python实现简单的计算器 带界面

 

全部代码:

 

import tkinter  # 导入tkinter模块

root = tkinter.Tk()
root.minsize(280, 500)

# 1.界面布局
# 显示面板
result = tkinter.StringVar()
result.set(0)  # 显示面板显示结果1,用于显示默认数字0
result2 = tkinter.StringVar()  # 显示面板显示结果2,用于显示计算过程

# 显示版
label = tkinter.Label(root, font=('微软雅黑', 20), bg='#EEE9E9', bd='9', fg='#828282', anchor='se', textvariable
=result2)
label.place(width=280, height=170)
label2 = tkinter.Label(root, font=('微软雅黑', 30), bg='#EEE9E9', bd='9', fg='black', anchor='se', textvariable
=result)
label2.place(y=170, width=280, height=60)

# 数字键按钮

btn7 = tkinter.Button(root, text='7', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressNum('7'))
btn7.place(x=0, y=285, width=70, height=55)
btn8 = tkinter.Button(root, text='8', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressNum('8'))
btn8.place(x=70, y=285, width=70, height=55)
btn9 = tkinter.Button(root, text='9', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressNum('9'))
btn9.place(x=140, y=285, width=70, height=55)

btn4 = tkinter.Button(root, text='4', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressNum('4'))
btn4.place(x=0, y=340, width=70, height=55)
btn5 = tkinter.Button(root, text='5', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressNum('5'))
btn5.place(x=70, y=340, width=70, height=55)
btn6 = tkinter.Button(root, text='6', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressNum('6'))
btn6.place(x=140, y=340, width=70, height=55)

btn1 = tkinter.Button(root, text='1', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressNum('1'))
btn1.place(x=0, y=395, width=70, height=55)
btn2 = tkinter.Button(root, text='2', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressNum('2'))
btn2.place(x=70, y=395, width=70, height=55)
btn3 = tkinter.Button(root, text='3', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressNum('3'))
btn3.place(x=140, y=395, width=70, height=55)
btn0 = tkinter.Button(root, text='0', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressNum('0'))
btn0.place(x=70, y=450, width=70, height=55)

# 运算符号按钮
btnac = tkinter.Button(root, text='AC', bd=0.5, font=('黑体', 20), fg='orange', command=lambda: pressCompute('AC'))
btnac.place(x=0, y=230, width=70, height=55)
btnback = tkinter.Button(root, text='←', font=('微软雅黑', 20), fg='#4F4F4F', bd=0.5, command=lambda:
pressCompute('b'))
btnback.place(x=70, y=230, width=70, height=55)
btndivi = tkinter.Button(root, text='÷', font=('微软雅黑', 20), fg='#4F4F4F', bd=0.5, command=lambda:
pressCompute('/'))
btndivi.place(x=140, y=230, width=70, height=55)
btnmul = tkinter.Button(root, text='×', font=('微软雅黑', 20), fg="#4F4F4F", bd=0.5, command=lambda:
pressCompute('*'))
btnmul.place(x=210, y=230, width=70, height=55)
btnsub = tkinter.Button(root, text='-', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressCompute('-'))
btnsub.place(x=210, y=285, width=70, height=55)
btnadd = tkinter.Button(root, text='+', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressCompute('+'))
btnadd.place(x=210, y=340, width=70, height=55)
btnequ = tkinter.Button(root, text='=', bg='orange', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=
lambda: pressEqual())
btnequ.place(x=210, y=395, width=70, height=110)
btnper = tkinter.Button(root, text='%', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressCompute('%'))
btnper.place(x=0, y=450, width=70, height=55)
btnpoint = tkinter.Button(root, text='.', font=('微软雅黑', 20), fg=('#4F4F4F'), bd=0.5, command=lambda:
pressCompute('.'))
btnpoint.place(x=140, y=450, width=70, height=55)

# 操作函数
lists = []  # 设置一个变量 保存运算数字和符号的列表
isPressSign = False  # 添加一个判断是否按下运算符号的标志,假设默认没有按下按钮
isPressNum = False


# 数字函数
def pressNum(num):  # 设置一个数字函数 判断是否按下数字 并获取数字将数字写在显示版上
    global lists  # 全局化lists和按钮状态isPressSign
    global isPressSign
    if isPressSign == False:
        pass
    else:  # 重新将运算符号状态设置为否
        result.set(0)
        isPressSign = False

    # 判断界面的数字是否为0
    oldnum = result.get()  # 第一步
    if oldnum == '0':  # 如过界面上数字为0 则获取按下的数字
        result.set(num)
    else:  # 如果界面上的而数字不是0  则链接上新按下的数字
        newnum = oldnum + num
        result.set(newnum)  # 将按下的数字写到面板中


# 运算函数
def pressCompute(sign):
    global lists
    global isPressSign
    num = result.get()  # 获取界面数字
    lists.append(num)  # 保存界面获取的数字到列表中

    lists.append(sign)  # 讲按下的运算符号保存到列表中
    isPressSign = True

    if sign == 'AC':  # 如果按下的是'AC'按键,则清空列表内容,讲屏幕上的数字键设置为默认数字0
        lists.clear()
        result.set(0)
    if sign == 'b':  # 如果按下的是退格'',则选取当前数字第一位到倒数第二位
        a = num[0:-1]
        lists.clear()
        result.set(a)


# 获取运算结果函数
def pressEqual():
    global lists
    global isPressSign

    curnum = result.get()  # 设置当前数字变量,并获取添加到列表
    lists.append(curnum)

    computrStr = ''.join(lists)  # 讲列表内容用join命令将字符串链接起来
    endNum = eval(computrStr)  # 用eval命令运算字符串中的内容
    result.set(endNum)  # 讲运算结果显示到屏幕1
    result2.set(computrStr)  # 将运算过程显示到屏幕2
    lists.clear()  # 清空列表内容


root.mainloop()

 

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以下是用Python实现简易图形用户界面计算器的步骤: 1. 导入tkinter模块并创建主窗口。 ```python from tkinter import * root = Tk() root.title("简易计算器") ``` 2. 创建显示表达式和结果的文本框。 ```python expression = Entry(root, width=35, borderwidth=5) expression.grid(row=0, column=0, columnspan=4, padx=10, pady=10) result = Entry(root, width=35, borderwidth=5) result.grid(row=1, column=0, columnspan=4, padx=10, pady=10) ``` 3. 创建按钮并定义按钮的功能。 ```python # 定义按钮的功能 def button_click(number): current = expression.get() expression.delete(0, END) expression.insert(0, str(current) + str(number)) def button_clear(): expression.delete(0, END) result.delete(0, END) def button_add(): first_number = expression.get() global f_num global math math = "addition" f_num = int(first_number) expression.delete(0, END) def button_subtract(): first_number = expression.get() global f_num global math math = "subtraction" f_num = int(first_number) expression.delete(0, END) def button_multiply(): first_number = expression.get() global f_num global math math = "multiplication" f_num = int(first_number) expression.delete(0, END) def button_divide(): first_number = expression.get() global f_num global math math = "division" f_num = int(first_number) expression.delete(0, END) def button_equal(): second_number = expression.get() expression.delete(0, END) if math == "addition": result.insert(0, f_num + int(second_number)) elif math == "subtraction": result.insert(0, f_num - int(second_number)) elif math == "multiplication": result.insert(0, f_num * int(second_number)) elif math == "division": result.insert(0, f_num / int(second_number)) # 创建按钮 button_1 = Button(root, text="1", padx=40, pady=20, command=lambda: button_click(1)) button_2 = Button(root, text="2", padx=40, pady=20, command=lambda: button_click(2)) button_3 = Button(root, text="3", padx=40, pady=20, command=lambda: button_click(3)) button_4 = Button(root, text="4", padx=40, pady=20, command=lambda: button_click(4)) button_5 = Button(root, text="5", padx=40, pady=20, command=lambda: button_click(5)) button_6 = Button(root, text="6", padx=40, pady=20, command=lambda: button_click(6)) button_7 = Button(root, text="7", padx=40, pady=20, command=lambda: button_click(7)) button_8 = Button(root, text="8", padx=40, pady=20, command=lambda: button_click(8)) button_9 = Button(root, text="9", padx=40, pady=20, command=lambda: button_click(9)) button_0 = Button(root, text="0", padx=40, pady=20, command=lambda: button_click(0)) button_add = Button(root, text="+", padx=39, pady=20, command=button_add) button_subtract = Button(root, text="-", padx=41, pady=20, command=button_subtract) button_multiply = Button(root, text="*", padx=40, pady=20, command=button_multiply) button_divide = Button(root, text="/", padx=41, pady=20, command=button_divide) button_equal = Button(root, text="=", padx=91, pady=20, command=button_equal) button_clear = Button(root, text="清空", padx=79, pady=20, command=button_clear) # 将按钮放置在窗口上 button_1.grid(row=2, column=0) button_2.grid(row=2, column=1) button_3.grid(row=2, column=2) button_4.grid(row=3, column=0) button_5.grid(row=3, column=1) button_6.grid(row=3, column=2) button_7.grid(row=4, column=0) button_8.grid(row=4, column=1) button_9.grid(row=4, column=2) button_0.grid(row=5, column=0) button_clear.grid(row=5, column=1, columnspan=2) button_add.grid(row=6, column=0) button_subtract.grid(row=7, column=0) button_multiply.grid(row=6, column=1) button_divide.grid(row=7, column=1) button_equal.grid(row=6, column=2, columnspan=2) ``` 4. 运行主窗口。 ```python root.mainloop() ```
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