【Unity第一个小游戏】Unity中碰撞触发及事件
boom.csusing System.Collections;using System.Collections.Generic;using UnityEngine;public class Boom : MonoBehaviour{ // Start is called before the first frame update public void destroy() { Destroy(gameObject); //控制烟雾触发.
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2021-11-23 18:35:27 ·
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