前言
使用 Android C++ 编写 MP3 播放程序,使用的是 framework\av\media\libmedia\mediaplayer.cpp 里面的 MediaPlayer 类。实现了本地播放和在线播放两种方式。
代码
其中,如果要播放 video,则需要和屏相关,使用到 surface。如下:
//video : need SurfaceFlinger
if (playback && (useSurface && useVideo)) {
composerClient = new SurfaceComposerClient;
CHECK_EQ(composerClient->initCheck(), (status_t)OK);
sp<IBinder> display(SurfaceComposerClient::getBuiltInDisplay(
ISurfaceComposer::eDisplayIdMain));
DisplayInfo info;
SurfaceComposerClient::getDisplayInfo(display, &info);
ssize_t displayWidth = info.w;
ssize_t displayHeight = info.h;
ALOGI("display is %ld x %ld\n", displayWidth, displayHeight);
control = composerClient->createSurface(
String8("A Surface"),
displayWidth,
displayHeight,
PIXEL_FORMAT_RGB_565,
0);
CHECK(control != NULL);
CHECK(control->isValid());
SurfaceComposerClient::openGlobalTransaction();
CHECK_EQ(control->setLayer(INT_MAX), (status_t)OK);
CHECK_EQ(control->show(), (status_t)OK);
SurfaceComposerClient::closeGlobalTransaction();
surface = control->getSurface();
CHECK(surface != NULL);
}
要等待一个音源文件播放完毕后,才退出播放程序,则需要使用到 MPlayerListener 进行监听,需要我们注册监听函数:
sp<MPlayerListener> mListener = new MPlayerListener();
player->setListener(mListener);
//....
mSignal.wait(mLock);
//实现监听(注册监听)
class MPlayerListener : public MediaPlayerListener
{
void notify(int msg, int ext1, int ext2, const Parcel * /*obj*/)
{
switch (msg) {
case MEDIA_ERROR:
// Always log errors.
ALOGE("error (%d, %d)", ext1, ext2);
//fall through
case MEDIA_PLAYBACK_COMPLETE:
ALOGD("play media finished, quit");
if (player != NULL) {
player->stop();
player->