LA 2797 Monster Trap
如何判断一个平面区域是否有界?
想办法找出交点集合建图,考虑墙的厚度,
将每条边两边延长一点点,如果一个端点位于另一条线段内部,该点忽视
#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define F (100000007)
#define pb push_back
#define mp make_pair
#define fi first
#define se second
#define vi vector<int>
#define pi pair<int,int>
#define SI(a) ((a).size())
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
ll mul(ll a,ll b){return (a*b)%F;}
ll add(ll a,ll b){return (a+b)%F;}
ll sub(ll a,ll b){return (a-b+llabs(a-b)/F*F+F)%F;}
void upd(ll &a,ll b){a=(a%F+b%F)%F;}
int read()
{
int x=0,f=1; char ch=getchar();
while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
return x*f;
}
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}
ld PI = 3.141592653589793238462643383;
class P{
public:
double x,y;
P(double x=0,double y=0):x(x),y(y){}
friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y); }
friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
friend long double Length(P A) {return sqrt(Dot(A,A)); }
friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); }
friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
friend bool operator< (const P& a,const P& b) {return a.x<b.x||(a.x==b.x&& a.y<b.y);}
};
const double eps=1e-12;
int dcmp(double x) {
if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1;
}
bool operator==(const P& a,const P& b) {
return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
}
typedef P V;
double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
V Rotate(V A,double rad) {
return V(A.x*cos(rad)-A.y*sin(rad),A.x*sin(rad)+A.y*cos(rad));
}
// A 不是 0向量
V Normal(V A) {
double L = Length(A);
return V(-A.y/L , A.x/L);
}
namespace complex_G{
typedef complex<double> Point;
//real(p):实部 imag(p):虚部 conj(p):共轭
typedef Point Vector;
double Dot(Vector A,Vector B) {return real(conj(A)*B); }
double Cross(Vector A,Vector B) {return imag(conj(A)*B); }
Vector Rotate(Vector A,double rad) {return A*exp(Point(0,rad)); }
}
//Cross(v,w)==0(平行)时,不能调这个函数
P GetLineIntersection(P p,V v,P Q,V w){
V u = p-Q;
double t = Cross(w,u)/Cross(v,w);
return p+v*t;
}
P GetLineIntersectionB(P p,V v,P Q,V w){
return GetLineIntersection(p,v-p,Q,w-Q);
}
double DistanceToLine(P p,P A,P B) {
V v1 = B-A, v2 = p-A;
return fabs(Cross(v1,v2))/Length(v1);
}
double DistanceToSegment(P p,P A,P B) {
if (A==B) return Length(p-A);
V v1 = B-A, v2 = p-A, v3 = p - B;
if (dcmp(Dot(v1,v2))<0) return Length(v2);
else if (dcmp(Dot(v1,v3))>0 ) return Length(v3);
else return fabs(Cross(v1,v2) ) / Length(v1);
}
P GetLineProjection(P p,P A,P B) {
V v=B-A;
return A+v*(Dot(v,p-A)/Dot(v,v));
}
//规范相交-线段相交且交点不在端点
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) {
double c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
//点在线段上(不包含端点)
bool OnSegment(P p,P a1,P a2) {
return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;
}
P read_point() {
P a;
scanf("%lf%lf",&a.x,&a.y);
return a;
}
#define MAXN (300)
int n, G[MAXN][MAXN], vis[MAXN], sz;
P p1[MAXN],p2[MAXN];
bool onAnySegment(P p) {
Rep(i,n) if (OnSegment(p,p1[i],p2[i])) return 1;
return 0;
}
bool IntsectAnySegment(P a,P b) {
Rep(i,n) if (SegmentProperIntersection(a,b,p1[i],p2[i])) return 1;
return 0;
}
bool find_path() {
vector<P> v;
v.pb(P());
v.pb(P(1e5,1e5));
Rep(i,n) {
if (!onAnySegment(p1[i])) v.pb(p1[i]);
if (!onAnySegment(p2[i])) v.pb(p2[i]);
}
sz=SI(v);
MEM(G) MEM(vis)
Rep(i,sz) Fork(j,i+1,sz-1) {
G[i][j]=G[j][i]=!IntsectAnySegment(v[i],v[j]);
}
}
bool dfs(int u) {
if (u==1) return 1;
vis[u]=1;
Rep(v,sz) {
if (G[u][v] && !vis[v] && dfs(v))
return 1;
}
return 0;
}
int main()
{
// freopen("la2797.in","r",stdin);
// freopen(".out","w",stdout);
while(scanf("%d",&n)==1&&n) {
Rep(i,n) {
P a=read_point(),b=read_point();
V v0=(a-b)/Length(a-b)*1e-6;
p1[i]=a+v0;
p2[i]=b-v0;
}
find_path();
puts( (!dfs(0)) ?"yes":"no");
}
return 0;
}
LA 3218 Find the Border NEERC2004
PSLG板子题
#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define F (100000007)
#define pb push_back
#define mp make_pair
#define fi first
#define se second
#define vi vector<int>
#define pi pair<int,int>
#define SI(a) ((a).size())
#define ALL(a) (a).begin(), (a).end()
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
ll mul(ll a,ll b){return (a*b)%F;}
ll add(ll a,ll b){return (a+b)%F;}
ll sub(ll a,ll b){return (a-b+llabs(a-b)/F*F+F)%F;}
void upd(ll &a,ll b){a=(a%F+b%F)%F;}
int read()
{
int x=0,f=1; char ch=getchar();
while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
return x*f;
}
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}
const double eps=1e-8;
int dcmp(double x) {
if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1;
}
ld PI = 3.141592653589793238462643383;
class P{
public:
double x,y;
P(double x=0,double y=0):x(x),y(y){}
friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y); }
friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
friend long double Length(P A) {return sqrt(Dot(A,A)); }
friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); }
friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
friend bool operator< (const P& a,const P& b) {return dcmp(a.x-b.x)<0 ||(dcmp(a.x-b.x)==0&& dcmp(a.y-b.y)<0 );}
};
bool operator==(const P& a,const P& b) {
return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
}
typedef P V;
double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
P GetLineIntersection(P p,V v,P Q,V w){
V u = p-Q;
double t = Cross(w,u)/Cross(v,w);
return p+v*t;
}
P GetLineIntersectionB(P p,V v,P Q,V w){
return GetLineIntersection(p,v-p,Q,w-Q);
}
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) {
double c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
bool OnSegment(P p,P a1,P a2) {
return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;
}
P read_point() {
P a;
scanf("%lf%lf",&a.x,&a.y);
return a;
}
typedef vector<P> Polygon;
double PolygonArea(Polygon &p) {
double area=0;
int n=p.size();
For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
return area/2;
}
struct Edge{
int from,to;
double ang;
Edge(int _from,int _to,double _ang):from(_from),
to(_to),ang(_ang){}
};
#define MAXN (11111+10)
struct PSLG {
int n,m,face_cnt;
ld x[MAXN],y[MAXN];
vector<Edge> edges;
vi G[MAXN];
int vis[MAXN*2],left[MAXN*2],prev[MAXN*2];
vector<Polygon> faces;
double area[MAXN];
void init(int n) {
this->n=n;
Rep(i,n) G[i].clear();
edges.clear();
faces.clear();
}
double getAngle(int from,int to) {
return atan2(y[to]-y[from],x[to]-x[from]);
}
void AddEdge(int from,int to) {
edges.pb(Edge(from,to,getAngle(from,to)));
edges.pb(Edge(to,from,getAngle(to,from)));
m=SI(edges);
G[from].pb(m-2);
G[to].pb(m-1);
}
void Build() {
Rep(u,n) {
int d=SI(G[u]);
Rep(i,d) {
Fork(j,i+1,d-1) {
if (edges[G[u][i]].ang>edges[G[u][j]].ang) {
swap(G[u][i],G[u][j]);
}
}
}
Rep(i,d) {
prev[G[u][(i+1)%d]]=G[u][i];
}
}
MEM(vis)
face_cnt=0;
Rep(u,n) {
Rep(i,SI(G[u])) {
int e=G[u][i];
if (!vis[e]) {
face_cnt++;
Polygon poly;
while(1) {
vis[e]=1;
left[e]=face_cnt;
int from = edges[e].from;
P p(x[from],y[from]);
poly.pb(p);
e=prev[e^1];
if (e==G[u][i]) break;
}
faces.pb(poly);
}
}
}
Rep(i,face_cnt) {
area[i]=PolygonArea(faces[i]);
}
}
}g;
int n, sz;
P p1[MAXN];
void find_path() {
vector<P> v;
vector<double> dis[MAXN];
Rep(i,n) v.pb(p1[i]);
Rep(i,n) {
Fork(j,i+1,n-1)
if (SegmentProperIntersection(p1[i],p1[(i+1)%n],p1[j],p1[(j+1)%n])) {
P p=GetLineIntersectionB(p1[i],p1[(i+1)%n],p1[j],p1[(j+1)%n]);
v.pb(p);
dis[i].pb(Length(p-p1[i]));
dis[j].pb(Length(p-p1[j]));
}
}
sort(ALL(v));
v.erase( unique(ALL(v)), v.end() );
sz=SI(v);
g.init(sz);
Rep(i,sz) g.x[i]=v[i].x,g.y[i]=v[i].y;
Rep(i,n) {
V v1 = p1[(i+1)%n]-p1[i];
double len=Length(v1);
dis[i].pb(0); dis[i].pb(len);
v1=v1/len;
sort(ALL(dis[i]));
dis[i].erase(unique(ALL(dis[i])),dis[i].end());
int tot=SI(dis[i]);
Rep(j,tot-1) {
P now=p1[i]+v1*dis[i][j];
P now2=p1[i]+v1*dis[i][j+1];
int id1=lower_bound(ALL(v),now)-v.begin();
int id2=lower_bound(ALL(v),now2)-v.begin();
if (id1==id2) continue;
g.AddEdge(id1,id2);
}
}
g.Build();
}
void simplify(Polygon& poly) {
Polygon ans;
int n=SI(poly);
Rep(i,n) {
if (dcmp(Cross(poly[i]-poly[(i+1)%n],poly[(i+1)%n]-poly[(i+2)%n]))!=0)
ans.pb(poly[(i+1)%n]);
}
n=SI(ans);
cout<<n<<endl;
Rep(i,n) printf("%.4lf %.4lf\n",ans[i].x,ans[i].y);
}
int main()
{
// freopen("la3218.in","r",stdin);
// freopen("la3218.out","w",stdout);
while(scanf("%d",&n)==1&&n) {
Rep(i,n) {
p1[i]=read_point();
}
find_path();
Polygon poly;
Rep(i,g.face_cnt) if (dcmp(g.area[i])<0) {
poly=g.faces[i];
reverse(ALL(poly));
break;
}
simplify(poly);
}
return 0;
}
UVA 12296 Pieces and Discs
#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define F (100000007)
#define pb push_back
#define mp make_pair
#define fi first
#define se second
#define vi vector<int>
#define pi pair<int,int>
#define SI(a) ((a).size())
#define ALL(a) (a).begin(), (a).end()
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
ll mul(ll a,ll b){return (a*b)%F;}
ll add(ll a,ll b){return (a+b)%F;}
ll sub(ll a,ll b){return (a-b+llabs(a-b)/F*F+F)%F;}
void upd(ll &a,ll b){a=(a%F+b%F)%F;}
int read()
{
int x=0,f=1; char ch=getchar();
while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
return x*f;
}
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}
const double eps=1e-8;
int dcmp(double x) {
if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1;
}
ld PI = 3.141592653589793238462643383;
class P{
public:
double x,y;
P(double x=0,double y=0):x(x),y(y){}
friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y); }
friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
friend long double Length(P A) {return sqrt(Dot(A,A)); }
friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); }
friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
friend bool operator< (const P& a,const P& b) {return dcmp(a.x-b.x)<0 ||(dcmp(a.x-b.x)==0&& dcmp(a.y-b.y)<0 );}
};
bool operator==(const P& a,const P& b) {
return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
}
typedef P V;
double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
P GetLineIntersection(P p,V v,P Q,V w){
V u = p-Q;
double t = Cross(w,u)/Cross(v,w);
return p+v*t;
}
P GetLineIntersectionB(P p,V v,P Q,V w){
return GetLineIntersection(p,v-p,Q,w-Q);
}
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) {
double c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
bool OnSegment(P p,P a1,P a2) {
return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<=0;
}
P read_point() {
P a;
scanf("%lf%lf",&a.x,&a.y);
return a;
}
typedef vector<P> Polygon;
double PolygonArea(Polygon &p) {
double area=0;
int n=p.size();
For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
return area/2;
}
struct Edge{
int from,to;
double ang;
Edge(int _from,int _to,double _ang):from(_from),
to(_to),ang(_ang){}
};
#define MAXN (11111+10)
struct PSLG {
int n,m,face_cnt;
ld x[MAXN],y[MAXN];
vector<Edge> edges;
vi G[MAXN];
int vis[MAXN*2],left[MAXN*2],prev[MAXN*2];
vector<Polygon> faces;
double area[MAXN];
void init(int n) {
this->n=n;
Rep(i,n) G[i].clear();
edges.clear();
faces.clear();
}
double getAngle(int from,int to) {
return atan2(y[to]-y[from],x[to]-x[from]);
}
void AddEdge(int from,int to) {
edges.pb(Edge(from,to,getAngle(from,to)));
edges.pb(Edge(to,from,getAngle(to,from)));
m=SI(edges);
G[from].pb(m-2);
G[to].pb(m-1);
}
void Build() {
Rep(u,n) {
int d=SI(G[u]);
Rep(i,d) {
Fork(j,i+1,d-1) {
if (edges[G[u][i]].ang>edges[G[u][j]].ang) {
swap(G[u][i],G[u][j]);
}
}
}
Rep(i,d) {
prev[G[u][(i+1)%d]]=G[u][i];
}
}
MEM(vis)
face_cnt=0;
Rep(u,n) {
Rep(i,SI(G[u])) {
int e=G[u][i];
if (!vis[e]) {
face_cnt++;
Polygon poly;
while(1) {
vis[e]=1;
left[e]=face_cnt;
int from = edges[e].from;
P p(x[from],y[from]);
poly.pb(p);
e=prev[e^1];
if (e==G[u][i]) break;
}
faces.pb(poly);
}
}
}
Rep(i,face_cnt) {
area[i]=PolygonArea(faces[i]);
}
}
}g;
int n, sz, m;
int L,W;
P p1[MAXN],p2[MAXN];
void find_path() {
vector<P> v;
Rep(i,n) v.pb(p1[i]),v.pb(p2[i]);
Rep(i,n) {
Fork(j,i+1,n-1)
if (SegmentProperIntersection(p1[i],p2[i],p1[j],p2[j])) {
P p=GetLineIntersectionB(p1[i],p2[i],p1[j],p2[j]);
v.pb(p);
}
}
sort(ALL(v));
v.erase( unique(ALL(v)), v.end() );
sz=SI(v);
g.init(sz);
Rep(i,sz) g.x[i]=v[i].x,g.y[i]=v[i].y;
Rep(i,sz) {
Fork(j,i+1,sz-1) {
bool fl=1;
Rep(k,sz)
if (k!=i&&k!=j&&OnSegment(v[k],v[i],v[j]))
{fl=0;break;}
if (!fl) continue;
Rep(k,n) {
if (OnSegment(v[i],p1[k],p2[k]) && OnSegment(v[j],p1[k],p2[k]) ) {
fl=0; break;
}
}
if (!fl) {
g.AddEdge(i,j);
}
}
}
g.Build();
}
int isPointInPolygon(P p,Polygon poly) {
int wn=0;
int n=poly.size();
Rep(i,n) {
if (OnSegment(p,poly[i],poly[(i+1)%n])) return -1;
int k=dcmp(Cross(poly[(i+1)%n]-poly[i],p-poly[i]));
int d1 = dcmp(poly[i].y-p.y);
int d2 = dcmp(poly[(i+1)%n].y-p.y);
if ( k > 0 && d1 <= 0 && d2 > 0 ) wn++;
if ( k < 0 && d2 <= 0 && d1 > 0 ) wn--;
}
if (wn!=0) return 1;
return 0;
}
P GetLineProjection(P p,P A,P B) {
V v=B-A;
return A+v*(Dot(v,p-A)/Dot(v,v));
}
bool is_intesect(Polygon poly,P o,double r) {
int n=SI(poly);
if (isPointInPolygon(o,poly)==1) return 1;
Rep(i,n) {
if (dcmp(Length(poly[i]-o)-r)<0) return 1;
}
Rep(i,n) {
P A=poly[i],B=poly[(i+1)%n];
if (dcmp(Length((A+B)/2-o)-r)<0) return 1;
}
Rep(i,n) {
P A=poly[i],B=poly[(i+1)%n];
P C=GetLineProjection(o,A,B);
if (C==A||C==B) continue;
if (dcmp(Length(C-o)-r)<0 && OnSegment(C,A,B)) return 1;
}
return 0;
}
int main()
{
// freopen("uva12296.in","r",stdin);
// freopen(".out","w",stdout);
while(scanf("%d%d%d%d",&n,&m,&L,&W)&&n) {
Rep(i,n) {
p1[i]=read_point(); p2[i]=read_point();
}
P A=P(),B=P(0,W),C=P(L,W),D=P(L,0);
p1[n]=A,p2[n]=B;++n;p1[n]=B;p2[n]=C;++n;
p1[n]=C,p2[n]=D;++n;p1[n]=D;p2[n]=A;++n;
find_path();
Rep(i,m) {
vector<double > ans;
P o=read_point(); double r=read();
Rep(i,g.face_cnt) if (dcmp(g.area[i])>=0) {
if (is_intesect(g.faces[i],o,r)) {
ans.pb(g.area[i]);
}
}
sort(ALL(ans));
cout<<SI(ans);
Rep(i,SI(ans)) printf(" %.2lf",ans[i]);puts("");
}puts("");
}
return 0;
}
LA 3176 Art of War CERC2004
让我们先把图画出来冷静一下
我没有判多边形包含的情况,不过LA数据好像很弱
from graphics import *
win = GraphWin('CSSA', 700, 700)
pt = Point(3, 2)
pt.draw(win)
pt = Point(11, 8)
pt.draw(win)
pt = Point(12, 17)
pt.draw(win)
pt = Point(1, 19)
pt.draw(win)
pt = Point(3, 2)
pt.draw(win)
pt = Point(11, 8)
pt.draw(win)
pt = Point(12, 17)
pt.draw(win)
pt = Point(1, 19)
pt.draw(win)
line = Line(Point(0, 0), Point(10, 0))
line.draw(win)
line = Line(Point(10, 0), Point(20, 0))
line.draw(win)
line = Line(Point(20, 0), Point(20, 10))
line.draw(win)
line = Line(Point(20, 10), Point(20, 20))
line.draw(win)
line = Line(Point(20, 20), Point(10, 20))
line.draw(win)
line = Line(Point(10, 20), Point(0, 20))
line.draw(win)
line = Line(Point(0, 20), Point(0, 10))
line.draw(win)
line = Line(Point(0, 10), Point(0, 0))
line.draw(win)
line = Line(Point(10, 0), Point(10, 10))
line.draw(win)
line = Line(Point(0, 10), Point(10, 10))
line.draw(win)
line = Line(Point(20, 10), Point(10, 10))
line.draw(win)
line = Line(Point(10, 20), Point(10, 10))
line.draw(win)
win.getMouse()
win.close()
#include<bits/stdc++.h>
using namespace std;
#define For(i,n) for(int i=1;i<=n;i++)
#define Fork(i,k,n) for(int i=k;i<=n;i++)
#define Rep(i,n) for(int i=0;i<n;i++)
#define ForD(i,n) for(int i=n;i;i--)
#define ForkD(i,k,n) for(int i=n;i>=k;i--)
#define RepD(i,n) for(int i=n;i>=0;i--)
#define Forp(x) for(int p=Pre[x];p;p=Next[p])
#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])
#define Lson (o<<1)
#define Rson ((o<<1)+1)
#define MEM(a) memset(a,0,sizeof(a));
#define MEMI(a) memset(a,127,sizeof(a));
#define MEMi(a) memset(a,128,sizeof(a));
#define INF (2139062143)
#define F (100000007)
#define pb push_back
#define mp make_pair
#define fi first
#define se second
#define vi vector<int>
#define pi pair<int,int>
#define SI(a) ((a).size())
#define ALL(a) (a).begin(), (a).end()
typedef long long ll;
typedef long double ld;
typedef unsigned long long ull;
ll mul(ll a,ll b){return (a*b)%F;}
ll add(ll a,ll b){return (a+b)%F;}
ll sub(ll a,ll b){return (a-b+llabs(a-b)/F*F+F)%F;}
void upd(ll &a,ll b){a=(a%F+b%F)%F;}
int read()
{
int x=0,f=1; char ch=getchar();
while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}
while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}
return x*f;
}
ll sqr(ll a){return a*a;}
ld sqr(ld a){return a*a;}
double sqr(double a){return a*a;}
const double eps=1e-8;
int dcmp(double x) {
if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1;
}
ld PI = 3.141592653589793238462643383;
class P{
public:
double x,y;
P(double x=0,double y=0):x(x),y(y){}
friend long double dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y); }
friend long double Dot(P A,P B) {return A.x*B.x+A.y*B.y; }
friend long double Length(P A) {return sqrt(Dot(A,A)); }
friend long double Angle(P A,P B) {return acos(Dot(A,B) / Length(A) / Length(B) ); }
friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }
friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }
friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }
friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }
friend bool operator< (const P& a,const P& b) {return dcmp(a.x-b.x)<0 ||(dcmp(a.x-b.x)==0&& dcmp(a.y-b.y)<0 );}
};
bool operator==(const P& a,const P& b) {
return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;
}
typedef P V;
double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}
double Area2(P A,P B,P C) {return Cross(B-A,C-A);}
P GetLineIntersection(P p,V v,P Q,V w){
V u = p-Q;
double t = Cross(w,u)/Cross(v,w);
return p+v*t;
}
P GetLineIntersectionB(P p,V v,P Q,V w){
return GetLineIntersection(p,v-p,Q,w-Q);
}
bool SegmentProperIntersection(P a1,P a2,P b1,P b2) {
double c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),
c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);
return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;
}
bool OnSegment(P p,P a1,P a2) {
return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<=0;
}
P read_point() {
P a;
scanf("%lf%lf",&a.x,&a.y);
return a;
}
typedef vector<P> Polygon;
double PolygonArea(Polygon &p) {
double area=0;
int n=p.size();
For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);
return area/2;
}
struct Edge{
int from,to;
double ang;
Edge(int _from,int _to,double _ang):from(_from),
to(_to),ang(_ang){}
};
#define MAXN (11111+10)
struct PSLG {
int n,m,face_cnt;
ld x[MAXN],y[MAXN];
vector<Edge> edges;
vi G[MAXN];
int vis[MAXN*2],left[MAXN*2],prev[MAXN*2];
vector<Polygon> faces;
vi faceE[MAXN];
double area[MAXN];
void init(int n) {
this->n=n;
Rep(i,n) G[i].clear();
edges.clear();
faces.clear();
}
double getAngle(int from,int to) {
return atan2(y[to]-y[from],x[to]-x[from]);
}
void AddEdge(int from,int to) {
edges.pb(Edge(from,to,getAngle(from,to)));
edges.pb(Edge(to,from,getAngle(to,from)));
m=SI(edges);
G[from].pb(m-2);
G[to].pb(m-1);
}
void Build() {
Rep(u,n) {
int d=SI(G[u]);
Rep(i,d) {
Fork(j,i+1,d-1) {
if (edges[G[u][i]].ang>edges[G[u][j]].ang) {
swap(G[u][i],G[u][j]);
}
}
}
Rep(i,d) {
prev[G[u][(i+1)%d]]=G[u][i];
}
}
MEM(vis)
face_cnt=0;
Rep(u,n) {
Rep(i,SI(G[u])) {
int e=G[u][i];
if (!vis[e]) {
faceE[face_cnt].clear();
face_cnt++;
Polygon poly;
while(1) {
vis[e]=1;
left[e]=face_cnt;
int from = edges[e].from;
P p(x[from],y[from]);
poly.pb(p); faceE[face_cnt-1].pb(e);
e=prev[e^1];
if (e==G[u][i]) break;
}
faces.pb(poly);
}
}
}
Rep(i,face_cnt) {
area[i]=PolygonArea(faces[i]);
}
}
}g;
int n, sz, m;
int L,W;
P p1[MAXN],p2[MAXN];
void find_path() {
vector<P> v;
Rep(i,m) v.pb(p1[i]),v.pb(p2[i]);
sort(ALL(v));
v.erase( unique(ALL(v)), v.end() );
sz=SI(v);
g.init(sz);
Rep(i,sz) g.x[i]=v[i].x,g.y[i]=v[i].y;
Rep(i,m) {
int id1=lower_bound(ALL(v),p1[i])-v.begin();
int id2=lower_bound(ALL(v),p2[i])-v.begin();
g.AddEdge(id1,id2);
}
g.Build();
}
int isPointInPolygon(P p,Polygon poly) {
int wn=0;
int n=poly.size();
Rep(i,n) {
if (OnSegment(p,poly[i],poly[(i+1)%n])) return -1;
int k=dcmp(Cross(poly[(i+1)%n]-poly[i],p-poly[i]));
int d1 = dcmp(poly[i].y-p.y);
int d2 = dcmp(poly[(i+1)%n].y-p.y);
if ( k > 0 && d1 <= 0 && d2 > 0 ) wn++;
if ( k < 0 && d2 <= 0 && d1 > 0 ) wn--;
}
if (wn!=0) return 1;
return 0;
}
P GetLineProjection(P p,P A,P B) {
V v=B-A;
return A+v*(Dot(v,p-A)/Dot(v,v));
}
P ask[MAXN];
int id[MAXN],hid[MAXN];
vi call(int p) {
vi ans;
vi v = g.faceE[p];
Rep(j,SI(v)) {
int t=g.left[v[j]^1]-1;
if (dcmp(g.area[t])>=0) ans.pb(hid[t]);
}
sort(ALL(ans));
int sz=unique(ALL(ans))-ans.begin();
cout<<sz;
Rep(i,sz) printf(" %d",ans[i]+1);puts("");
return ans;
}
int main()
{
// freopen("la3176.in","r",stdin);
// freopen(".out","w",stdout);
while(scanf("%d%d",&n,&m)&&n) {
Rep(i,n) ask[i]=read_point();
Rep(i,m) {
p1[i]=read_point(); p2[i]=read_point();
}
find_path();
Rep(j,n) {
Rep(i,g.face_cnt) if (dcmp(g.area[i])>=0 &&isPointInPolygon(ask[j],g.faces[i]) ) {
id[j]=i; hid[i]=j;
}
}
Rep(j,n) {
Rep(i,g.face_cnt) if (dcmp(g.area[i])>=0 &&isPointInPolygon(ask[j],g.faces[i])&&g.area[i]<g.area[j] ) {
id[j]=i; hid[i]=j;
}
}
Rep(j,n) call(id[j]);
}
return 0;
}