往期链接
构造函数:https://mp.csdn.net/mp_blog/creation/editor/141328871
析构函数:https://mp.csdn.net/mp_blog/creation/editor/141329147
拷贝构造函数:https://mp.csdn.net/mp_blog/creation/editor/141332980
先导
继承在c++类中的工作要点:提高代码的重用性和扩展性,来看例子。
代码
#include <iostream>
class Entity
{
public:
int x, y;
void Move(int xa,int ya)
{
x += xa;
y += ya;
}
};
//玩家有Entity的所有东西,继承
class Player:public Entity
{
public:
const char* Name="qiu_dsg";
void PrintName()
{
std::cout << Name << std::endl;
}
void PrintPosition()
{
std::cout << "x:" << x << " y:" << y << std::endl;
}
};
int main()
{
Player p;
p.Move(2, 3);
p.PrintPosition();
p.PrintName();
std::cin.get();
}
解释
player有Entity的全部东西(重用性),又有多出的打印名字和位置功能(扩展性)