定时器示例:
#include
<
tchar.h
>
// The caption of our message box
TCHAR g_szCaption[] = TEXT( " Timed Message Box " );
// How many seconds we'll display the message box
int g_nSecLeft = 0 ;
// This is STATIC window control ID for a message box
#define ID_MSGBOX_STATIC_TEXT 0x0000ffff
// 控件得值為即xFFFF
VOID WINAPI MsgBoxTimeout(PVOID pvContext, BOOLEAN fTimeout)
{
// NOTE: Due to a thread race condition, it is possible (but very unlikely)
// that the message box will not be created when we get here.
HWND hwnd = FindWindow(NULL, g_szCaption);
if (hwnd != NULL)
{
// The window does exist; update the time remaining.
TCHAR sz[100];
wsprintf(sz, TEXT("You have %d seconds to respond"), g_nSecLeft--);
SetDlgItemText(hwnd, ID_MSGBOX_STATIC_TEXT, sz);
if (g_nSecLeft == 0)
{
// The time is up; force the message box to exit.
EndDialog(hwnd, IDOK);
}
}
else
{
// The window does not exist yet; do nothing this time.
// We'll try again in another second.
}
}
int WINAPI _tWinMain(HINSTANCE hinstExe, HINSTANCE, PTSTR pszCmdLine, int )
{
chWindows9xNotAllowed();
// How many seconds we'll give the user to respond
g_nSecLeft = 10;
// Create a multishot 1 second timer that begins firing after 1 second.
HANDLE hTimerQTimer;
CreateTimerQueueTimer(&hTimerQTimer, NULL, MsgBoxTimeout, NULL, 1000, 1000, 0);
// Display the message box
MessageBox(NULL, TEXT("You have 10 seconds to respond"), g_szCaption, MB_OK);
// Cancel the timer & delete the timer queue
DeleteTimerQueueTimer(NULL, hTimerQTimer, NULL);
// Let us know if the user responded or if we timed-out.
MessageBox(NULL, (g_nSecLeft == 0) ? TEXT("Timeout") : TEXT("User responded"), TEXT("Result"), MB_OK);
return(0);
}
// The caption of our message box
TCHAR g_szCaption[] = TEXT( " Timed Message Box " );
// How many seconds we'll display the message box
int g_nSecLeft = 0 ;
// This is STATIC window control ID for a message box
#define ID_MSGBOX_STATIC_TEXT 0x0000ffff
// 控件得值為即xFFFF
VOID WINAPI MsgBoxTimeout(PVOID pvContext, BOOLEAN fTimeout)
{
// NOTE: Due to a thread race condition, it is possible (but very unlikely)
// that the message box will not be created when we get here.
HWND hwnd = FindWindow(NULL, g_szCaption);
if (hwnd != NULL)
{
// The window does exist; update the time remaining.
TCHAR sz[100];
wsprintf(sz, TEXT("You have %d seconds to respond"), g_nSecLeft--);
SetDlgItemText(hwnd, ID_MSGBOX_STATIC_TEXT, sz);
if (g_nSecLeft == 0)
{
// The time is up; force the message box to exit.
EndDialog(hwnd, IDOK);
}
}
else
{
// The window does not exist yet; do nothing this time.
// We'll try again in another second.
}
}
int WINAPI _tWinMain(HINSTANCE hinstExe, HINSTANCE, PTSTR pszCmdLine, int )
{
chWindows9xNotAllowed();
// How many seconds we'll give the user to respond
g_nSecLeft = 10;
// Create a multishot 1 second timer that begins firing after 1 second.
HANDLE hTimerQTimer;
CreateTimerQueueTimer(&hTimerQTimer, NULL, MsgBoxTimeout, NULL, 1000, 1000, 0);
// Display the message box
MessageBox(NULL, TEXT("You have 10 seconds to respond"), g_szCaption, MB_OK);
// Cancel the timer & delete the timer queue
DeleteTimerQueueTimer(NULL, hTimerQTimer, NULL);
// Let us know if the user responded or if we timed-out.
MessageBox(NULL, (g_nSecLeft == 0) ? TEXT("Timeout") : TEXT("User responded"), TEXT("Result"), MB_OK);
return(0);
}