#include<stdio.h>
#include<math.h>
struct point
{
double x;
double y;
}circle,a,b,c,d,temp;
double r;
double dis(point &a,point &b)
{
return sqrt((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y));
}
int main()
{
int s,t;
scanf("%d",&s);
while(s--)
{
scanf("%lf%lf%lf",&circle.x,&circle.y,&r);
scanf("%lf%lf%lf%lf%lf%lf%lf%lf",&a.x,&a.y,&b.x,&b.y,&c.x,&c.y,&d.x,&d.y);
if(a.x > c.x)
{
temp=a;
a=c;
c=temp;
}
if(dis(a,circle)<r && dis(b,circle)<r && dis(c,circle)<r && dis(d,circle)<r)
{
printf("No!\n");
continue;
}
if(circle.x >= a.x && circle.x <= c.x)
{
if(fabs(circle.y - a.y) <= r || fabs(circle.y - c.y) <= r)
{
printf("Yes!\n");
continue;
}
}
if((circle.y >= a.y && circle.y <= b.y) || (circle.y >= b.y && circle.y <= a.y))
{
if(fabs(circle.x - a.x) <= r || fabs(circle.x - c.x) <= r)
{
printf("Yes!\n");
continue;
}
}
if(dis(a,circle)<=r || dis(b,circle)<=r || dis(c,circle)<=r || dis(d,circle)<=r)
{
printf("Yes!\n");
continue;
}
printf("No!\n");
}
return 0;
}