arcengine在代码中连接MXD中配置好的要素类

 public ILayer GetLayer(IFeatureClass pFeatureClass, IMapControl2 pMapControl)
        {
            if (pFeatureClass == null || pMapControl == null)
                return null;
            IDataset pDataset = pFeatureClass as IDataset;
            ILayer pLayer = null;
            IMap pMap = pMapControl.Map;
            IEnumLayer objEnumLayer;
            IFeatureLayer pFeatureLayer = new FeatureLayerClass();
            IDataLayer2 pDataLayer = pFeatureLayer as IDataLayer2;
            IDatasetName pName = pDataLayer.DataSourceName as IDatasetName;
            UID pId = new UIDClass();
            if (pMap != null)
            {
                pId.Value = "{40A9E885-5533-11d0-98BE-00805F7CED21}";
                objEnumLayer = pMap.get_Layers(pId, true);
                int tt = pMap.LayerCount;
                if (objEnumLayer != null)
                {
                    objEnumLayer.Reset();
                    pDataLayer = objEnumLayer.Next() as IDataLayer2;
                    while (pDataLayer != null)
                    {
                        pName = pDataLayer.DataSourceName as IDatasetName;
                        if (pDataset.Name.ToUpper() == pName.Name.ToUpper())
                        {
                            return pDataLayer as ILayer;
                        }
                        pDataLayer = objEnumLayer.Next() as IDataLayer2;
                    }
                }
            }
            return pLayer;
        }

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