²»Ôڶ˵ã 
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) { 
    double  c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
            c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
    return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
//µãÔÚÏ߶ÎÉÏ£¨²»°üº¬¶Ëµã£© 
bool OnSegment(P p,P a1,P a2) {
    return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;
}
double ConvexPolygonArea(P *p,int n) {
    double area=0;
    For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
    return area/2;
} 
/*Å·À­¹«Ê½£º V+F-E=2 
V-µãÊý FÃæÊý E±ßÊý */
P read_point() {
    P a;
    scanf("%lf%lf",&a.x,&a.y);
    return a;   
} 
struct C{
    P c;
    double r,x,y;
    C(){}
    C(P c,double r):c(c),r(r),x(c.x),y(c.y){}
    P point(double a) {
        return P(c.x+cos(a)*r,c.y+sin(a)*r);
    }
};

struct Line{
    P p;
    V v;
    double ang;
    Line(){}
    Line(P p,V v):p(p),v(v) {ang=atan2(v.y,v.x); }
    bool operator<(const Line & L) const {
        return ang<L.ang;
    }
    P point(double a) {
        return p+v*a;
    }
};
int getLineCircleIntersection(Line L,C cir,double &t1,double &t2,vector<P> & sol) {
    if (dcmp(DistanceToLine(cir.c,L.p,L.p+L.v)-cir.r)==0) {
        sol.pb(GetLineProjection(cir.c,L.p,L.p+L.v));
        return 1;
    }

    double a = L.v.x, b = L.p.x - cir.c.x, c = L.v.y, d= L.p.y - cir.c.y;
    double e = a*a+c*c, f = 2*(a*b + c*d), g = b*b+d*d-cir.r*cir.r;
    double delta = f*f - 4*e*g;
    if (dcmp(delta)<0) return 0;
    else if (dcmp(delta)==0) {
        t1 = t2 = -f / (2*e); sol.pb(L.point(t1));
        return 1;
    } 
    t1 = (-f - sqrt(delta)) / (2*e); sol.pb(L.point(t1));
    t2 = (-f + sqrt(delta)) / (2*e); sol.pb(L.point(t2));
    return 2;
}
double angle(V v) {return atan2(v.y,v.x);}
int getCircleCircleIntersection(C C1,C C2,vector<P>& sol) {
    double d = Length(C1.c-C2.c);
    if (dcmp(d)==0) {
        if (dcmp(C1.r - C2.r)==0) return -1; //2Ô²ÖØºÏ 
        return 0;
    }
    if (dcmp(C1.r+C2.r-d)<0) return 0;
    if (dcmp(fabs(C1.r-C2.r)-d)>0) return 0;

    double a = angle(C2.c-C1.c);
    double da = acos((C1.r*C1.r+d*d - C2.r*C2.r)/ (2*C1.r*d));
    P p1 = C1.point(a-da), p2 = C1.point(a+da);
    sol.pb(p1);
    if (p1==p2) return 1;
    sol.pb(p2);
    return 2; 
}
// Tangents-ÇÐÏß 
int getTangents(P p,C c,V* v) {
    V u= c.c-p;
    double dist = Length(u);
    if (dist<c.r) return 0;
    else if (dcmp(dist-c.r)==0) {
        v[0]=Rotate(u,PI/2);
        return 1;
    } else {
        double ang = asin(c.r / dist);
        v[0]=Rotate(u,-ang);
        v[1]=Rotate(u,ang);
        return 2;
    }       
}
//Õâ¸öº¯Êý¼ÙÉèÕûÊý×ø±êºÍÕûÊý°ë¾¶
//doubleʱҪ°Ñint¸Ä³Édouble 
int getTangents(C A,C B,P* a,P* b) {
    int cnt=0;
    if (A.r<B.r) {swap(A,B),swap(a,b);}
    int d2 = (A.c.x-B.c.x)*(A.c.x-B.c.x) + (A.c.y-B.c.y)*(A.c.y-B.c.y);
    int rdiff = A.r-B.r;
    int rsum = A.r+B.r;
    if (d2<rdiff*rdiff) return 0;
    double base = atan2(B.y-A.y,B.x-A.x);
    if (d2==0 && A.r == B.r) return -1;
    if (d2 == rdiff*rdiff) {
        a[cnt] = A.point(base); b[cnt] = B.point(base); ++cnt;
        return 1;
    }
    double ang = acos((A.r-B.r)/sqrt(d2));
    a[cnt] = A.point(base+ang); b[cnt] = B.point(base+ang); ++cnt;
    a[cnt] = A.point(base-ang); b[cnt] = B.point(base-ang); ++cnt;
    if (d2==rsum*rsum) {
        a[cnt] = A.point(base); b[cnt] = B.point(PI+base); ++cnt;
    }
    else if (d2>rsum*rsum) {
        double ang = acos((A.r+B.r)/sqrt(d2));
        a[cnt] = A.point(base+ang); b[cnt] = B.point(PI+base+ang); ++cnt;
        a[cnt] = A.point(base-ang); b[cnt] = B.point(PI+base-ang); ++cnt;
    }
    return cnt; 
}
//Circumscribed-Íâ½Ó 
C CircumscribedCircle(P p1,P p2,P p3) {
    double Bx = p2.x-p1.x, By= p2.y-p1.y;
    double Cx = p3.x-p1.x, Cy= p3.y-p1.y;
    double D = 2*(Bx*Cy-By*Cx);
    double cx = (Cy*(Bx*Bx+By*By)-By*(Cx*Cx+Cy*Cy))/D + p1.x;
    double cy = (Bx*(Cx*Cx+Cy*Cy)-Cx*(Bx*Bx+By*By))/D + p1.y;
    P p =P(cx,cy);
    return C(p,Length(p1-p));
}
//Inscribed-ÄÚ½Ó 
C InscribedCircle(P p1,P p2,P p3) {
    double a = Length(p2-p3);
    double b = Length(p3-p1);
    double c = Length(p1-p2);
    P p = (p1*a+p2*b+p3*c)/(a+b+c);
    return C(p,DistanceToLine(p,p1,p2));
}
double torad(double deg) {
    return deg/180*acos(-1);
}
//°Ñ ½Ç¶È+-pi ת»»µ½ [0,pi) ÉÏ 
double radToPositive(double rad) {
    if (dcmp(rad)<0) rad=ceil(-rad/PI)*PI+rad;
    if (dcmp(rad-PI)>=0) rad-=floor(rad/PI)*PI; 
    return rad;
} 
double todeg(double rad) {
    return rad*180/acos(-1);
}

//(R,lat,lng)->(x,y,z)
void get_coord(double R,double lat,double lng,double &x,double &y,double &z) {
    lat=torad(lat);
    lng=torad(lng);
    x=R*cos(lat)*cos(lng);
    y=R*cos(lat)*sin(lng);
    z=R*sin(lat);
}
void print(double a) {
    printf("%.6lf",a); 
}
void print(P p) {
    printf("(%.6lf,%.6lf)",p.x,p.y);
}
template<class T>
void print(vector<T> v) {
    sort(v.begin(),v.end());
    putchar('[');
    int n=v.size();
    Rep(i,n) {
        print(v[i]);
        if (i<n-1) putchar(','); 
    }
    puts("]");
}
// °ÑÖ±ÏßÑØvƽÒÆ
// Translation-ƽÒÆ 
Line LineTranslation(Line l,V v) {
    l.p=l.p+v;
    return l;
}
void CircleThroughAPointAndTangentToALineWithRadius(P p,Line l,double r,vector<P>& sol) {
    V e=Normal(l.v);
    Line l1=LineTranslation(l,e*r),l2=LineTranslation(l,e*(-r));
    double t1,t2;
    getLineCircleIntersection(l1,C(p,r),t1,t2,sol);
    getLineCircleIntersection(l2,C(p,r),t1,t2,sol);
}
void CircleTangentToTwoLinesWithRadius(Line l1,Line l2,double r,vector<P>& sol) {
    V e1=Normal(l1.v),e2=Normal(l2.v);
    Line L1[2]={LineTranslation(l1,e1*r),LineTranslation(l1,e1*(-r))},
         L2[2]={LineTranslation(l2,e2*r),LineTranslation(l2,e2*(-r))};
    Rep(i,2) Rep(j,2) sol.pb(GetLineIntersection(L1[i].p,L1[i].v,L2[j].p,L2[j].v));
}
void CircleTangentToTwoDisjointCirclesWithRadius(C c1,C c2,double r,vector<P>& sol) {
    c1.r+=r; c2.r+=r;
    getCircleCircleIntersection(c1,c2,sol);
}

bool isPointInOrOnCircle(P p,C c) {
    return dcmp(Length(p-c.c)-c.r)<=0;
}

int n;
C c[200];
int main()
{
//  freopen("uva10969.in","r",stdin);
//  freopen(".out","w",stdout);
    int T=read();
    while(cin>>n) {
        Rep(i,n) {
            double x,y,r;
            scanf("%lf%lf%lf",&r,&x,&y);
            c[i]=C(P(x,y),r);
        }
        double ans=0;
        Rep(i,n) {
            vector<P> sol;
            Fork(j,i+1,n-1) getCircleCircleIntersection(c[i],c[j],sol);
            sort(sol.begin(),sol.end());
            int sz=unique(sol.begin(),sol.end())-sol.begin();
            vector<ld> rad; 
            Rep(j,sz) rad.pb(angle(sol[j]-c[i].c));
            rad.pb(0); ++sz;
            rad.pb(-PI); ++sz;
            rad.pb(PI); ++sz;
            sort(rad.begin(),rad.end());
            Rep(j,sz-1) {
                int k=(j+1)%sz;
                ld m=(rad[j]+rad[k])/2;
                P p=c[i].point(m);
                bool flag=0;
                Fork(l,i+1,n-1) {
                    ld re=Dot(p-c[l].c,p-c[l].c)-(c[l].r)*(c[l].r);
                    if (isPointInOrOnCircle(p,c[l])) {flag=1;}
                }
                if (!flag) ans+=(rad[k]-rad[j])*c[i].r;
            } 
        }
        cout<<setiosflags(ios::fixed)<<setprecision(3);
        cout<<ans<<endl;
    }

    return 0;
}

UVA 11177 Fighting Against a Polygonal Monster

#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])  
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define F (100000007)
#define pb push_back
#define mp make_pair 
#define fi first
#define se second
#define vi vector<int> 
#define pi pair<int,int>
#define SI(a) ((a).size())
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
ll mul(ll a,ll b){return (a*b)%F;}
ll add(ll a,ll b){return (a+b)%F;}
ll sub(ll a,ll b){return (a-b+llabs(a-b)/F*F+F)%F;}
void upd(ll &a,ll b){a=(a%F+b%F)%F;}
int read()
{
    int x=0,f=1; char ch=getchar();
    while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
    while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
    return x*f;
} 
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}

ld PI = 3.141592653589793238462643383;
class P{
public:
    ld x,y;
    P(long double x=0,long double y=0):x(x),y(y){}
    friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y);  }
    friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
    friend long double Length(P A) {return sqrt(Dot(A,A)); }
    friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); }

    friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
    friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
    friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
    friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
    friend bool operator< (const P& a,const P& b) {return a.x<b.x||(a.x==b.x&& a.y<b.y);}

}; 
const ld eps=1e-14;
int dcmp(ld x) {
    if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1; 
}
bool operator==(const P& a,const P& b) {
    return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
} 
typedef P V;

double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
V Rotate(V A,double rad) {
    return V(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad));
} 
// A ²»ÊÇ 0ÏòÁ¿ 
V Normal(V A) { 
    double L = Length(A);
    return V(-A.y/L , A.x/L); 
}

namespace complex_G{
    typedef complex<double> Point;
    //real(p):ʵ²¿ imag(p):Ð鲿 conj(p):¹²éî 
    typedef Point Vector;
    double Dot(Vector A,Vector B) {return real(conj(A)*B); }
    double Cross(Vector A,Vector B) {return imag(conj(A)*B); }
    Vector Rotate(Vector A,double rad) {return A*exp(Point(0,rad)); }
}
//Cross(v,w)==0(ƽÐÐ)ʱ,²»Äܵ÷Õâ¸öº¯Êý 
P GetLineIntersection(P p,V v,P Q,V w){
    V u = p-Q;
    double t = Cross(w,u)/Cross(v,w);
    return p+v*t;
}
double DistanceToLine(P p,P A,P B) {
    V v1 = B-A, v2 = p-A;
    return fabs(Cross(v1,v2))/Length(v1);
}
double DistanceToSegment(P p,P A,P B) {
    if (A==B) return Length(p-A);
    V v1 = B-A, v2 = p-A, v3 = p - B;
    if (dcmp(Dot(v1,v2))<0) return Length(v2);
    else if (dcmp(Dot(v1,v3))>0 ) return Length(v3);
    else return fabs(Cross(v1,v2) ) / Length(v1);
}
P GetLineProjection(P p,P A,P B) {
    V v=B-A;
    return A+v*(Dot(v,p-A)/Dot(v,v));
}
//¹æ·¶Ïཻ-Ï߶ÎÏཻÇÒ½»µã²»Ôڶ˵ã 
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) { 
    double  c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
            c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
    return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
//µãÔÚÏ߶ÎÉÏ£¨²»°üº¬¶Ëµã£© 
bool OnSegment(P p,P a1,P a2) {
    return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;
}
double ConvexPolygonArea(P *p,int n) {
    double area=0;
    For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
    return area/2;
} 
/*Å·À­¹«Ê½£º V+F-E=2 
V-µãÊý FÃæÊý E±ßÊý */
P read_point() {
    P a;
    scanf("%lf%lf",&a.x,&a.y);
    return a;   
} 
struct C{
    P c;
    double r,x,y;
    C(){}
    C(P c,double r):c(c),r(r),x(c.x),y(c.y){}
    P point(double a) {
        return P(c.x+cos(a)*r,c.y+sin(a)*r);
    }
};

struct Line{
    P p;
    V v;
    double ang;
    Line(){}
    Line(P p,V v):p(p),v(v) {ang=atan2(v.y,v.x); }
    bool operator<(const Line & L) const {
        return ang<L.ang;
    }
    P point(double a) {
        return p+v*a;
    }
};
int getSegCircleIntersection(Line L,C cir,vector<P> & sol) {
    if (dcmp(DistanceToLine(cir.c,L.p,L.p+L.v)-cir.r)==0) {
        P A= GetLineProjection(cir.c,L.p,L.p+L.v);
        if (OnSegment(A,L.p,L.p+L.v) || L.p==A || L.p+L.v==A  ) 
            sol.pb(A);
        return sol.size();
    }
    double t1,t2;
    double a = L.v.x, b = L.p.x - cir.c.x, c = L.v.y, d= L.p.y - cir.c.y;
    double e = a*a+c*c, f = 2*(a*b + c*d), g = b*b+d*d-cir.r*cir.r;
    double delta = f*f - 4*e*g;
    if (dcmp(delta)<0) return 0;
    else if (dcmp(delta)==0) {
        t1 = -f / (2*e); 
        if (0<=t1&&t1<=1) {
            sol.pb(L.point(t1));
        }
        return sol.size();
    } 
    t1 = (-f - sqrt(delta)) / (2*e); if (0<=t1&&t1<=1) sol.pb(L.point(t1));
    t2 = (-f + sqrt(delta)) / (2*e); if (0<=t2&&t2<=1) sol.pb(L.point(t2));
    if (0<=t2&&t2<t1&&t1<=1) swap(sol[0],sol[1]);
    return sol.size();
}
double angle(V v) {return atan2(v.y,v.x);}

int isPointInOrOnCircle(P p,C c) {
    return dcmp(Length(p-c.c)-c.r)<=0;
}

int n;
P p[200],O(0,0);
int main()
{
//  freopen("uva11177.in","r",stdin);
//  freopen(".out","w",stdout);
    int kcase=1;
    while(cin>>n&&n) {
        double R; cin>>R;
        double l=0,r=0;
        Rep(i,n) {
            cin>>p[i].x>>p[i].y;
            r=max(r,(double)Length(p[i]));
        }
        while(r-l>1e-6) {
            double m=(l+r)/2,ans=0;
            C c=C(P(),m);
            Rep(i,n) {
                int j=(i+1)%n;
                bool b = isPointInOrOnCircle(p[i],c);
                bool b2 = isPointInOrOnCircle(p[j],c);
                if (b&&b2) {
                    ans+=fabs(Area2(p[i],p[j],O))/2; 
                } else if (!b&&!b2){
                    Line l=Line(p[i],p[j]-p[i]);
                    vector<P> sol;
                    getSegCircleIntersection(l,c,sol);
                    if (SI(sol)==2) {
                        ans+=fabs(Area2(sol[0],sol[1],O))/2;
                        ans+=m*m/2*(Angle(p[i],sol[0])+Angle(sol[1],p[j]));
                    } else {
                        ans+=m*m/2*(Angle(p[i],p[j]));
                    }
                } else {
                    Line l=Line(p[i],p[j]-p[i]);
                    vector<P> sol;
                    getSegCircleIntersection(l,c,sol);
                    if(b) { 
                        ans+=fabs(Area2(sol[0],p[i],O))/2;
                        ans+=m*m/2*(Angle(sol[0],p[j]));
                    } else {
                        ans+=fabs(Area2(sol[0],p[j],O))/2;
                        ans+=m*m/2*(Angle(sol[0],p[i]));
                    }
                }
            }
            if (ans>=R) r=m;else l=m;
        }

        printf("Case %d: %.2lf\n",kcase++,l);

    }

    return 0;
}

UVA 1359 Hills

题解有毒。。
复杂度不是O(n^3logn)?。。

#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])  
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define pb push_back
#define mp make_pair 
#define fi first
#define se second
#define vi vector<int> 
#define pi pair<int,int>
#define SI(a) ((a).size())
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
int read()
{
    int x=0,f=1; char ch=getchar();
    while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
    while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
    return x*f;
} 
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}

ld PI = 3.141592653589793238462643383;
class P{
public:
    double x,y;
    P(double x=0,double y=0):x(x),y(y){}
    friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y);  }
    friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
    friend long double Length(P A) {return sqrt(Dot(A,A)); }
    friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); }

    friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
    friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
    friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
    friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
    friend bool operator< (const P& a,const P& b) {return a.x<b.x||(a.x==b.x&& a.y<b.y);}

}; 
const double eps=1e-10;
int dcmp(double x) {
    if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1; 
}
bool operator==(const P& a,const P& b) {
    return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
} 
typedef P V;

double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
//Cross(v,w)==0(平行)时,不能调这个函数 
P GetLineIntersection(P p,V v,P Q,V w){
    V u = p-Q;
    double t = Cross(w,u)/Cross(v,w);
    return p+v*t;
}
P GetLineIntersectionB(P p,V v,P Q,V w){
    return GetLineIntersection(p,v-p,Q,w-Q);
}
//点在线段上(不包含端点) 
bool OnSegment(P p,P a1,P a2) {
    return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<=0;
}
P read_point() {
    P a;
    scanf("%lf%lf",&a.x,&a.y);
    return a;   
} 
bool IsParallel(P A,P B,P C,P D) {
    return dcmp(Cross(B-A,D-C))==0;
}
int n;
P p1[600],p2[600];
bool flag[600][600];
P a[600][600]; 
set<double> dis[600];
set<double>::iterator it;
bool check(P A,P B,int i) {
    double r1=Length(A-p1[i]),
           r2=Length(B-p1[i]);
    if (r1>r2) swap(r1,r2);
    it = dis[i].upper_bound(r1);
    while(!dcmp((*it)-r1)) it++;
    return dcmp((*it)-r2)==0;
} 
int main()
{
//  freopen("uva1359.in","r",stdin);
//  freopen(".out","w",stdout);

    int T=read();
    For(kcase,T) {
        printf("Case %d:\n",kcase);
        n=read();
        Rep(i,n) p1[i]=read_point(),p2[i]=read_point();

        MEM(flag)
        Rep(i,n) {
            Fork(j,i+1,n) if (!IsParallel(p1[i],p2[i],p1[j],p2[j])){
                a[i][j] = GetLineIntersectionB(p1[i],p2[i],p1[j],p2[j]);
                if (OnSegment(a[i][j],p1[i],p2[i])&&OnSegment(a[i][j],p1[j],p2[j]))
                {
                    flag[i][j]=1;
                    dis[i].insert(Length(a[i][j] - p1[i] ) );
                    dis[j].insert(Length(a[i][j] - p1[j] ) );
                }
            }
            dis[i].insert(0);
            dis[i].insert(Length(p1[i]-p2[i]));
        }

        ll ans=0;
        Rep(i,n) {
            Fork(j,i+1,n-1) if (flag[i][j]){
                Fork(k,j+1,n-1) if (flag[i][k] && flag[j][k]) {
                    P A=a[i][j],B=a[i][k],C=a[j][k];
                    if (A==B||A==C||B==C) continue;
                     ans += (check(A,B,i)&&check(A,C,j)&&check(B,C,k));
                }
            }
        }
        cout<<ans<<endl;
        if (kcase<T) puts("");
        Rep(i,n) dis[i].clear();
    }

    return 0;
}
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