【Unity第一个小游戏】Unity中碰撞触发及事件
boom.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Boom : MonoBehaviour
{
// Start is called before the first frame update
public void destroy()
{
Destroy(gameObject);
//控制烟雾触发.
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2021-11-23 18:35:27 ·
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