#pragma comment(lib,"ws2_32.lib")
#include <WINSOCK2.H>
#include <stdio.h>
void main()
{
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD(1,1);
err = WSAStartup(wVersionRequested, &wsaData);
if( err != 0)
{
return;
}
if(LOBYTE(wsaData.wVersion) != 1 ||
HIBYTE(wsaData.wVersion) != 1)
{
WSACleanup();
return;
}
SOCKET sockSrv = socket(AF_INET, SOCK_DGRAM, 0);
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
addrSrv.sin_family = AF_INET;
addrSrv.sin_port = htons(6000);
bind(sockSrv, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));
char recvBuf[100];
char sendBuf[100];
char tempBuf[200];
SOCKADDR_IN addrClient;
int len = sizeof(SOCKADDR);
while(1)
{
recvfrom(sockSrv, recvBuf, 100, 0, (SOCKADDR*)&addrClient, &len);
if(!strcmp("quit", recvBuf))
{
sendto(sockSrv, "quit", strlen("quit") + 1, 0, (SOCKADDR*)&addrClient, len);
printf("Chat end!\n");
break;
}
sprintf(tempBuf, "%s say:%s\n", inet_ntoa(addrClient.sin_addr),recvBuf);
printf("%s\n",tempBuf);
printf("Please input data:\n");
gets(sendBuf);
sendto(sockSrv, sendBuf, strlen(sendBuf) + 1, 0, (SOCKADDR*)&addrClient, len);
}
closesocket(sockSrv);
WSACleanup();
}
编缉推荐阅读以下文章
- 剖析网络编程(3)-- 基于TCP/UDP网络编程应注意的几个地方
- 剖析网络编程(2)-- 基于UDP的的网络应用程序
- 剖析网络编程(1)-- 基于TCP的的网络应用程序
下面编写聊天客户端程序,实现代码如:
Chat Client
#pragma comment(lib,"ws2_32.lib")
#include <WINSOCK2.H>
#include <stdio.h>
void main()
{
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD(1,1);
err = WSAStartup(wVersionRequested, &wsaData);
if( err != 0)
{
return;
}
if(LOBYTE(wsaData.wVersion) != 1 ||
HIBYTE(wsaData.wVersion) != 1)
{
WSACleanup();
return;
}
SOCKET sockClient = socket(AF_INET, SOCK_DGRAM, 0);
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
addrSrv.sin_family = AF_INET;
addrSrv.sin_port = htons(6000);
char recvBuf[100];
char sendBuf[100];
char tempBuf[200];
int len = sizeof(SOCKADDR);
while(1)
{
printf("Please input data:\n");
gets(sendBuf);
sendto(sockClient, sendBuf,strlen(sendBuf)+1, 0, (SOCKADDR*)&addrSrv, len);
recvfrom(sockClient, recvBuf, 100, 0, (SOCKADDR*)&addrSrv, &len);
if(!strcmp("quit", recvBuf))
{
sendto(sockClient, "quit", strlen("quit") + 1, 0, (SOCKADDR*)&addrSrv, len);
printf("Chat end!\n");
break;
}
sprintf(tempBuf, "%s say:%s\n", inet_ntoa(addrSrv.sin_addr), recvBuf);
printf("%s\n", tempBuf);
}
closesocket(sockClient);
WSACleanup();
}
这样我们就实现了一个非常简单的基于UDP的网络聊天程序。