[0]下面的代码主要是用来熟悉connect函数的信号-槽(signal-slot)机制,槽在本例中是以函数的形式出现的,它类似于C++的function类型,可以接受static,lambda表达式.
[1]qDebug()类似于C++的cout,需要在pro文件里加一行
QMAKE_CXXFLAGS += -std=c++0x//暂时不懂为什么
[2]信号和槽的机制必须要一致:
所谓一致,是参数类型一致。如果不一致,允许的情况是,槽函数的参数可以比信号的少,即便如此,槽函数存在的那些参数的顺序也必须和信号的前面几个一致起来。这是因为,你可以在槽函数中选择忽略信号传来的数据(也就是槽函数的参数比信号的少),但是不能说信号根本没有这个数据,你就要在槽函数中使用(就是槽函数的参数比信号的多,这是不允许的)。
#include "widget.h"
#include "QPushButton"
#include <QApplication>
#include <QDebug>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QPushButton button("Quit");
QObject::connect(&button,&QPushButton::clicked,[&]( ){qDebug()<<"You cliked me";
QApplication::quit();});
button.show();
return a.exec();
}
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自定义信号槽:
//newspaper的头文件
#ifndef NEWPAPER
#define NEWPAPER
#include "QObject"
class Newspaper : public QObject
{ Q_OBJECT
public: Newspaper(const QString & name) : m_name(name) { }
void send() { emit newPaper(m_name); }
signals:
void newPaper(const QString &name);//定义信号槽
private: QString m_name;
};
#endif // NEWPAPER
//reader的头文件
#ifndef READER
#define READER
#include <QObject>
#include <QDebug>
class Reader : public QObject
{ Q_OBJECT
public: Reader(const QString& name): r_name(name) {}
void receiveNewspaper(const QString & name)
{
qDebug() <<r_name<<"Receives Newspaper: " << name;
}//定义接受函数
private:
QString r_name;
};
#endif // READER
//main.cpp
#include <QCoreApplication>
#include "newpaper.h"
#include "reader.h"
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
Newspaper newspaper("NewPaper A");
Reader reader("B");
QObject::connect(&newspaper, &Newspaper::newPaper, &reader,
[&](const QString name){reader.receiveNewspaper(name);QCoreApplication::quit();});
newspaper.send();//发送信号
return a.exec();
}