#include<iostream>
using namespace std;
class Building{};
class Animal{};
class Cat : public Animal{};
void test(){
int a = 98;
char c = static_cast<char>(a);
cout<<c<<endl; //输出ASCLL值为98的字符
//基础数据类型指针
//int*p = NULL;
//char* sp = static_cast<char*>(p); 无法转换
//对象指针
//Building* building = NULL;
//Animal* ani = static_cast<Building*>(building); 无法转换
//转换具有继承关系的对象指针
Animal* ani = NULL;
Cat* cat = static_cast<Cat*>(ani);
//子类指针转换成父类指针
Cat* soncat = NULL;
Animal* anifather = static_cast<Animal*>(soncat);
//引用
Animal aniobj;
Animal& aniref = aniobj;
Cat& cat01 = static_cast<Cat&>(aniref);
Cat catobj;
Cat& catref = catobj;
Animal& anifather2 = static_cast<Animal&>(catref);
//static_cat 用于内置的数据类型
//还有具有类型关系的指针或者引用
}
//dynamic_cast 转换具有继承关系的指针或者引用,在转换前会进行队形类型检查
void test02(){
//基础数据类型
//int a = 10;
//char c = dynamic_cast<char>(a); 转换失败
//非继承关系的指针
//Animal* ani = NULL;
//Building* building = dynamic_cast<Building*>(ani); 转换失败
//具有继承关系指针
//Animal* ani = NULL;
//Cat* cat = dynamic_cast<Cat*>(ani); 转换失败
//原因在于dynamic_cast 会做安全检查
Cat *cat = NULL;
Animal* ani = dynamic_cast<Animal*>(cat);
//结论: dynamic_cast只能转换具有继承关系的指针或者引用
//并且只能由子类转换成父类(范围只能由大到小,不能由小到大,否则会出现越界问题,不安全)
}
int main(){
test();
return 0;
}