把成员函数作为线程起始函数
// ThreadObject.h: interface for the CThreadObject class.
//
//
#if !defined(AFX_THREADOBJECT_H__195BAF3F_6D2E_4494_A5EA_C5F0C66F3618__INCLUDED_)
#define AFX_THREADOBJECT_H__195BAF3F_6D2E_4494_A5EA_C5F0C66F3618__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
typedef unsigned (WINAPI * THREADFUNC)(LPVOID para);
typedef unsigned * THREADID;
#include <process.h>
class CThreadObject
{
public:
void StartThread();
CThreadObject();
virtual ~CThreadObject();
static DWORD WINAPI ThreadFunc(LPVOID param);
protected:
void WaitForExit();
virtual DWORD ThreadMemberFunc();
HANDLE m_hThread;
DWORD m_ThreadId;
};
#endif // !defined(AFX_THREADOBJECT_H__195BAF3F_6D2E_4494_A5EA_C5F0C66F3618__INCLUDED_)
// ThreadObject.cpp: implementation of the CThreadObject class.
//
//
#include "stdafx.h"
#include "testThread.h"
#include "ThreadObject.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//
// Construction/Destruction
//
CThreadObject::CThreadObject()
{
m_hThread=NULL;
m_ThreadId=0;
}
CThreadObject::~CThreadObject()
{
if (m_hThread)
WaitForExit();
}
void CThreadObject::StartThread()
{
m_hThread=(HANDLE)_beginthreadex(NULL,0,
(THREADFUNC)CThreadObject::ThreadFunc,
(LPVOID)this,
0,
(THREADID)&m_ThreadId);
if (m_ThreadId)
TRACE("Thread launched/n");
}
DWORD WINAPI CThreadObject::ThreadFunc(LPVOID param)
{
CThreadObject * pThread=(CThreadObject *)param;
return pThread->ThreadMemberFunc();
}
DWORD CThreadObject::ThreadMemberFunc()
{
TRACE("调用成员变量/n");
return 0;
}
void CThreadObject::WaitForExit()
{
WaitForSingleObject(m_hThread,INFINITE);
CloseHandle(m_hThread);
}
CThreadObject * pThread;
pThread=new CThreadObject();
pThread->StartThread();
delete pThread;