四款表白代码送给喜欢的那个他(她)-- 下

四款表白代码送给喜欢的那个他(她)-- 下

无限弹窗式表白代码

页面效果
在这里插入图片描述

Python源码
import tkinter as tk
import random as ra
import threading as td
import time as ti
def Love():
    root=tk.Tk()
    width=200
    height=50
    screenwidth=root.winfo_screenwidth()
    screenheight=root.winfo_screenheight()
    x=ra.randint(0,screenwidth)
    y=ra.randint(0,screenheight)
    root.title("❤")
    root.geometry("%dx%d+%d+%d"%(width,height,x,y))
    tk.Label(root,text='I LOVE YOU!',fg='white',bg='pink',font=("Comic Sans MS",15),width=30,height=5).pack()
    root.mainloop()
def Heart():
    root=tk.Tk()
    screenwidth=root.winfo_screenwidth()
    screenheight=root.winfo_screenheight()
    width=600
    height=400
    x=(screenwidth-width)//2
    y=(screenheight-height)//2
    root.title("❤")
    root.geometry("%dx%d+%d+%d"%(screenwidth,screenheight,0,0))
    tk.Label(root,text='❤',fg='pink',bg='white',font=("Comic Sans MS",500),width=300,height=20).pack()
    root.mainloop()
t=td.Thread(target=Heart)
t.setDaemon(True)  # 设置守护线程
t.start()
for i in range(50):
    t=td.Thread(target=Love)
    t.setDaemon(True)  # 设置守护线程
    ti.sleep(0.1)
    t.start()

无法拒绝的爱心表白

页面效果:
在这里插入图片描述

Python源码
import tkinter as tk
import tkinter.messagebox
import random
from math import sin, cos, pi, log
from tkinter.constants import *

width = 888
height = 500
heartx = width / 2
hearty = height / 2
side = 11
heartcolor = "red"  # 爱心颜色,可修改
word = "I Love You!"  # 想要写的字,可修改

class Heart:
    def __init__(self, generate_frame=20):
        self._points = set()  # 原始爱心坐标集合
        self._edge_diffusion_points = set()  # 边缘扩散效果点坐标集合
        self._center_diffusion_points = set()  # 中心扩散效果点坐标集合
        self.all_points = {}  # 每帧动态点坐标
        self.build(2000)
        self.random_halo = 1000
        self.generate_frame = generate_frame
        for frame in range(generate_frame):
            self.calc(frame)

    def build(self, number):
        for _ in range(number):
            t = random.uniform(0, 2 * pi)
            x, y = heart_function(t)
            self._points.add((x, y))
        for _x, _y in list(self._points):
            for _ in range(3):
                x, y = scatter_inside(_x, _y, 0.05)
                self._edge_diffusion_points.add((x, y))
        point_list = list(self._points)
        for _ in range(4000):
            x, y = random.choice(point_list)
            x, y = scatter_inside(x, y, 0.17)
            self._center_diffusion_points.add((x, y))

    @staticmethod
    def calc_position(x, y, ratio):
        force = 1 / (((x - heartx) ** 2 + (y - hearty) ** 2) ** 0.520)  # 魔法参数
        dx = ratio * force * (x - heartx) + random.randint(-1, 1)
        dy = ratio * force * (y - hearty) + random.randint(-1, 1)
        return x - dx, y - dy

    def calc(self, generate_frame):
        ratio = 10 * curve(generate_frame / 10 * pi)  # 圆滑的周期的缩放比例
        halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
        halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))
        all_points = []
        heart_halo_point = set()
        for _ in range(halo_number):
            t = random.uniform(0, 2 * pi)
            x, y = heart_function(t, shrink_ratio=11.6)
            x, y = shrink(x, y, halo_radius)
            if (x, y) not in heart_halo_point:
                heart_halo_point.add((x, y))
                x += random.randint(-14, 14)
                y += random.randint(-14, 14)
                size = random.choice((1, 2, 2))
                all_points.append((x, y, size))
        for x, y in self._points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 3)
            all_points.append((x, y, size))
        for x, y in self._edge_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
        for x, y in self._center_diffusion_points:
            x, y = self.calc_position(x, y, ratio)
            size = random.randint(1, 2)
            all_points.append((x, y, size))
        self.all_points[generate_frame] = all_points

    def render(self, render_canvas, render_frame):
        for x, y, size in self.all_points[render_frame % self.generate_frame]:
            render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=heartcolor)

def heart_function(t, shrink_ratio: float = side):
    x = 16 * (sin(t) ** 3)
    y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))
    x *= shrink_ratio
    y *= shrink_ratio
    x += heartx
    y += hearty
    return int(x), int(y)

def scatter_inside(x, y, beta=0.15):
    ratio_x = - beta * log(random.random())
    ratio_y = - beta * log(random.random())
    dx = ratio_x * (x - heartx)
    dy = ratio_y * (y - hearty)
    return x - dx, y - dy

def shrink(x, y, ratio):
    force = -1 / (((x - heartx) ** 2 + (y - hearty) ** 2) ** 0.6)
    dx = ratio * force * (x - heartx)
    dy = ratio * force * (y - hearty)
    return x - dx, y - dy

def curve(p):
    return 2 * (2 * sin(4 * p)) / (2 * pi)

def draw(main: tk.Tk, render_canvas: tk.Canvas, render_heart: Heart, render_frame=0):
    render_canvas.delete('all')
    render_heart.render(render_canvas, render_frame)
    main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)


def love():
    root = tk.Tk()
    screenwidth = root.winfo_screenwidth()
    screenheight = root.winfo_screenheight()
    x = (screenwidth - width) // 2
    y = (screenheight - height) // 2 - 66
    root.geometry("%dx%d+%d+%d" % (width, height, x, y))
    root.title("❤")
    canvas = tk.Canvas(root, bg="black", width=width, height=height)  #将画布放在界面中铺满界面
    canvas.pack()      #放置画布
    heart = Heart()
    draw(root, canvas, heart)
    tk.Label(root, text=word, bg="black", fg="cyan", font="Helvetic 25 bold").place(relx=.5, rely=.5, anchor=CENTER)
    root.mainloop()

# 主函数
if __name__ == '__main__':
    root = tk.Tk()
    root.title('❤')
    root.resizable(0, 0)
    screenwidth = root.winfo_screenwidth()
    screenheight = root.winfo_screenheight()
    widths = 300
    heights = 100
    x = (screenwidth - widths) / 2
    y = (screenheight - heights) / 2 - 66
    root.geometry('%dx%d+%d+%d' % (widths, heights, x, y))  # 设置在屏幕中居中显示
    tk.Label(root, text='亲爱的,做我女朋友好吗?', width=37, font=('宋体', 12)).place(x=0, y=10)

    def OK():  # 同意按钮
        root.destroy()
        love()  # 同意后显示跳动爱心
    def NO():  # 拒绝按钮,拒绝不会退出,必须同意才可以退出哦~
        tk.messagebox.showwarning('❤', '再给你一次机会!')
    def closeWindow():
        tk.messagebox.showwarning('❤', '逃避是没有用的哦')

    tk.Button(root, text='好哦', width=5, height=1, command=OK).place(x=80, y=50)
    tk.Button(root, text='不要', width=5, height=1, command=NO).place(x=160, y=50)
    root.protocol('WM_DELETE_WINDOW', closeWindow)  # 绑定退出事件
    root.mainloop()
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以下是一个简单的 HTML5 爱心表白的代码,包括卡通人物和爱心形状浮动特效: ``` <!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>爱心表白</title> <style> #cartoon { position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); z-index: 1; } #heart { position: absolute; top: -20px; left: 50%; transform: translateX(-50%); z-index: 0; animation: heart-float 2s ease-in-out infinite; } @keyframes heart-float { 0% { transform: translateX(-50%) translateY(0); } 50% { transform: translateX(-50%) translateY(-20px); } 100% { transform: translateX(-50%) translateY(0); } } </style> </head> <body> <div id="cartoon"> <img src="cartoon.png" alt="卡通人物"> <p>亲爱的,我喜欢你好久了,愿意和我在一起吗?</p> </div> <div id="heart"> <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" width="100" height="100"> <path fill="#e91e63" d="M256 482.6L32 256 256 29.4l224 226.6L256 482.6z"/> </svg> </div> </body> </html> ``` 在这个代码中,我们使用了一个 `#cartoon` 的 div 元素来包含卡通人物和表白信息,使用了一个 `#heart` 的 div 元素来包含爱心形状浮动特效。 爱心的形状由 SVG `<path>` 元素创建,并使用 CSS 动画实现浮动效果。爱心和卡通人物的位置使用了绝对定位,并使用了 `transform` 属性来居中和调整位置。 你可以使用自己的图片和信息来替换代码中的卡通人物和表白信息,制作出自己的爱心表白页面。
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