5.20课后作业


#ifndef __LED_H__
#define __LED_H__
 
typedef struct{
    unsigned int MODER;
    unsigned int OTYPER;
    unsigned int OSPEEDR;
    unsigned int PUPDR;
    unsigned int IDR;
    unsigned int ODR;
    unsigned int BSRR;
}gpio_t;
 
#define  GPIOE ((gpio_t *)0x50006000)
#define  GPIOF ((gpio_t *)0x50007000)
 
void led1_init();
void led2_init();
void led3_init();
void led1_ctl(int flag);
void led2_ctl(int flag);
void led3_ctl(int flag);


#include "led.h"
 
void led1_init()
{
    GPIOE->MODER &= (~(0x3 << 20));
    GPIOE->MODER |= (0x1 << 20);
    GPIOE->OTYPER &= (~(0x1 << 10));
    GPIOE->OSPEEDR &= (~(0x3 << 20));
    GPIOE->PUPDR &= (~(0x3 << 20));
}
void led2_init()
{
    GPIOF->MODER &= (~(0x3 << 20));
    GPIOF->MODER |= (0x1 << 20);
    GPIOF->OTYPER &= (~(0x1 << 10));
    GPIOF->OSPEEDR &= (~(0x3 << 20));
   GPIOF->PUPDR &= (~(0x3 << 20));
}
void led3_init()
{
    GPIOE->MODER &= (~(0x3 << 16));
    GPIOE->MODER |= (0x1 << 16);
    GPIOE->OTYPER &= (~(0x1 << 8));
    GPIOE->OSPEEDR &= (~(0x3 << 16));
    GPIOE->PUPDR &= (~(0x3 << 16));
}
void led1_ctl(int flag)
{
    if(flag==1)
    {
        GPIOE->ODR |= (0x1<<10);
    }
    else if(flag==0)
    {
        GPIOE->ODR &= (~(0x1<<10));
    }
}
void led2_ctl(int flag)
{
    if(flag==1)
    {
        GPIOF->ODR |= (0x1<<10);
    }
    else if(flag==0)
    {
        GPIOF->ODR &= (~(0x1<<10));
    }
}
void led3_ctl(int flag)
{
    if(flag==1)
    {
        GPIOE->ODR |= (0x1<<8);
    }
    else if(flag==0)
    {
        GPIOE->ODR &= (~(0x1<<8));
}
}

#include"led.h"
void delay_ms(int ms)
{
    int i,j;
    for(i=0;i<ms;i++)
        for(j=0;j<2000;j++);
}
int main()
{
    *((unsigned int *)0X50000A28) |= (0X3<<4);
    led1_init();
    led2_init();
    led3_init();
    while(1)
    {
        led1_ctl(1);
        led2_ctl(0);
        led3_ctl(0);
        delay_ms(500);
 
        led1_ctl(0);
        led2_ctl(1);
        led3_ctl(0);
        delay_ms(500);
 
        led1_ctl(0);
        led2_ctl(0);
        led3_ctl(1);
        delay_ms(500);
    }
    return 0;
}

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