这是一个文字带着走马灯光影的TextView,一般用在醒目的位置,如标题之类的文字上。继承自TextView,因此和TextView用法一样,只是这里对Paint做了渐变渲染。
public class lusterTextView extends TextView {
private int mViewWidth =0;
private int mTranslate=0;
private Paint mPaint;
private LinearGradient mLinearGradient;
private Matrix mGradientMatrix;
public lusterTextView(Context context) {
super(context);
}
public lusterTextView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public lusterTextView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
/*
组件大小改变时回调
*/
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
if (mViewWidth == 0){
mViewWidth = getMeasuredWidth();
if (mViewWidth > 0){
// 获取当前绘制TextView的Paint对象,
mPaint = getPaint();
// 给Paint对象添加原生没有的LinearGradient属性,此处色值数量可以在int数组中添加
mLinearGradient = new LinearGradient(0,0,mViewWidth,0,new int[]{getCurrentTextColor(),0xffffffff,getCurrentTextColor()},null, Shader.TileMode.CLAMP);
mPaint.setShader(mLinearGradient);
mGradientMatrix = new Matrix();
}
}
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (mGradientMatrix != null){
mTranslate += mViewWidth/10;
if (mTranslate > mViewWidth){
mTranslate = -mViewWidth;
}
mGradientMatrix.setTranslate(mTranslate,0);
mLinearGradient.setLocalMatrix(mGradientMatrix);
// 刷新速率
postInvalidateDelayed(100);
}
}