GL_LINE_LOOP的绘制
给出的点会绘制为一个环(所有的点首尾相接)
程序截图如下:
伪代码如下:
void Draw() {
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glLineWidth(10.0f);
glBegin(GL_LINE_LOOP);
glColor4ub(255, 0, 0, 255); glVertex3f(-0.5f, -0.25f, -2.5f);
glColor4ub(0, 0, 255, 255); glVertex3f(0.5f, -0.25f, -2.5f);
glColor4ub(0, 255, 0, 255); glVertex3f(0.5f, 0.5f, -2.5f);
glColor4ub(255, 0, 0, 255); glVertex3f(0.5f, 0.5f, -2.5f);
glColor4ub(255, 0, 0, 255); glVertex3f(0.0f, 0.25f, -2.5f);
glEnd();
}