四款表白代码送给喜欢的那个他(她)-- 下
无限弹窗式表白代码
页面效果
Python
源码
import tkinter as tk
import random as ra
import threading as td
import time as ti
def Love():
root=tk.Tk()
width=200
height=50
screenwidth=root.winfo_screenwidth()
screenheight=root.winfo_screenheight()
x=ra.randint(0,screenwidth)
y=ra.randint(0,screenheight)
root.title("❤")
root.geometry("%dx%d+%d+%d"%(width,height,x,y))
tk.Label(root,text='I LOVE YOU!',fg='white',bg='pink',font=("Comic Sans MS",15),width=30,height=5).pack()
root.mainloop()
def Heart():
root=tk.Tk()
screenwidth=root.winfo_screenwidth()
screenheight=root.winfo_screenheight()
width=600
height=400
x=(screenwidth-width)//2
y=(screenheight-height)//2
root.title("❤")
root.geometry("%dx%d+%d+%d"%(screenwidth,screenheight,0,0))
tk.Label(root,text='❤',fg='pink',bg='white',font=("Comic Sans MS",500),width=300,height=20).pack()
root.mainloop()
t=td.Thread(target=Heart)
t.setDaemon(True) # 设置守护线程
t.start()
for i in range(50):
t=td.Thread(target=Love)
t.setDaemon(True) # 设置守护线程
ti.sleep(0.1)
t.start()
无法拒绝的爱心表白
页面效果:
Python
源码
import tkinter as tk
import tkinter.messagebox
import random
from math import sin, cos, pi, log
from tkinter.constants import *
width = 888
height = 500
heartx = width / 2
hearty = height / 2
side = 11
heartcolor = "red" # 爱心颜色,可修改
word = "I Love You!" # 想要写的字,可修改
class Heart:
def __init__(self, generate_frame=20):
self._points = set() # 原始爱心坐标集合
self._edge_diffusion_points = set() # 边缘扩散效果点坐标集合
self._center_diffusion_points = set() # 中心扩散效果点坐标集合
self.all_points = {} # 每帧动态点坐标
self.build(2000)
self.random_halo = 1000
self.generate_frame = generate_frame
for frame in range(generate_frame):
self.calc(frame)
def build(self, number):
for _ in range(number):
t = random.uniform(0, 2 * pi)
x, y = heart_function(t)
self._points.add((x, y))
for _x, _y in list(self._points):
for _ in range(3):
x, y = scatter_inside(_x, _y, 0.05)
self._edge_diffusion_points.add((x, y))
point_list = list(self._points)
for _ in range(4000):
x, y = random.choice(point_list)
x, y = scatter_inside(x, y, 0.17)
self._center_diffusion_points.add((x, y))
@staticmethod
def calc_position(x, y, ratio):
force = 1 / (((x - heartx) ** 2 + (y - hearty) ** 2) ** 0.520) # 魔法参数
dx = ratio * force * (x - heartx) + random.randint(-1, 1)
dy = ratio * force * (y - hearty) + random.randint(-1, 1)
return x - dx, y - dy
def calc(self, generate_frame):
ratio = 10 * curve(generate_frame / 10 * pi) # 圆滑的周期的缩放比例
halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))
all_points = []
heart_halo_point = set()
for _ in range(halo_number):
t = random.uniform(0, 2 * pi)
x, y = heart_function(t, shrink_ratio=11.6)
x, y = shrink(x, y, halo_radius)
if (x, y) not in heart_halo_point:
heart_halo_point.add((x, y))
x += random.randint(-14, 14)
y += random.randint(-14, 14)
size = random.choice((1, 2, 2))
all_points.append((x, y, size))
for x, y in self._points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 3)
all_points.append((x, y, size))
for x, y in self._edge_diffusion_points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 2)
all_points.append((x, y, size))
for x, y in self._center_diffusion_points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 2)
all_points.append((x, y, size))
self.all_points[generate_frame] = all_points
def render(self, render_canvas, render_frame):
for x, y, size in self.all_points[render_frame % self.generate_frame]:
render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=heartcolor)
def heart_function(t, shrink_ratio: float = side):
x = 16 * (sin(t) ** 3)
y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))
x *= shrink_ratio
y *= shrink_ratio
x += heartx
y += hearty
return int(x), int(y)
def scatter_inside(x, y, beta=0.15):
ratio_x = - beta * log(random.random())
ratio_y = - beta * log(random.random())
dx = ratio_x * (x - heartx)
dy = ratio_y * (y - hearty)
return x - dx, y - dy
def shrink(x, y, ratio):
force = -1 / (((x - heartx) ** 2 + (y - hearty) ** 2) ** 0.6)
dx = ratio * force * (x - heartx)
dy = ratio * force * (y - hearty)
return x - dx, y - dy
def curve(p):
return 2 * (2 * sin(4 * p)) / (2 * pi)
def draw(main: tk.Tk, render_canvas: tk.Canvas, render_heart: Heart, render_frame=0):
render_canvas.delete('all')
render_heart.render(render_canvas, render_frame)
main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)
def love():
root = tk.Tk()
screenwidth = root.winfo_screenwidth()
screenheight = root.winfo_screenheight()
x = (screenwidth - width) // 2
y = (screenheight - height) // 2 - 66
root.geometry("%dx%d+%d+%d" % (width, height, x, y))
root.title("❤")
canvas = tk.Canvas(root, bg="black", width=width, height=height) #将画布放在界面中铺满界面
canvas.pack() #放置画布
heart = Heart()
draw(root, canvas, heart)
tk.Label(root, text=word, bg="black", fg="cyan", font="Helvetic 25 bold").place(relx=.5, rely=.5, anchor=CENTER)
root.mainloop()
# 主函数
if __name__ == '__main__':
root = tk.Tk()
root.title('❤')
root.resizable(0, 0)
screenwidth = root.winfo_screenwidth()
screenheight = root.winfo_screenheight()
widths = 300
heights = 100
x = (screenwidth - widths) / 2
y = (screenheight - heights) / 2 - 66
root.geometry('%dx%d+%d+%d' % (widths, heights, x, y)) # 设置在屏幕中居中显示
tk.Label(root, text='亲爱的,做我女朋友好吗?', width=37, font=('宋体', 12)).place(x=0, y=10)
def OK(): # 同意按钮
root.destroy()
love() # 同意后显示跳动爱心
def NO(): # 拒绝按钮,拒绝不会退出,必须同意才可以退出哦~
tk.messagebox.showwarning('❤', '再给你一次机会!')
def closeWindow():
tk.messagebox.showwarning('❤', '逃避是没有用的哦')
tk.Button(root, text='好哦', width=5, height=1, command=OK).place(x=80, y=50)
tk.Button(root, text='不要', width=5, height=1, command=NO).place(x=160, y=50)
root.protocol('WM_DELETE_WINDOW', closeWindow) # 绑定退出事件
root.mainloop()