iOS OpenGLES 框架相关 24 篇文档排序整理

iOS OpenGLES 框架相关 24 篇文档排序整理 

太阳火神的美丽人生 (http://blog.csdn.net/opengl_es)

本文遵循“署名-非商业用途-保持一致”创作公用协议

转载请保留此句:太阳火神的美丽人生 -  本博客专注于 敏捷开发及移动和物联设备研究:iOS、Android、Html5、Arduino、pcDuino否则,出自本博客的文章拒绝转载或再转载,谢谢合作。


OpenGLES

Use a compact, efficient subset of the OpenGL API for 2D and 3D drawing on mobile devices. The OpenGL ES framework includes EAGL, a C-based API that supports the integration of OpenGL ES rendering with Core Animation layers and UIKit views. You can also use EAGL to render to pixel buffers

Documents
24 of 2023
Title Resource Type Topic Framework Date
 
Guides
OpenGLES
2013-04-23
First Version
 
Guides Graphics & Animation
3D Drawing
OpenGLES
2014-03-10
Minor Change
 
Describes the interface for retrieving OpenGL ES version information.
Last change: Made minor corrections to wording.
Reference Graphics & Animation
3D Drawing
OpenGLES
2008-09-09
Minor Change
 
Describes a target for OpenGL ES commands.
Last change: Added a description of the multithreading option added in iOS 7.1.
Reference Graphics & Animation
3D Drawing
OpenGLES
2014-03-10
Content Update
 
Reference Graphics & Animation
3D Drawing
OpenGLES
2009-06-11
Minor Change
 
Reference Graphics & Animation
3D Drawing
OpenGLES
2009-06-11
Minor Change
 
Reference Graphics & Animation
3D Drawing
OpenGLES
2009-06-11
Content Update
 
Sample Code Graphics & Animation
3D Drawing
OpenGLES
2010-06-23
Content Update
 
Sample Code Graphics & Animation
3D Drawing
OpenGLES
2014-03-25
Minor Change
 
Sample Code Graphics & Animation
3D Drawing
OpenGLES
2014-04-07
Content Update
 
Sample Code Graphics & Animation
3D Drawing
OpenGLES
2013-05-15
Content Update
 
Sample Code Graphics & Animation
3D Drawing
OpenGLES
2014-03-25
Minor Change
 
Sample Code Graphics & Animation
3D Drawing
OpenGLES
2010-07-06
Minor Change
 
Sample Code Graphics & Animation
3D Drawing
OpenGLES
2013-07-09
Minor Change
 
Sample Code User Experience
OpenGLES
2013-04-02
First Version
 
Technical Q&As Graphics & Animation
3D Drawing
OpenGLES
2010-03-24
First Version
 
Technical Q&As Graphics & Animation
3D Drawing
OpenGLES
2010-03-09
First Version
 
QA1679: Lists the fixed-function built-in variables discouraged from being used in GLSL shaders.
Last change: New document.
Technical Q&As Graphics & Animation
3D Drawing
OpenGLES
2010-06-04
First Version
 
Technical Q&As
OpenGLES
2009-07-14
Minor Change
 
Technical Q&As Graphics & Animation
OpenGLES
2012-04-09
First Version
 
Video Graphics & Animation
OpenGLES
2014-02-11
First Version
 
Video Graphics & Animation
OpenGLES
2012-09-19
First Version
 
Video Graphics & Animation
OpenGLES
2012-12-13
Minor Change
 
Video Graphics & Animation
3D Drawing
OpenGLES
2013-09-18
First Version



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