借鉴《数据结构和算法分析c++描述》中:
template <typename Object>
class Vector
{
public:
explicit Vector( int initSize = 0 )
: theSize( initSize ), theCapacity( initSize + SPARE_CAPACITY )
{ objects = new Object[ theCapacity ]; }
Vector( const Vector & rhs ) : objects( NULL )
{ operator=( rhs ); }
~Vector( )
{ delete [ ] objects; }
const Vector & operator= ( const Vector & rhs )
{
if( this != &rhs )
{
delete [ ] objects;
theSize = rhs.size( );
theCapacity = rhs.theCapacity;
objects = new Object[ capacity( ) ];
for( int k = 0; k < size( ); k++ )
objects[ k ] = rhs.objects[ k ];
}
return *this;
}
void resize( int newSize )
{
if( newSize > theCapacity )
reserve( newSize * 2 + 1 );
theSize = newSize;
}
void reserve( int newCapacity )
{
if( newCapacity < theSize )
return;
Object *oldArray = objects;
objects = new Object[ newCapacity ];
for( int k = 0; k < theSize; k++ )
objects[ k ] = oldArray[ k ];
theCapacity = newCapacity;
delete [ ] oldArray;
}
Object & operator[]( int index )
{ return objects[ index ]; }
const Object & operator[]( int index ) const
{ return objects[ index ]; }
bool empty( ) const
{ return size( ) == 0; }
int size( ) const
{ return theSize; }
int capacity( ) const
{ return theCapacity; }
void push_back( const Object & x )
{
if( theSize == theCapacity )
reserve( 2 * theCapacity + 1 );
objects[ theSize++ ] = x;
}
void pop_back( )
{ theSize--; }
const Object & back ( ) const
{ return objects[ theSize - 1 ]; }
typedef Object * iterator;
typedef const Object * const_iterator;
iterator begin( )
{ return &objects[ 0 ]; }
const_iterator begin( ) const
{ return &objects[ 0 ]; }
iterator end( )
{ return &objects[ size( ) ]; }
const_iterator end( ) const
{ return &objects[ size( ) ]; }
enum { SPARE_CAPACITY = 16 };
private:
int theSize;
int theCapacity;
Object * objects;
};
主要内容有:
1.为考虑容器数据类型多样性,采用模板形式 template <typename Object>
2.构造函数显式化,防止由构造函数定义的隐式变换,若去除explicit,那么 Vector v; v=2;将是合法的,但是我们禁止这种操作,只允许实现v=Vector(2);
3.重写复制构造函数、赋值运算符、通过下标访问和修改vector运算符(根据是否可以修改成员数据对象,分别定义为const &和 引用)