动画
文章平均质量分 65
oumygade
这个作者很懒,什么都没留下…
展开
-
iOS 帧动画运用之雪花动画
1.viewDidLoad- (void)viewDidLoad{ [super viewDidLoad]; CADisplayLink *link = [CADisplayLink displayLinkWithTarget:self selector:@selector(makeSnow)]; [link addToRunLoop:[NSRunLoop mainR转载 2014-12-20 23:01:35 · 561 阅读 · 0 评论 -
iOS 核心动画之CABasicAnimation
1.核心动画依赖于图层,首先创建图层 // 创建图层 CALayer *layer = [CALayer layer]; layer.position = CGPointMake(150, 200); layer.bounds = CGRectMake(0, 0, 100, 100); layer.backgroundColor = [UIColor re原创 2014-12-24 00:39:24 · 516 阅读 · 0 评论 -
iOS 核心动画之CAKeyFrameAnimation
1,给定Path,创建KeyFrame(关键帧)动画1.1首先创建图层 CALayer *layer = [CALayer layer]; layer.backgroundColor = [UIColor yellowColor].CGColor; layer.position = CGPointMake(100, 100); layer.bounds = C原创 2014-12-25 12:34:06 · 432 阅读 · 0 评论 -
iOS 核心动画之CATransition
1.CATransiotion转场动画- (void)testTransition{ CATransition *animation = [CATransition animation]; animation.duration = 0.5; animation.type = @"pageCurl"; animation.subtype = kCATransit原创 2014-12-25 12:49:13 · 425 阅读 · 0 评论 -
iOS 核心动画之CAAnimationGroup
1.CAAnimationGroup,动画组.可以把让多个动画同时执行@property (weak, nonatomic) IBOutlet UIImageView *icon;- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ CABasicAnimation *translation = [CA原创 2014-12-25 13:08:35 · 619 阅读 · 0 评论