1.单个控件内部捕获处理,关键代码如下:
//头文件
protected:
virtual void keyPressEvent(QKeyEvent *ev);
virtual void keyReleaseEvent(QKeyEvent *ev);
//实现
void TestWidget::keyPressEvent(QKeyEvent *ev)
{
if (ev->key() == Qt::Key_Space)
{
//处理事件
}
QWidget::keyPressEvent(ev);
}
void TestWidget::keyReleaseEvent(QKeyEvent *ev)
{
if (ev->key() == Qt::Key_Space)
{
QMessageBox::information(this, "test", "test");
}
QWidget::keyReleaseEvent(ev);
}
//注意:构造函数中需添加
this->grabKeyboard();
2.全局捕获处理,关键代码如下:
//头文件
class Application : public QApplication
{
Q_OBJECT
public:
Application(int &argc, char **argv, int flag = ApplicationFlags);
virtual ~Application();
protected:
bool notify(QObject *obj, QEvent *event) Q_DECL_OVERRIDE;
signals:
void sig_handle(bool);
};
//实现
Application::Application(int &argc, char **argv, int flag)
: QApplication(argc, argv, flag) {}
Application::~Application() {}
bool Application::notify(QObject *obj, QEvent *event)
{
if (event->type() == QEvent::KeyPress)
{
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
if ((keyEvent->key() == Qt::Key_Space))
{
emit sig_handle(true);
return true;
}
}
return QApplication::notify(obj, event);
}
//构造函数中需修改如下
Application a(argc, argv);
//使用=》全局键盘事件
auto application = dynamic_cast<Application *>(QApplication::instance());
connect(application, &Application::sig_handle, this, &TestWidget::slot_handle);